bug fixes

fsr silent hills's connections are a bit buggy uhhh
This commit is contained in:
Llinos Evans 2024-07-21 17:11:04 +01:00
parent 61aeb76705
commit 0075e0d0ba
6 changed files with 5 additions and 4 deletions

View file

@ -380,7 +380,7 @@ ENDM
connection east, UnnumberedRoute, UNNUMBERED_ROUTE, 0
map_attributes Route49, ROUTE_49, $05, EAST | WEST
connection east, SilentHills, SILENT_HILLS, $05, 0
connection east, SilentHills, SILENT_HILLS, $00, 0
connection west, Route49_2, ROUTE_49_2, $05, 0
map_attributes Route49_2, ROUTE_49_2, $05, 0, EAST

Binary file not shown.

View file

@ -88,3 +88,4 @@
tilecoll WALL, WALL, WALL, FLOOR ; 57
tilecoll FLOOR, WALL, FLOOR, WARP_CARPET_DOWN ; 58
tilecoll FLOOR, SWITCH, FLOOR, FLOOR ; 59
tilecoll WALL, FLOOR, FLOOR, WARP_CARPET_DOWN ; 5a

Binary file not shown.

View file

@ -14,5 +14,5 @@ $&VN#M .................... 
  
F
J
Q
Z
!!!"N#MNM

View file

@ -60,10 +60,10 @@ EngineerDashuAfterBattleText:
cont "NEW TYPE." ; Change name when necessary.
para "Why aren't I there"
line "right now"
line "right now?"
para "Aren't you a nosy"
cont "one, eh?"
line "one, eh?"
done
TrainerCoolTrainerSteve: