Strong Arm, Water Sport, and more HMs.

This adds Rock Climb functionality to Strong Arm and Dive functionality to Water Sport, as discussed in the server. HMs have been added, but we need 16bit Items to add Wind Ride, and I haven't finished their functionality.

The Rock Climb tile is a bit terrible, it's not easy to notice. Maybe change so that it works well with yellow or another colour?

This does not build due to issues with effect_commands.asm, but since Zeta is meant to be working on the mapping and Water Sport anyway, it seems to be up his alley.

I ported over much of the underwater assets Rangi was using as they looked very pretty. I imagine it'll be fun to utilise going forward. May as well, right?

I shall now lay down in a dark room.

Review: c21561ea71 (diff-5508f3b794fc68821ba35e94b6a293b2aaaa16c02a1b34fac70d03fd2f74c4b2R113)
This commit is contained in:
Llinos Evans 2024-12-28 06:26:01 +00:00
parent 4b11121836
commit 093bda0253
77 changed files with 993 additions and 97 deletions

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@ -9,11 +9,10 @@
tilepal 0, RED, BROWN, WATER, WATER, BROWN, GREEN, BROWN, BROWN
tilepal 0, BROWN, WATER, GRAY, BROWN, BROWN, BROWN, GRAY, GRAY
tilepal 0, BROWN, BROWN, BROWN, BROWN, BROWN, BROWN, BROWN, BROWN
tilepal 0, WATER, GRAY, GRAY, GRAY, BROWN, BROWN, GRAY, GRAY
tilepal 0, ROOF, ROOF, ROOF, ROOF, ROOF, ROOF, ROOF, ROOF
tilepal 0, ROOF, ROOF, ROOF, ROOF, ROOF, ROOF, ROOF, ROOF
tilepal 0, ROOF, ROOF, ROOF, ROOF, ROOF, ROOF, ROOF, ROOF
tilepal 0, ROOF, ROOF, ROOF, ROOF, ROOF, ROOF, ROOF, TEXT
tilepal 0, WATER, GRAY, GRAY, WATER, BROWN, BROWN, GRAY, GRAY
rept 16
db $ff
endr
tilepal 1, BROWN, BROWN, BROWN, RED, RED, RED, RED, RED
tilepal 1, RED, RED, RED, RED, RED, RED, RED, RED
tilepal 1, RED, RED, RED, RED, BROWN, BROWN, BROWN, BROWN

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