mirror of
https://github.com/thornAvery/jep-hack.git
synced 2026-02-07 08:35:23 +13:00
Viridian Forest fixes and enhancements
- Fixed various tile port issues and made various visual enhancements. Now generally closer to the Kanto styled Viridian Forest. - Added Lass Ikue, a trainer referencing Ikue Otani, to the area where the Yellow Lass was. Required updating the spriteset but it seems fine. - Added parties for all the trainers, which were missed on the initial import. - Fixed various inaccurate capitalisations. - Fixed gate warps. Considering adding a Honey girl here if we ever do that? - Restored various RBY NPCs in the Pewter and Viridian gates to the forest, saying largely the same stuff. Just keeps things move lively.
This commit is contained in:
parent
2a8f18ca8d
commit
1b77f551f1
13 changed files with 216 additions and 22 deletions
|
|
@ -11,10 +11,36 @@ ViridianForestPewterGateOfficerScript:
|
|||
|
||||
ViridianForestPewterGateOfficerText:
|
||||
text "Are you headed"
|
||||
line "to Pewter City?"
|
||||
line "to PEWTER CITY?"
|
||||
|
||||
para "Be sure to check"
|
||||
line "out the Museum!"
|
||||
line "out the MUSEUM!"
|
||||
done
|
||||
|
||||
ViridianForestPewterGateYoungsterScript:
|
||||
jumptextfaceplayer ViridianForestPewterGateYoungsterText
|
||||
|
||||
ViridianForestPewterGateYoungsterText:
|
||||
text "Many #MON live"
|
||||
line "only in forests "
|
||||
cont "and caves."
|
||||
|
||||
para "You need to look"
|
||||
line "everywhere to get"
|
||||
cont "different kinds!"
|
||||
done
|
||||
|
||||
ViridianForestPewterGateGrampsScript:
|
||||
jumptextfaceplayer ViridianForestPewterGateGrampsText
|
||||
|
||||
ViridianForestPewterGateGrampsText:
|
||||
text "Have you noticed"
|
||||
line "the bushes on the"
|
||||
cont "roadside?"
|
||||
|
||||
para "They can be cut"
|
||||
line "down by a special"
|
||||
cont "#MON move."
|
||||
done
|
||||
|
||||
ViridianForestPewterGate_MapEvents:
|
||||
|
|
@ -32,3 +58,5 @@ ViridianForestPewterGate_MapEvents:
|
|||
|
||||
def_object_events
|
||||
object_event 0, 4, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, ViridianForestPewterGateOfficerScript, -1
|
||||
object_event 3, 5, SPRITE_YOUNGSTER, SPRITEMOVEDATA_WANDER, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, ViridianForestPewterGateYoungsterScript, -1
|
||||
object_event 6, 3, SPRITE_GRAMPS, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, ViridianForestPewterGateGrampsScript, -1
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue