This commit is contained in:
Zeta_Null 2024-07-31 15:28:36 -04:00
commit 1d41bfa2f8
42 changed files with 230 additions and 217 deletions

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@ -1,10 +1,10 @@
db "PSI@" ; species name db "PSI@" ; species name
dw 211, 430 ; height, weight dw 211, 430 ; height, weight
db "It hypnotizes" db "Lives in urban" ; taken from a lot of other media, not much about this pokemon.
next "itself so that it" next "areas. Even when"
next "can teleport away" next "sleeping, it can"
page "when it senses" page "control its PSI"
next "danger, even" next "powers, letting it"
next "if it is asleep.@" next "easily flee foes.@"

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@ -1,10 +1,10 @@
db "FOSSIL@" ; species name db "FOSSIL@" ; species name
dw 511, 1300 ; height, weight dw 511, 1300 ; height, weight
db "In prehistoric" db "Its wings were ma-"
next "times, this" next "de of a rocky mat-"
next "#MON flew" next "erial, strengthen-"
page "freely and" page "ing WING ATTACK."
next "fearlessly through" next "Loves to eat GOLD"
next "the skies.@" next "BERRIES.@" ; Referencing Carddass artwork https://archives.bulbagarden.net/media/upload/b/bd/Bandai_Aerodactyl_card.jpg and that one anime episode

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@ -1,10 +1,10 @@
db "LONG TAIL@" ; species name db "LONG TAIL@" ; species name
dw 207, 250 ; height, weight dw 207, 250 ; height, weight
db "It uses its tail" db "While it loves ba-"
next "to hang on to tree" next "nanas, AIPOM has"
next "branches. It uses" next "been seen preying"
page "its momentum to" page "on SUNKERN. It" ; This references the Ultra Moon dex entry where Bounsweet is said to be its favourite.
next "swing from one" next "hunts them by pou-"
next "branch to another.@" next "ncing wildly.@"

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@ -1,10 +1,10 @@
db "PSI@" ; species name db "PSI@" ; species name
dw 411, 1060 ; height, weight dw 411, 1060 ; height, weight
db "It has an IQ of" db "5,000 IQ helps it"
next "5000. It calcu-" next "find tactics its"
next "lates many things" next "TRAINER misses."
page "in order to gain" db "It defends its we-"
next "the edge in every" next "ak body by using"
next "battle.@" next "REFLECT.@" ; References Carddass artwork https://archives.bulbagarden.net/media/upload/c/c8/Bandai_Alakazam_card.jpg

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@ -1,10 +1,10 @@
db "LIGHT@" ; species name db "LIGHT@" ; species name
dw 407, 1360 ; height, weight dw 407, 1360 ; height, weight
db "When it gets dark," db "Thought to be a"
next "the light from its" next "spacefaring drag-"
next "bright, shiny tail" next "on, remnants of"
page "can be seen from" page "draconic genes"
next "far away on the" next "were found in"
next "ocean's surface.@" next "its DNA.@" ; Referencing the Official Pokemon Fanbook, which brought in the rumours of Ampharos once being dragon-type, as well as Mega Ampharos's Pokedex entries.

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@ -1,10 +1,12 @@
db "COBRA@" ; species name db "COBRA@" ; species name
dw 1106, 1430 ; height, weight dw 1106, 1430 ; height, weight
db "To intimidate" db "If its terrifying"
next "foes, it spreads" next "visage doesn't de-"
next "its chest wide and" next "ter foes, it spits"
page "makes eerie sounds" page "ACID at the eyes"
next "by expelling air" next "of its foe, blind-"
next "from its mouth.@" next "ing them.@" ; Referencing Carddass artwork and Spitting Cobra ecology.
; https://archives.bulbagarden.net/media/upload/0/06/Bandai_Arbok_card.jpg

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@ -1,10 +1,10 @@
db "LEGENDARY@" ; species name db "LEGENDARY@" ; species name
dw 603, 3420 ; height, weight dw 603, 3420 ; height, weight
db "An ancient picture" db "While rarely seen"
next "scroll shows that" next "in praries, it is"
next "people were" next "easier to find in"
page "attracted to its" page "volcanoes, where"
next "movement as it ran" next "it sleeps in lava" ; Referencing Pokemon Snap.
next "through prairies.@" next "pits.@"

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@ -1,10 +1,12 @@
db "LONG LEG@" ; species name db "LONG LEG@" ; species name
dw 307, 740 ; height, weight dw 307, 740 ; height, weight
db "Rather than mak-" db "Its silk is extre-"
next "ing a nest in one" next "mely strong. To"
next "specific spot, it" next "avoid capture,"
page "wanders in search" page "it spits from the"
next "of food after" next "front or rear to"
next "darkness falls.@" next "seal # BALLs.@"
; The way Ariados hunts is contradicted like, all the time, it's kind of ridiculous.
; So to avoid the issue entirely, I put together the lore about the silk it spits, among other things, to make this.

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@ -2,9 +2,9 @@
dw 507, 1220 ; height, weight dw 507, 1220 ; height, weight
db "Legendary bird" db "Legendary bird"
next "#MON. As it" next "#MON. When"
next "flies through the" next "discovered, it"
page "sky, it cools the" page "whips up a blizz-" ; Referencing Pokemon Ranger: Guardian Signs and Carddass artwork. https://archives.bulbagarden.net/media/upload/4/46/Bandai_Articuno_card.jpg
next "air, causing snow" next "ard, freezing"
next "to fall.@" next "the foe forever.@" ; soft-reference to RBY too.

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@ -1,10 +1,12 @@
db "AQUARABBIT@" ; species name db "AQUARABBIT@" ; species name
dw 207, 630 ; height, weight dw 207, 630 ; height, weight
db "The bubble-like" db "Its tail is sur-"
next "pattern on its" next "prisingly heavy."
next "stomach helps it" next "To defend its fa-"
page "camouflage itself" page "mily, it will use"
next "when it's in the" next "it as a mace, le-"
next "water.@" next "aving a crater.@" ; could be rewritten for clarity, relies on someone knowing what a mace is.
; Referencing TCG artwork from HeartGold SoulSilver 2
; https://archives.bulbagarden.net/media/upload/a/aa/AzumarillHeartGoldSoulSilver2.jpg

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@ -1,10 +1,11 @@
db "BALLOON@" ; species name db "BALLOON@" ; species name
dw 503, 1210 ; height, weight - temp dw 503, 1210 ; height, weight - temp
db "Pulling BALUMBA's" db "Lives near small"
next "string causes it" next "villages. Pulling"
next "great pain, maki-" next "BALUMBA's shriek"
page "causes it great"
next "pain, making it"
next "shriek.@"
page "ng it shriek."
next "Lives near small"
next "villages.@"

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@ -7,4 +7,4 @@
page "allergic reactions" page "allergic reactions"
next "in attackers. It" next "in attackers. It"
next "loves nectar.@" next "loves nectar.@" ; could be made honey, and then integrated into other honey tree encounters

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@ -1,10 +1,10 @@
db "LEAF@" ; species name db "LEAF@" ; species name
dw 311, 350 ; height, weight dw 311, 350 ; height, weight
db "The scent that" db "Its RAZOR LEAF can"
next "wafts from the" next "demolish metal fe-" ; Pokemon Ranger Browser entry
next "leaves on its neck" next "nces. The aroma"
page "causes anyone who" page "it gives off will"
next "smells it to" next "energise even sl-" ; Pokemon Sleep reference
next "become energetic.@" next "eeping #MON.@"

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@ -1,10 +1,10 @@
db "POISON BEE@" ; species name db "POISON BEE@" ; species name
dw 303, 650 ; height, weight dw 303, 650 ; height, weight
db "It uses sharp," db "When faced with"
next "poisonous stings" next "a fleeing #-"
next "to defeat prey," next "MON, it can shoot"
page "then takes the" page "its stinger at t-"
next "victim back to its" next "hem. It grows ba-"
next "nest for food.@" next "ck very quickly.@" ; Referencing Carddass artwork of it using Pin Missile https://archives.bulbagarden.net/media/upload/3/30/Bandai_Beedrill_card.jpg

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@ -1,10 +1,12 @@
db "FLOWER@" ; species name db "FLOWER@" ; species name
dw 104, 130 ; height, weight dw 104, 130 ; height, weight
db "When these dance" db "Hides in vegetati-" ; New Pokemon Snap
next "together, their" next "on. If discovered," ; Ranger
next "petals rub against" next "it defends itself"
page "each other," page "with a flurry of"
next "making pretty," next "leaves, vines,"
next "relaxing sounds.@" next "and petals.@"
; kind of sucks and there's definitely media from the anime or something that could be better
; rewrite if based

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@ -1,10 +1,10 @@
db "FLOWER@" ; species name db "FLOWER@" ; species name
dw 204, 90 ; height, weight dw 204, 90 ; height, weight
db "If it notices" db "To catch prey, it"
next "anything that" next "extends its roots"
next "moves, it" next "to constrict them." ; Referencing Carddass artwork https://archives.bulbagarden.net/media/upload/0/02/Bandai_Bellsprout_card.jpg
page "immediately flings" page "It follows this"
next "its vine at the" next "up with ACID and"
next "object.@" next "VINE WHIP.@"

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@ -1,10 +1,11 @@
db "SHELLFISH@" ; species name db "SHELLFISH@" ; species name
dw 503, 1890 ; height, weight dw 503, 1890 ; height, weight
db "It firmly plants" db "Its HYDRO PUMP"
next "its feet on the" next "is so powerful,"
next "ground before" next "it launches it"
page "shooting water" page "backwards. Smart"
next "from the jets on" next "BLASTOISE use th-"
next "its back.@" next "is in battle.@"
; Derived from Pokken Tournament. Bit shoddily written, feel free to enhance.

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@ -1,10 +1,10 @@
db "HAPPINESS@" ; species name db "HAPPINESS@" ; species name
dw 411, 1030 ; height, weight dw 411, 1030 ; height, weight
db "Biting into one" db "An urban #MON."
next "of the delicious" next "If it sees a wou-"
next "eggs that BLISSEY" next "nded #MON, it"
page "provides will make" page "will rush in to"
next "everyone around" next "heal it before" ; Legends Arceus
next "smile with joy.@" next "running away.@"

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@ -5,6 +5,6 @@
next "must be bottle-fed" next "must be bottle-fed"
next "before eating" next "before eating"
page "solid food." page "solid food. it"
next "It cries to expel" next "cries to expel"
next "excess moisture.@" next "excess moisture.@"

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@ -1,10 +1,10 @@
db "SEED@" ; species name db "SEED@" ; species name
dw 204, 150 ; height, weight dw 204, 150 ; height, weight
db "While it is young," db "It has been seen"
next "it uses the" next "climbing trees us-" ; Pokemon card art life https://bulbapedia.bulbagarden.net/wiki/Pok%C3%A9mon_card_art_life
next "nutrients that are" next "ing its vines. If"
page "stored in the" page "weak, it will sow"
next "seeds on its back" next "LEECH SEEDs, rej-"
next "in order to grow.@" next "uvenating itself.@" ; Carddass artwork https://archives.bulbagarden.net/media/upload/f/ff/Bandai_Bulbasaur_card.jpg

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@ -1,10 +1,10 @@
db "BUTTERFLY@" ; species name db "BUTTERFLY@" ; species name
dw 307, 710 ; height, weight dw 307, 710 ; height, weight
db "It flits from" db "When asleep, it"
next "flower to flower," next "continues to flap"
next "collecting honey." next "its wings. However,"
page "It can even" page "it often spreads"
next "identify distant" next "POISON POWDER by"
next "flowers in bloom.@" next "accident.@" ; Pokemon Sleep

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@ -5,6 +5,6 @@
next "young in a bundle" next "young in a bundle"
next "made of its own" next "made of its own"
page "down. It is close" page "down. Its broody"
next "with GUARDIA and" next "nature is loved"
next "KANGASKHAN.@" next "by DAY CAREs.@"

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@ -1,10 +1,10 @@
db "WORM@" ; species name db "WORM@" ; species name
dw 100, 60 ; height, weight dw 100, 60 ; height, weight
db "It crawls into" db "When attacked, it"
next "foliage where it" next "emits a foul ste-"
next "camouflages itself" next "nch from its ant-" ; anime and characteristic for the species
page "among leaves that" page "enna before spra-"
next "are the same color" next "ying strings of"
next "as its body.@" next "silk everywhere.@" ; Carddass artwork https://archives.bulbagarden.net/media/upload/7/7a/Bandai_Caterpie_card.jpg

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@ -1,10 +1,10 @@
db "TIMETRAVEL@" ; species name db "TIMETRAVEL@" ; species name
dw 200, 110 ; height, weight dw 200, 110 ; height, weight
db "Revered as a" db "It has the power"
next "guardian of the" next "to travel through"
next "forest, CELEBI" next "time. Its power"
page "appears wherever" page "rejuvenates plan-"
next "beautiful forests" next "ts and #MON" ; Shield dex entry, soft-referencing its future role in Pokemon Colosseum.
next "exist.@" next "alike.@"

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@ -1,10 +1,10 @@
db "EGG@" ; species name db "EGG@" ; species name
dw 307, 760 ; height, weight dw 307, 760 ; height, weight
db "People try to" db "It takes extreme"
next "catch it for its" next "care in handling"
next "extremely" next "its EGGs. Somet-"
page "nutritious eggs," page "imes, it will use"
next "but it rarely can" next "SING to soothe"
next "be found.@" next "the baby inside.@" ; Carddass artwork https://archives.bulbagarden.net/media/upload/4/43/Bandai_Chansey_card.jpg

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@ -1,10 +1,10 @@
db "FLAME@" ; species name db "FLAME@" ; species name
dw 507, 2000 ; height, weight dw 507, 2000 ; height, weight
db "It uses its wings" db "Extremely proud of"
next "to fly high. The" next "its power, it only"
next "temperature of its" next "obeys strong TRAI-"
page "fire increases as" page "NERs. If angered,"
next "it gains exper-" next "its tail burns"
next "ience in battle.@" next "blue.@" ; anime

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@ -5,6 +5,6 @@
next "augmented by" next "augmented by"
next "SILPH CO. to" next "SILPH CO. to"
page "battle TYRANITAR." ; Like a sequel to Omegadge vs Gawarhed! page "battle GAWARHED."
next "The three heads" next "The three heads"
next "work in unison.@" next "work in unison.@"

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@ -1,10 +1,10 @@
db "LIZARD@" ; species name db "LIZARD@" ; species name
dw 200, 190 ; height, weight dw 200, 190 ; height, weight
db "If it's healthy," db "Lives in packs"
next "the flame on the" next "within secluded"
next "tip of its tail" next "mountains. If it"
page "will burn vigor-" page "sees food, it"
next "ously, even if it" next "calls for its"
next "gets a bit wet.@" next "friends to share.@" ; Pokemon Snap

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@ -1,10 +1,10 @@
db "FLAME@" ; species name db "FLAME@" ; species name
dw 307, 420 ; height, weight dw 307, 420 ; height, weight
db "If it becomes" db "Has a hotheaded,"
next "agitated during" next "combative dispos-"
next "battle, it spouts" next "ision. However,"
page "intense flames," page "if it wins a ba-"
next "incinerating its" next "ttle, it sleeps"
next "surroundings.@" next "head-in-hand.@" ; Pokemon Sleep

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@ -1,10 +1,10 @@
db "LEAF@" ; species name db "LEAF@" ; species name
dw 211, 140 ; height, weight dw 211, 140 ; height, weight
db "It loves to bask" db "Its leaf can de-"
next "in the sunlight." next "tect warmth and"
next "It uses the leaf" next "humidity. When"
page "on its head to" page "it finds a su-"
next "seek out warm" next "table spot, it"; smash bros brawl & pokemon sleep
next "places.@" next "rests on it.@" ; shoddily written tbh

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@ -1,10 +1,10 @@
db "ANGLER@" ; species name db "ANGLER@" ; species name
dw 108, 260 ; height, weight dw 108, 260 ; height, weight
db "Its antennae, whi-" db "Lives in the ocean"
next "ch evolved from a" next "depths. If brought"
next "fin, have both po-" next "to shore, it will"
page "sitive and neg-" page "shock its captor"
next "ative charges flo-" next "before hobbling"
next "wing through them.@" next "back to sea.@" ; anime

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@ -1,10 +1,10 @@
db "FAIRY@" ; species name db "FAIRY@" ; species name
dw 403, 880 ; height, weight dw 403, 880 ; height, weight
db "Said to live in" db "Because it's oft-"
next "quiet, remote" next "en seen gazing at"
next "mountains, this" next "the stars, this"
page "type of fairy has" page "#MON is said"
next "a strong aversion" next "to come from"
next "to being seen.@" next "space.@" ; Clefairy Tales (anime ep)

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@ -1,10 +1,10 @@
db "FAIRY@" ; species name db "FAIRY@" ; species name
dw 200, 170 ; height, weight dw 200, 170 ; height, weight
db "Though rarely" db "Seeing its METRO-"
next "seen, it becomes" next "NOME is considered"
next "easier to spot," next "to be auspicious." ; obscure as fuck word that means "oh yeah it means good fortune"
page "for some reason," page "Its wings can sto-"
next "on the night of a " next "re the power of"
next "full moon.@" next "moonlight to fly.@"

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@ -7,4 +7,4 @@
page "of explorers, much" page "of explorers, much"
next "to their horror" next "to their horror"
next "and disgust.@" next "and disgust.@" ; it's secretly a solifuge,,,

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@ -1,10 +1,10 @@
db "SHRIEKING@" ; species name db "SHRIEKING@" ; species name
dw 37, 1400 ; height, weight dw 37, 1400 ; height, weight
db "It once fed on" db "It's weak, so its" ; this needs rewriting
next "weaker mammals." next "mother has to"
next "When hungry," next "feed it. When it's"
page "it lets out an" page "hungry, it lets"
next "ear-piercing" next "out an ear-pier-"
next "shriek.@" next "cing shriek.@"

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@ -2,7 +2,7 @@
dw 311, 191 ; height, weight - temp dw 311, 191 ; height, weight - temp
db "Popular amongst" db "Popular amongst"
next "ringmaster for its" next "ringmasters for its"
next "skillful juggling." next "skillful juggling."
page "Training one is" page "Training one is"

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@ -1,10 +1,13 @@
db "FLAME@" ; species name db "FLAME@" ; species name
dw 607, 1320 ; height, weight dw 607, 1320 ; height, weight
db "Legendary bird" db "Said to be a pho-"
next "#MON. It is" next "enix. When its"
next "said to migrate" next "home is threaten-"
page "from the south" page "ed, it dive bombs"
next "along with the" next "its foes using"
next "spring.@" next "SKY ATTACK.@"
; A lot of early media shows Moltres "dive bombing" foes, like the Fossil TCG card and Carddass artwork. This seems to be rooted in prototype media showing a Flying-type move called Dive Bomb, which later became Fly. Here, we use that old lore.
; It's to the point that in GSC, it's the only Sky Attack-learning Pokemon!
; https://archives.bulbagarden.net/media/upload/d/d2/Bandai_Moltres_card.jpg

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@ -5,6 +5,6 @@
next "computers, but" next "computers, but"
next "its corrupted" next "its corrupted"
page "data can often" page "data causes severe"
next "cause severe errors" next "errors, glitches,"
next "or glitches.@" next "and data loss.@"

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@ -5,6 +5,6 @@
next "enemy. They vie" next "enemy. They vie"
next "for supremacy for" next "for supremacy for"
page "the beaches by" page "the beaches by" ; do u think he is winston churchill
next "commanding their" next "commanding their"
next "underlings.@" next "underlings.@"

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@ -1,10 +1,10 @@
db "ELECTRIC@" ; species name db "ELECTRIC@" ; species name
dw 503, 1160 ; height, weight dw 503, 1160 ; height, weight
db "Legendary bird" db "To catch prey, it"
next "#MON. They say" next "electrifies its"
next "lightning caused" next "talons before str-"
page "by the flapping of" page "iking from the he-"
next "its wings causes" next "avens. Nothing"
next "summer storms.@" next "survives.@" ; Referencing Carddass artwork https://archives.bulbagarden.net/media/upload/c/cd/Bandai_Zapdos_card.jpg

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@ -11,9 +11,6 @@ PlayersHouse2F_MapScripts:
callback MAPCALLBACK_NEWMAP, PlayersHouse2FInitializeRoomCallback callback MAPCALLBACK_NEWMAP, PlayersHouse2FInitializeRoomCallback
callback MAPCALLBACK_TILES, PlayersHouse2FSetUpTileDecorationsCallback callback MAPCALLBACK_TILES, PlayersHouse2FSetUpTileDecorationsCallback
PlayersHouse2FNoopScene: ; unreferenced
end
PlayersHouse2FInitializeRoomCallback: PlayersHouse2FInitializeRoomCallback:
special ToggleDecorationsVisibility special ToggleDecorationsVisibility
setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_8 setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_8
@ -116,8 +113,11 @@ PlayersHouse2F_MapEvents:
db 0, 0 ; filler db 0, 0 ; filler
def_warp_events def_warp_events
IF DEF(_DEBUG)
warp_event 7, 0, DEBUG_ROOM, 1 warp_event 7, 0, DEBUG_ROOM, 1
;warp_event 7, 0, PLAYERS_HOUSE_1F, 3 else
warp_event 7, 0, PLAYERS_HOUSE_1F, 3
endc
def_coord_events def_coord_events

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@ -1,15 +1,15 @@
Exception: STATUS_ACCESS_VIOLATION at rip=00100401246 Exception: STATUS_ACCESS_VIOLATION at rip=00100401246
rax=FFFFFFF7FFF941B1 rbx=0000000000000352 rcx=0000000800000010 rax=FFFFFFF7FFF907E1 rbx=000000000000019D rcx=0000000800000010
rdx=0000000000000000 rsi=000000080005BDC1 rdi=0000000000000000 rdx=0000000000000000 rsi=000000080005C71B rdi=0000000000000000
r8 =00000000FFFFC7C4 r9 =0000000000000000 r10=0000000100000000 r8 =00000000FFFFC7C4 r9 =0000000000000000 r10=0000000100000000
r11=00000001004013C6 r12=000000080006BE50 r13=0000000100403148 r11=0000000100401282 r12=000000080006F820 r13=0000000100403148
r14=000000080005BDC0 r15=0000000000000001 r14=000000080005C71A r15=0000000000000001
rbp=0000000100403156 rsp=00000000FFFFCA60 rbp=0000000100403156 rsp=00000000FFFFCA60
program=C:\cygwin64\home\chipp\jep-hack\tools\scan_includes.exe, pid 4802, thread main program=C:\cygwin64\home\chipp\jep-hack\tools\scan_includes.exe, pid 8821, thread main
cs=0033 ds=002B es=002B fs=0053 gs=002B ss=002B cs=0033 ds=002B es=002B fs=0053 gs=002B ss=002B
Stack trace: Stack trace:
Frame Function Args Frame Function Args
00100403156 00100401246 (0080005BDC1, 00000000022, 00100403166, 000FFFFCB90) 00100403156 00100401246 (0080005C71B, 00000000022, 00100403166, 000FFFFCB90)
00100403156 00100401409 (00000000000, 00100000001, 00180227860, 00100407000) 00100403156 00100401409 (00000000000, 00100000001, 00180227860, 00100407000)
00100403178 00100401C87 (00000000020, 00000000000, 00180049B11, 00180048A70) 00100403178 00100401C87 (00000000020, 00000000000, 00180049B11, 00180048A70)
000FFFFCD30 00180049B7D (00000000000, 00000000000, 00000000000, 00000000000) 000FFFFCD30 00180049B7D (00000000000, 00000000000, 00000000000, 00000000000)