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First Commit
Upload literally everything from the pokecrystal16 expand-move-ID branch
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115
audio/music/looklass.asm
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115
audio/music/looklass.asm
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Music_LookLass:
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channel_count 4
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channel 1, Music_LookLass_Ch1
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channel 2, Music_LookLass_Ch2
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channel 3, Music_LookLass_Ch3
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channel 4, Music_LookLass_Ch4
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Music_LookLass_Ch1:
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tempo 132
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volume 7, 7
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pitch_offset 1
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duty_cycle 2
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note_type 12, 12, 7
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octave 3
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note B_, 1
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rest 1
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octave 4
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note B_, 14
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stereo_panning FALSE, TRUE
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duty_cycle 0
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.mainloop:
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volume_envelope 10, 2
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octave 3
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note E_, 4
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volume_envelope 10, 1
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note E_, 4
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note E_, 4
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note E_, 2
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volume_envelope 10, 3
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note B_, 2
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sound_loop 0, .mainloop
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Music_LookLass_Ch2:
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stereo_panning TRUE, FALSE
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duty_cycle 0
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note_type 12, 8, 3
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rest 16
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.mainloop:
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volume_envelope 9, 2
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octave 2
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note B_, 4
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volume_envelope 9, 1
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note B_, 4
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note B_, 4
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note B_, 2
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volume_envelope 9, 3
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octave 3
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note G#, 2
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sound_loop 0, .mainloop
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Music_LookLass_Ch3:
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note_type 12, 1, 0
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rest 8
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octave 6
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note E_, 2
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note D#, 2
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note C#, 2
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note C_, 2
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.mainloop:
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octave 5
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note B_, 2
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rest 2
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octave 6
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note D#, 2
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rest 2
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note E_, 2
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rest 2
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note D#, 2
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rest 2
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note C#, 2
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note C_, 2
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octave 5
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note B_, 2
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note A_, 2
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note G#, 2
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note A_, 2
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note A#, 2
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octave 6
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note C#, 2
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octave 5
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note B_, 2
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rest 2
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octave 6
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note C#, 2
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rest 2
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octave 5
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note B_, 2
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rest 2
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note A_, 2
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rest 2
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note G#, 2
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note F#, 2
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note E_, 2
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note D#, 2
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note E_, 2
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note F#, 2
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note G#, 2
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note A_, 2
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sound_loop 0, .mainloop
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Music_LookLass_Ch4:
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toggle_noise 4
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drum_speed 12
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drum_note 1, 16
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.mainloop:
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drum_speed 6
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drum_note 3, 8
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drum_note 2, 8
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drum_note 2, 8
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drum_note 2, 4
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drum_note 3, 1
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drum_note 2, 1
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drum_note 2, 1
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drum_note 2, 1
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sound_loop 0, .mainloop
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