mirror of
https://github.com/thornAvery/jep-hack.git
synced 2026-02-06 16:15:24 +13:00
First Commit
Upload literally everything from the pokecrystal16 expand-move-ID branch
This commit is contained in:
commit
2f8a41f833
4618 changed files with 480386 additions and 0 deletions
499
data/sprite_anims/framesets.asm
Normal file
499
data/sprite_anims/framesets.asm
Normal file
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@ -0,0 +1,499 @@
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|||
SpriteAnimFrameData:
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; entries correspond to SPRITE_ANIM_FRAMESET_* constants (see constants/sprite_anim_constants.asm)
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table_width 2, SpriteAnimFrameData
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dw .Frameset_00
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dw .Frameset_PartyMon
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dw .Frameset_PartyMonWithMail
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dw .Frameset_PartyMonWithItem
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dw .Frameset_PartyMonFast
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dw .Frameset_PartyMonWithMailFast
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dw .Frameset_PartyMonWithItemFast
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dw .Frameset_GSTitleTrail
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dw .Frameset_TextEntryCursor
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dw .Frameset_TextEntryCursorBig
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dw .Frameset_GameFreakLogo
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dw .Frameset_GSGameFreakLogoStar
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dw .Frameset_GSGameFreakLogoSparkle
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dw .Frameset_SlotsGolem
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dw .Frameset_SlotsChansey
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dw .Frameset_SlotsChansey2
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dw .Frameset_SlotsEgg
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dw .Frameset_RedWalk
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dw .Frameset_StillCursor
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||||
dw .Frameset_TradePokeBall
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dw .Frameset_TradePokeBallWobble
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||||
dw .Frameset_TradePoof
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dw .Frameset_TradeTubeBulge
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dw .Frameset_TrademonIcon
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||||
dw .Frameset_TrademonBubble
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dw .Frameset_EvolutionBallOfLight
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dw .Frameset_RadioTuningKnob
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dw .Frameset_MagnetTrainRed
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dw .Frameset_Unused1C
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dw .Frameset_Leaf
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dw .Frameset_CutTree
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dw .Frameset_EggCrack
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dw .Frameset_EggHatch1
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dw .Frameset_EggHatch2
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dw .Frameset_EggHatch3
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||||
dw .Frameset_EggHatch4
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dw .Frameset_GSIntroHoOhLugia
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||||
dw .Frameset_HeadbuttTree
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||||
dw .Frameset_EZChatCursor1
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||||
dw .Frameset_EZChatCursor2
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dw .Frameset_EZChatCursor3
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||||
dw .Frameset_EZChatCursor4
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||||
dw .Frameset_EZChatCursor5
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||||
dw .Frameset_EZChatCursor6
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dw .Frameset_EZChatCursor7
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||||
dw .Frameset_BlueWalk
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dw .Frameset_MagnetTrainBlue
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||||
dw .Frameset_MobileTradeSentBall
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dw .Frameset_MobileTradeOTBall
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dw .Frameset_MobileTradeCableBulge
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dw .Frameset_MobileTradeSentPulse
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||||
dw .Frameset_MobileTradeOTPulse
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||||
dw .Frameset_MobileTradePing
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dw .Frameset_IntroSuicune
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dw .Frameset_IntroSuicune2
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dw .Frameset_IntroPichu
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dw .Frameset_IntroWooper
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dw .Frameset_IntroUnown1
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dw .Frameset_IntroUnown2
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dw .Frameset_IntroUnown3
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dw .Frameset_IntroUnown4
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dw .Frameset_IntroUnownF2
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dw .Frameset_IntroSuicuneAway
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dw .Frameset_IntroUnownF
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dw .Frameset_CelebiLeft
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dw .Frameset_CelebiRight
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assert_table_length NUM_SPRITE_ANIM_FRAMESETS
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.Frameset_00:
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oamframe SPRITE_ANIM_OAMSET_RED_WALK_1, 32
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oamend
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.Frameset_PartyMon:
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oamframe SPRITE_ANIM_OAMSET_RED_WALK_1, 8
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oamframe SPRITE_ANIM_OAMSET_RED_WALK_2, 8
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oamrestart
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||||
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.Frameset_PartyMonWithMail:
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oamframe SPRITE_ANIM_OAMSET_PARTY_MON_WITH_MAIL_1, 8
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oamframe SPRITE_ANIM_OAMSET_PARTY_MON_WITH_MAIL_2, 8
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oamrestart
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||||
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||||
.Frameset_PartyMonWithItem:
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oamframe SPRITE_ANIM_OAMSET_PARTY_MON_WITH_ITEM_1, 8
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oamframe SPRITE_ANIM_OAMSET_PARTY_MON_WITH_ITEM_2, 8
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||||
oamrestart
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||||
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||||
.Frameset_PartyMonFast:
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oamframe SPRITE_ANIM_OAMSET_RED_WALK_1, 4
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oamframe SPRITE_ANIM_OAMSET_RED_WALK_2, 4
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||||
oamrestart
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||||
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||||
.Frameset_PartyMonWithMailFast:
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||||
oamframe SPRITE_ANIM_OAMSET_PARTY_MON_WITH_MAIL_1, 4
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||||
oamframe SPRITE_ANIM_OAMSET_PARTY_MON_WITH_MAIL_2, 4
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||||
oamrestart
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||||
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||||
.Frameset_PartyMonWithItemFast:
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||||
oamframe SPRITE_ANIM_OAMSET_PARTY_MON_WITH_ITEM_1, 4
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||||
oamframe SPRITE_ANIM_OAMSET_PARTY_MON_WITH_ITEM_2, 4
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||||
oamrestart
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||||
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||||
.Frameset_RedWalk:
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oamframe SPRITE_ANIM_OAMSET_RED_WALK_1, 8
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oamframe SPRITE_ANIM_OAMSET_RED_WALK_2, 8
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oamframe SPRITE_ANIM_OAMSET_RED_WALK_1, 8
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||||
oamframe SPRITE_ANIM_OAMSET_RED_WALK_2, 8, OAM_X_FLIP
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||||
oamrestart
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||||
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||||
.Frameset_BlueWalk:
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oamframe SPRITE_ANIM_OAMSET_BLUE_WALK_1, 8
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oamframe SPRITE_ANIM_OAMSET_BLUE_WALK_2, 8
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oamframe SPRITE_ANIM_OAMSET_BLUE_WALK_1, 8
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oamframe SPRITE_ANIM_OAMSET_BLUE_WALK_2, 8, OAM_X_FLIP
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||||
oamrestart
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||||
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||||
.Frameset_MagnetTrainBlue:
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oamframe SPRITE_ANIM_OAMSET_MAGNET_TRAIN_BLUE_1, 8
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||||
oamframe SPRITE_ANIM_OAMSET_MAGNET_TRAIN_BLUE_2, 8
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||||
oamframe SPRITE_ANIM_OAMSET_MAGNET_TRAIN_BLUE_1, 8
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||||
oamframe SPRITE_ANIM_OAMSET_MAGNET_TRAIN_BLUE_2, 8, OAM_X_FLIP
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oamrestart
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||||
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.Frameset_GSTitleTrail:
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oamframe SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_1, 1
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oamframe SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_2, 1
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oamrestart
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.Frameset_TextEntryCursor:
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oamframe SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR, 1
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oamwait 1
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oamrestart
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||||
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||||
.Frameset_TextEntryCursorBig:
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oamframe SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR_BIG, 1
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oamwait 1
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||||
oamrestart
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||||
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||||
.Frameset_GameFreakLogo:
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oamframe SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_1, 12
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oamframe SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_2, 1
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||||
oamframe SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_3, 1
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||||
oamframe SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_2, 4
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||||
oamframe SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_1, 12
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oamframe SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_2, 12
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oamframe SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_3, 4
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oamframe SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_4, 32
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oamframe SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_5, 3
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oamframe SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_6, 3
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||||
oamframe SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_7, 4
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oamframe SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_8, 4
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oamframe SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_9, 4
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oamframe SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_10, 10
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oamframe SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_11, 7
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oamend
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||||
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.Frameset_GSGameFreakLogoStar:
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oamframe SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_STAR, 3
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oamframe SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_STAR, 3, OAM_Y_FLIP
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||||
oamrestart
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||||
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||||
.Frameset_GSGameFreakLogoSparkle:
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oamframe SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_SPARKLE_1, 2
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oamframe SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_SPARKLE_2, 2
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oamframe SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_SPARKLE_3, 2
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oamframe SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_SPARKLE_2, 2
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oamrestart
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||||
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.Frameset_SlotsGolem:
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oamframe SPRITE_ANIM_OAMSET_SLOTS_GOLEM_1, 7
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oamframe SPRITE_ANIM_OAMSET_SLOTS_GOLEM_2, 7
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oamframe SPRITE_ANIM_OAMSET_SLOTS_GOLEM_1, 7, OAM_Y_FLIP
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oamframe SPRITE_ANIM_OAMSET_SLOTS_GOLEM_2, 7, OAM_X_FLIP
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oamrestart
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.Frameset_SlotsChansey:
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oamframe SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_1, 7
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oamframe SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_2, 7
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oamframe SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_1, 7
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oamframe SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_3, 7
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||||
oamrestart
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||||
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||||
.Frameset_SlotsChansey2:
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||||
oamframe SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_1, 7
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||||
oamframe SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_4, 7
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||||
oamframe SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_5, 7
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oamframe SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_4, 7
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||||
oamframe SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_1, 7
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||||
oamend
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||||
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.Frameset_SlotsEgg:
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||||
oamframe SPRITE_ANIM_OAMSET_SLOTS_EGG, 20
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||||
oamend
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||||
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||||
.Frameset_StillCursor:
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||||
oamframe SPRITE_ANIM_OAMSET_STILL_CURSOR, 32
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||||
oamend
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||||
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||||
.Frameset_TradePokeBall:
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||||
oamframe SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_1, 32
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||||
oamend
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||||
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||||
.Frameset_TradePokeBallWobble:
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||||
oamframe SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_1, 3
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||||
oamframe SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_2, 3
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||||
oamframe SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_1, 3
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||||
oamframe SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_2, 3, OAM_X_FLIP
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||||
oamrestart
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||||
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.Frameset_TradePoof:
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||||
oamframe SPRITE_ANIM_OAMSET_TRADE_POOF_1, 4
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||||
oamframe SPRITE_ANIM_OAMSET_TRADE_POOF_2, 4
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||||
oamframe SPRITE_ANIM_OAMSET_TRADE_POOF_3, 4
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oamdelete
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.Frameset_TradeTubeBulge:
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oamframe SPRITE_ANIM_OAMSET_TRADE_TUBE_BULGE_1, 3
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||||
oamframe SPRITE_ANIM_OAMSET_TRADE_TUBE_BULGE_2, 3
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||||
oamrestart
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.Frameset_TrademonIcon:
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oamframe SPRITE_ANIM_OAMSET_TRADEMON_ICON_1, 7
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oamframe SPRITE_ANIM_OAMSET_TRADEMON_ICON_2, 7
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oamrestart
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.Frameset_TrademonBubble:
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oamframe SPRITE_ANIM_OAMSET_TRADEMON_BUBBLE, 32
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oamend
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.Frameset_EvolutionBallOfLight:
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||||
oamframe SPRITE_ANIM_OAMSET_EVOLUTION_BALL_OF_LIGHT_2, 2
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oamframe SPRITE_ANIM_OAMSET_EVOLUTION_BALL_OF_LIGHT_1, 2
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||||
oamframe SPRITE_ANIM_OAMSET_EVOLUTION_BALL_OF_LIGHT_2, 2
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||||
oamend
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||||
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.Frameset_RadioTuningKnob:
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||||
oamframe SPRITE_ANIM_OAMSET_RADIO_TUNING_KNOB, 32
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||||
oamend
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||||
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.Frameset_MagnetTrainRed:
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oamframe SPRITE_ANIM_OAMSET_MAGNET_TRAIN_RED_1, 8
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||||
oamframe SPRITE_ANIM_OAMSET_MAGNET_TRAIN_RED_2, 8
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||||
oamframe SPRITE_ANIM_OAMSET_MAGNET_TRAIN_RED_1, 8
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oamframe SPRITE_ANIM_OAMSET_MAGNET_TRAIN_RED_2, 8, OAM_X_FLIP
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||||
oamrestart
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||||
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.Frameset_Unknown1: ; unreferenced
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oamframe SPRITE_ANIM_OAMSET_UNUSED_43, 8
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oamframe SPRITE_ANIM_OAMSET_UNUSED_44, 8
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oamrestart
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||||
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||||
.Frameset_Unknown2: ; unreferenced
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||||
oamframe SPRITE_ANIM_OAMSET_UNUSED_45, 8
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oamframe SPRITE_ANIM_OAMSET_UNUSED_46, 8
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||||
oamrestart
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||||
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.Frameset_Unknown3: ; unreferenced
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||||
oamframe SPRITE_ANIM_OAMSET_UNUSED_47, 8
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||||
oamframe SPRITE_ANIM_OAMSET_UNUSED_48, 8
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||||
oamrestart
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||||
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||||
.Frameset_Unknown4: ; unreferenced
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||||
oamframe SPRITE_ANIM_OAMSET_UNUSED_49, 1
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||||
oamframe SPRITE_ANIM_OAMSET_UNUSED_49, 1, OAM_X_FLIP
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||||
oamframe SPRITE_ANIM_OAMSET_UNUSED_49, 1, OAM_X_FLIP, OAM_Y_FLIP
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||||
oamframe SPRITE_ANIM_OAMSET_UNUSED_49, 1, OAM_Y_FLIP
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||||
oamrestart
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||||
|
||||
.Frameset_Unknown5: ; unreferenced
|
||||
oamframe SPRITE_ANIM_OAMSET_UNUSED_4A, 32
|
||||
oamend
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||||
|
||||
.Frameset_Unknown6: ; unreferenced
|
||||
oamframe SPRITE_ANIM_OAMSET_UNUSED_4B, 32
|
||||
oamend
|
||||
|
||||
.Frameset_Unknown7: ; unreferenced
|
||||
oamframe SPRITE_ANIM_OAMSET_UNUSED_4C, 32
|
||||
oamend
|
||||
|
||||
.Frameset_Unknown8: ; unreferenced
|
||||
oamframe SPRITE_ANIM_OAMSET_UNUSED_4D, 32
|
||||
oamend
|
||||
|
||||
.Frameset_Unknown9: ; unreferenced
|
||||
oamframe SPRITE_ANIM_OAMSET_UNUSED_4E, 3
|
||||
oamwait 3
|
||||
oamrestart
|
||||
|
||||
.Frameset_Unused1C:
|
||||
oamwait 32
|
||||
oamend
|
||||
|
||||
.Frameset_Leaf:
|
||||
oamframe SPRITE_ANIM_OAMSET_LEAF, 32
|
||||
oamend
|
||||
|
||||
.Frameset_CutTree:
|
||||
oamframe SPRITE_ANIM_OAMSET_TREE_1, 2
|
||||
oamframe SPRITE_ANIM_OAMSET_CUT_TREE_2, 16
|
||||
oamwait 1
|
||||
oamframe SPRITE_ANIM_OAMSET_CUT_TREE_3, 1
|
||||
oamwait 1
|
||||
oamframe SPRITE_ANIM_OAMSET_CUT_TREE_4, 1
|
||||
oamdelete
|
||||
|
||||
.Frameset_EggCrack:
|
||||
oamframe SPRITE_ANIM_OAMSET_EGG_CRACK, 32
|
||||
oamend
|
||||
|
||||
.Frameset_EggHatch1:
|
||||
oamframe SPRITE_ANIM_OAMSET_EGG_HATCH, 32
|
||||
oamend
|
||||
|
||||
.Frameset_EggHatch2:
|
||||
oamframe SPRITE_ANIM_OAMSET_EGG_HATCH, 32, OAM_X_FLIP
|
||||
oamend
|
||||
|
||||
.Frameset_EggHatch3:
|
||||
oamframe SPRITE_ANIM_OAMSET_EGG_HATCH, 32, OAM_Y_FLIP
|
||||
oamend
|
||||
|
||||
.Frameset_EggHatch4:
|
||||
oamframe SPRITE_ANIM_OAMSET_EGG_HATCH, 32, OAM_X_FLIP, OAM_Y_FLIP
|
||||
oamend
|
||||
|
||||
.Frameset_GSIntroHoOhLugia:
|
||||
oamframe SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_1, 10
|
||||
oamframe SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_2, 9
|
||||
oamframe SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_3, 10
|
||||
oamframe SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_4, 10
|
||||
oamframe SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_3, 9
|
||||
oamframe SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_5, 10
|
||||
oamrestart
|
||||
|
||||
.Frameset_HeadbuttTree:
|
||||
oamframe SPRITE_ANIM_OAMSET_TREE_1, 2
|
||||
oamframe SPRITE_ANIM_OAMSET_HEADBUTT_TREE_2, 2
|
||||
oamframe SPRITE_ANIM_OAMSET_TREE_1, 2
|
||||
oamframe SPRITE_ANIM_OAMSET_HEADBUTT_TREE_2, 2, OAM_X_FLIP
|
||||
oamrestart
|
||||
|
||||
.Frameset_EZChatCursor1:
|
||||
oamframe SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_1, 2
|
||||
oamend
|
||||
|
||||
.Frameset_EZChatCursor2:
|
||||
oamframe SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_2, 2
|
||||
oamend
|
||||
|
||||
.Frameset_EZChatCursor3:
|
||||
oamframe SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_3, 2
|
||||
oamend
|
||||
|
||||
.Frameset_EZChatCursor4:
|
||||
oamframe SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_4, 2
|
||||
oamend
|
||||
|
||||
.Frameset_EZChatCursor5:
|
||||
oamframe SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_5, 2
|
||||
oamend
|
||||
|
||||
.Frameset_EZChatCursor6:
|
||||
oamframe SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_6, 2
|
||||
oamend
|
||||
|
||||
.Frameset_EZChatCursor7:
|
||||
oamframe SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_7, 2
|
||||
oamend
|
||||
|
||||
.Frameset_MobileTradeSentBall:
|
||||
oamframe SPRITE_ANIM_OAMSET_TRADE_POOF_1, 3
|
||||
oamframe SPRITE_ANIM_OAMSET_TRADE_POOF_2, 3
|
||||
oamframe SPRITE_ANIM_OAMSET_TRADE_POOF_3, 3
|
||||
oamframe SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_1, 3
|
||||
oamframe SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_2, 3
|
||||
oamframe SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_1, 3
|
||||
oamframe SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_2, 3, OAM_X_FLIP
|
||||
oamframe SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_1, 3
|
||||
oamframe SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_2, 3
|
||||
oamframe SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_1, 3
|
||||
oamframe SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_2, 3, OAM_X_FLIP
|
||||
oamframe SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_1, 3
|
||||
oamframe SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_2, 3
|
||||
oamframe SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_1, 3
|
||||
oamframe SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_2, 3, OAM_X_FLIP
|
||||
oamend
|
||||
|
||||
.Frameset_MobileTradeOTBall:
|
||||
oamframe SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_1, 3
|
||||
oamframe SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_2, 3
|
||||
oamframe SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_1, 3
|
||||
oamframe SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_2, 3, OAM_X_FLIP
|
||||
oamframe SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_1, 3
|
||||
oamframe SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_2, 3
|
||||
oamframe SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_1, 3
|
||||
oamframe SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_2, 3, OAM_X_FLIP
|
||||
oamframe SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_1, 3
|
||||
oamframe SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_2, 3
|
||||
oamframe SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_1, 3
|
||||
oamframe SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_2, 3, OAM_X_FLIP
|
||||
oamframe SPRITE_ANIM_OAMSET_TRADE_POOF_1, 3
|
||||
oamframe SPRITE_ANIM_OAMSET_TRADE_POOF_2, 3
|
||||
oamframe SPRITE_ANIM_OAMSET_TRADE_POOF_3, 3
|
||||
oamdelete
|
||||
|
||||
.Frameset_MobileTradeCableBulge:
|
||||
oamframe SPRITE_ANIM_OAMSET_MOBILE_TRADE_CABLE_BULGE_1, 3
|
||||
oamframe SPRITE_ANIM_OAMSET_MOBILE_TRADE_CABLE_BULGE_2, 3
|
||||
oamrestart
|
||||
|
||||
.Frameset_MobileTradeSentPulse:
|
||||
oamframe SPRITE_ANIM_OAMSET_MOBILE_TRADE_SENT_PULSE, 3
|
||||
oamend
|
||||
|
||||
.Frameset_MobileTradeOTPulse:
|
||||
oamframe SPRITE_ANIM_OAMSET_MOBILE_TRADE_OT_PULSE, 3
|
||||
oamend
|
||||
|
||||
.Frameset_MobileTradePing:
|
||||
oamframe SPRITE_ANIM_OAMSET_MOBILE_TRADE_PING_1, 2
|
||||
oamframe SPRITE_ANIM_OAMSET_MOBILE_TRADE_PING_2, 2
|
||||
oamframe SPRITE_ANIM_OAMSET_MOBILE_TRADE_PING_3, 2
|
||||
oamdelete
|
||||
|
||||
.Frameset_IntroSuicune:
|
||||
oamframe SPRITE_ANIM_OAMSET_INTRO_SUICUNE_1, 3
|
||||
oamframe SPRITE_ANIM_OAMSET_INTRO_SUICUNE_2, 3
|
||||
oamframe SPRITE_ANIM_OAMSET_INTRO_SUICUNE_3, 3
|
||||
oamframe SPRITE_ANIM_OAMSET_INTRO_SUICUNE_4, 3
|
||||
oamrestart
|
||||
|
||||
.Frameset_IntroSuicune2:
|
||||
oamframe SPRITE_ANIM_OAMSET_INTRO_SUICUNE_4, 3
|
||||
oamframe SPRITE_ANIM_OAMSET_INTRO_SUICUNE_1, 7
|
||||
oamend
|
||||
|
||||
.Frameset_IntroPichu:
|
||||
oamframe SPRITE_ANIM_OAMSET_INTRO_PICHU_1, 32
|
||||
oamframe SPRITE_ANIM_OAMSET_INTRO_PICHU_2, 7
|
||||
oamframe SPRITE_ANIM_OAMSET_INTRO_PICHU_3, 7
|
||||
oamend
|
||||
|
||||
.Frameset_IntroWooper:
|
||||
oamframe SPRITE_ANIM_OAMSET_INTRO_WOOPER, 3
|
||||
oamend
|
||||
|
||||
.Frameset_IntroUnown1:
|
||||
oamframe SPRITE_ANIM_OAMSET_INTRO_UNOWN_1, 3
|
||||
oamframe SPRITE_ANIM_OAMSET_INTRO_UNOWN_2, 3
|
||||
oamframe SPRITE_ANIM_OAMSET_INTRO_UNOWN_3, 7
|
||||
oamdelete
|
||||
|
||||
.Frameset_IntroUnown2:
|
||||
oamframe SPRITE_ANIM_OAMSET_INTRO_UNOWN_1, 3, OAM_X_FLIP
|
||||
oamframe SPRITE_ANIM_OAMSET_INTRO_UNOWN_2, 3, OAM_X_FLIP
|
||||
oamframe SPRITE_ANIM_OAMSET_INTRO_UNOWN_3, 7, OAM_X_FLIP
|
||||
oamdelete
|
||||
|
||||
.Frameset_IntroUnown3:
|
||||
oamframe SPRITE_ANIM_OAMSET_INTRO_UNOWN_1, 3, OAM_Y_FLIP
|
||||
oamframe SPRITE_ANIM_OAMSET_INTRO_UNOWN_2, 3, OAM_Y_FLIP
|
||||
oamframe SPRITE_ANIM_OAMSET_INTRO_UNOWN_3, 7, OAM_Y_FLIP
|
||||
oamdelete
|
||||
|
||||
.Frameset_IntroUnown4:
|
||||
oamframe SPRITE_ANIM_OAMSET_INTRO_UNOWN_1, 3, OAM_X_FLIP, OAM_Y_FLIP
|
||||
oamframe SPRITE_ANIM_OAMSET_INTRO_UNOWN_2, 3, OAM_X_FLIP, OAM_Y_FLIP
|
||||
oamframe SPRITE_ANIM_OAMSET_INTRO_UNOWN_3, 7, OAM_X_FLIP, OAM_Y_FLIP
|
||||
oamdelete
|
||||
|
||||
.Frameset_IntroUnownF2:
|
||||
oamframe SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_1, 3
|
||||
oamframe SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_2, 3
|
||||
oamframe SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_3, 3
|
||||
oamframe SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_4, 7
|
||||
oamframe SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_5, 7
|
||||
oamend
|
||||
|
||||
.Frameset_IntroSuicuneAway:
|
||||
oamframe SPRITE_ANIM_OAMSET_INTRO_SUICUNE_AWAY, 3
|
||||
oamend
|
||||
|
||||
.Frameset_IntroUnownF:
|
||||
oamwait 0
|
||||
oamend
|
||||
|
||||
.Frameset_CelebiLeft:
|
||||
oamframe SPRITE_ANIM_OAMSET_CELEBI_1, 8
|
||||
oamframe SPRITE_ANIM_OAMSET_CELEBI_2, 8
|
||||
oamend
|
||||
|
||||
.Frameset_CelebiRight:
|
||||
oamframe SPRITE_ANIM_OAMSET_CELEBI_1, 8, OAM_X_FLIP
|
||||
oamframe SPRITE_ANIM_OAMSET_CELEBI_2, 8, OAM_X_FLIP
|
||||
oamend
|
||||
1135
data/sprite_anims/oam.asm
Normal file
1135
data/sprite_anims/oam.asm
Normal file
File diff suppressed because it is too large
Load diff
95
data/sprite_anims/sequences.asm
Normal file
95
data/sprite_anims/sequences.asm
Normal file
|
|
@ -0,0 +1,95 @@
|
|||
SpriteAnimSeqData:
|
||||
; entries correspond to SPRITE_ANIM_INDEX_* constants (see constants/sprite_anim_constants.asm)
|
||||
table_width 3, SpriteAnimSeqData
|
||||
; frameset, sequence, tile
|
||||
; SPRITE_ANIM_INDEX_PARTY_MON
|
||||
db SPRITE_ANIM_FRAMESET_PARTY_MON, SPRITE_ANIM_SEQ_PARTY_MON, SPRITE_ANIM_DICT_DEFAULT
|
||||
; SPRITE_ANIM_INDEX_GS_TITLE_TRAIL
|
||||
db SPRITE_ANIM_FRAMESET_GS_TITLE_TRAIL, SPRITE_ANIM_SEQ_GS_TITLE_TRAIL, SPRITE_ANIM_DICT_DEFAULT
|
||||
; SPRITE_ANIM_INDEX_NAMING_SCREEN_CURSOR
|
||||
db SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR, SPRITE_ANIM_SEQ_NAMING_SCREEN_CURSOR, SPRITE_ANIM_DICT_TEXT_CURSOR
|
||||
; SPRITE_ANIM_INDEX_GAMEFREAK_LOGO
|
||||
db SPRITE_ANIM_FRAMESET_GAMEFREAK_LOGO, SPRITE_ANIM_SEQ_GAMEFREAK_LOGO, SPRITE_ANIM_DICT_DEFAULT
|
||||
; SPRITE_ANIM_INDEX_GS_GAMEFREAK_LOGO_STAR
|
||||
db SPRITE_ANIM_FRAMESET_GS_GAMEFREAK_LOGO_STAR, SPRITE_ANIM_SEQ_GS_GAMEFREAK_LOGO_STAR, SPRITE_ANIM_DICT_GS_SPLASH
|
||||
; SPRITE_ANIM_INDEX_GS_GAMEFREAK_LOGO_SPARKLE
|
||||
db SPRITE_ANIM_FRAMESET_GS_GAMEFREAK_LOGO_SPARKLE, SPRITE_ANIM_SEQ_GS_GAMEFREAK_LOGO_SPARKLE, SPRITE_ANIM_DICT_GS_SPLASH
|
||||
; SPRITE_ANIM_INDEX_SLOTS_GOLEM
|
||||
db SPRITE_ANIM_FRAMESET_SLOTS_GOLEM, SPRITE_ANIM_SEQ_SLOTS_GOLEM, SPRITE_ANIM_DICT_SLOTS
|
||||
; SPRITE_ANIM_INDEX_SLOTS_CHANSEY
|
||||
db SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY, SPRITE_ANIM_SEQ_SLOTS_CHANSEY, SPRITE_ANIM_DICT_SLOTS
|
||||
; SPRITE_ANIM_INDEX_SLOTS_EGG
|
||||
db SPRITE_ANIM_FRAMESET_SLOTS_EGG, SPRITE_ANIM_SEQ_SLOTS_EGG, SPRITE_ANIM_DICT_SLOTS
|
||||
; SPRITE_ANIM_INDEX_COMPOSE_MAIL_CURSOR
|
||||
db SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR, SPRITE_ANIM_SEQ_MAIL_CURSOR, SPRITE_ANIM_DICT_TEXT_CURSOR
|
||||
; SPRITE_ANIM_INDEX_RED_WALK
|
||||
db SPRITE_ANIM_FRAMESET_RED_WALK, SPRITE_ANIM_SEQ_NULL, SPRITE_ANIM_DICT_DEFAULT
|
||||
; SPRITE_ANIM_INDEX_UNUSED_CURSOR
|
||||
db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_UNUSED_CURSOR, SPRITE_ANIM_DICT_ARROW_CURSOR
|
||||
; SPRITE_ANIM_INDEX_MEMORY_GAME_CURSOR
|
||||
db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_MEMORY_GAME_CURSOR, SPRITE_ANIM_DICT_ARROW_CURSOR
|
||||
; SPRITE_ANIM_INDEX_POKEGEAR_ARROW
|
||||
db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_POKEGEAR_ARROW, SPRITE_ANIM_DICT_ARROW_CURSOR
|
||||
; SPRITE_ANIM_INDEX_TRADE_POKE_BALL
|
||||
db SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL, SPRITE_ANIM_SEQ_TRADE_POKE_BALL, SPRITE_ANIM_DICT_DEFAULT
|
||||
; SPRITE_ANIM_INDEX_TRADE_POOF
|
||||
db SPRITE_ANIM_FRAMESET_TRADE_POOF, SPRITE_ANIM_SEQ_NULL, SPRITE_ANIM_DICT_DEFAULT
|
||||
; SPRITE_ANIM_INDEX_TRADE_TUBE_BULGE
|
||||
db SPRITE_ANIM_FRAMESET_TRADE_TUBE_BULGE, SPRITE_ANIM_SEQ_TRADE_TUBE_BULGE, SPRITE_ANIM_DICT_DEFAULT
|
||||
; SPRITE_ANIM_INDEX_TRADEMON_ICON
|
||||
db SPRITE_ANIM_FRAMESET_TRADEMON_ICON, SPRITE_ANIM_SEQ_TRADEMON_IN_TUBE, SPRITE_ANIM_DICT_DEFAULT
|
||||
; SPRITE_ANIM_INDEX_TRADEMON_BUBBLE
|
||||
db SPRITE_ANIM_FRAMESET_TRADEMON_BUBBLE, SPRITE_ANIM_SEQ_TRADEMON_IN_TUBE, SPRITE_ANIM_DICT_DEFAULT
|
||||
; SPRITE_ANIM_INDEX_EVOLUTION_BALL_OF_LIGHT
|
||||
db SPRITE_ANIM_FRAMESET_EVOLUTION_BALL_OF_LIGHT, SPRITE_ANIM_SEQ_REVEAL_NEW_MON, SPRITE_ANIM_DICT_DEFAULT
|
||||
; SPRITE_ANIM_INDEX_RADIO_TUNING_KNOB
|
||||
db SPRITE_ANIM_FRAMESET_RADIO_TUNING_KNOB, SPRITE_ANIM_SEQ_RADIO_TUNING_KNOB, SPRITE_ANIM_DICT_DEFAULT
|
||||
; SPRITE_ANIM_INDEX_MAGNET_TRAIN_RED
|
||||
db SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_RED, SPRITE_ANIM_SEQ_NULL, SPRITE_ANIM_DICT_DEFAULT
|
||||
; SPRITE_ANIM_INDEX_LEAF
|
||||
db SPRITE_ANIM_FRAMESET_LEAF, SPRITE_ANIM_SEQ_CUT_LEAVES, SPRITE_ANIM_DICT_DEFAULT
|
||||
; SPRITE_ANIM_INDEX_CUT_TREE
|
||||
db SPRITE_ANIM_FRAMESET_CUT_TREE, SPRITE_ANIM_SEQ_NULL, SPRITE_ANIM_DICT_DEFAULT
|
||||
; SPRITE_ANIM_INDEX_FLY_LEAF
|
||||
db SPRITE_ANIM_FRAMESET_LEAF, SPRITE_ANIM_SEQ_FLY_LEAF, SPRITE_ANIM_DICT_DEFAULT
|
||||
; SPRITE_ANIM_INDEX_EGG_CRACK
|
||||
db SPRITE_ANIM_FRAMESET_EGG_CRACK, SPRITE_ANIM_SEQ_NULL, SPRITE_ANIM_DICT_DEFAULT
|
||||
; SPRITE_ANIM_INDEX_GS_INTRO_HO_OH_LUGIA
|
||||
db SPRITE_ANIM_FRAMESET_GS_INTRO_HO_OH_LUGIA, SPRITE_ANIM_SEQ_GS_INTRO_HO_OH_LUGIA, SPRITE_ANIM_DICT_DEFAULT
|
||||
; SPRITE_ANIM_INDEX_HEADBUTT
|
||||
db SPRITE_ANIM_FRAMESET_HEADBUTT, SPRITE_ANIM_SEQ_NULL, SPRITE_ANIM_DICT_DEFAULT
|
||||
; SPRITE_ANIM_INDEX_EGG_HATCH
|
||||
db SPRITE_ANIM_FRAMESET_EGG_HATCH_1, SPRITE_ANIM_SEQ_REVEAL_NEW_MON, SPRITE_ANIM_DICT_DEFAULT
|
||||
; SPRITE_ANIM_INDEX_EZCHAT_CURSOR
|
||||
db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_1, SPRITE_ANIM_SEQ_EZCHAT_CURSOR, SPRITE_ANIM_DICT_DEFAULT
|
||||
; SPRITE_ANIM_INDEX_BLUE_WALK
|
||||
db SPRITE_ANIM_FRAMESET_BLUE_WALK, SPRITE_ANIM_SEQ_NULL, SPRITE_ANIM_DICT_DEFAULT
|
||||
; SPRITE_ANIM_INDEX_MAGNET_TRAIN_BLUE
|
||||
db SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_BLUE, SPRITE_ANIM_SEQ_NULL, SPRITE_ANIM_DICT_DEFAULT
|
||||
; SPRITE_ANIM_INDEX_MOBILE_TRADE_SENT_BALL
|
||||
db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_SENT_BALL, SPRITE_ANIM_SEQ_NULL, SPRITE_ANIM_DICT_DEFAULT
|
||||
; SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_BALL
|
||||
db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_OT_BALL, SPRITE_ANIM_SEQ_NULL, SPRITE_ANIM_DICT_DEFAULT
|
||||
; SPRITE_ANIM_INDEX_MOBILE_TRADE_CABLE_BULGE
|
||||
db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_CABLE_BULGE, SPRITE_ANIM_SEQ_NULL, SPRITE_ANIM_DICT_DEFAULT
|
||||
; SPRITE_ANIM_INDEX_MOBILE_TRADE_SENT_PULSE
|
||||
db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_SENT_PULSE, SPRITE_ANIM_SEQ_MOBILE_TRADE_SENT_PULSE, SPRITE_ANIM_DICT_DEFAULT
|
||||
; SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_PULSE
|
||||
db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_OT_PULSE, SPRITE_ANIM_SEQ_MOBILE_TRADE_OT_PULSE, SPRITE_ANIM_DICT_DEFAULT
|
||||
; SPRITE_ANIM_INDEX_MOBILE_TRADE_PING
|
||||
db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_PING, SPRITE_ANIM_SEQ_NULL, SPRITE_ANIM_DICT_DEFAULT
|
||||
; SPRITE_ANIM_INDEX_INTRO_SUICUNE
|
||||
db SPRITE_ANIM_FRAMESET_INTRO_SUICUNE, SPRITE_ANIM_SEQ_INTRO_SUICUNE, SPRITE_ANIM_DICT_DEFAULT
|
||||
; SPRITE_ANIM_INDEX_INTRO_PICHU
|
||||
db SPRITE_ANIM_FRAMESET_INTRO_PICHU, SPRITE_ANIM_SEQ_INTRO_PICHU_WOOPER, SPRITE_ANIM_DICT_DEFAULT
|
||||
; SPRITE_ANIM_INDEX_INTRO_WOOPER
|
||||
db SPRITE_ANIM_FRAMESET_INTRO_WOOPER, SPRITE_ANIM_SEQ_INTRO_PICHU_WOOPER, SPRITE_ANIM_DICT_DEFAULT
|
||||
; SPRITE_ANIM_INDEX_INTRO_UNOWN
|
||||
db SPRITE_ANIM_FRAMESET_INTRO_UNOWN_1, SPRITE_ANIM_SEQ_INTRO_UNOWN, SPRITE_ANIM_DICT_DEFAULT
|
||||
; SPRITE_ANIM_INDEX_INTRO_UNOWN_F
|
||||
db SPRITE_ANIM_FRAMESET_INTRO_UNOWN_F, SPRITE_ANIM_SEQ_INTRO_UNOWN_F, SPRITE_ANIM_DICT_DEFAULT
|
||||
; SPRITE_ANIM_INDEX_INTRO_SUICUNE_AWAY
|
||||
db SPRITE_ANIM_FRAMESET_INTRO_SUICUNE_AWAY, SPRITE_ANIM_SEQ_INTRO_SUICUNE_AWAY, SPRITE_ANIM_DICT_DEFAULT
|
||||
; SPRITE_ANIM_INDEX_CELEBI
|
||||
db SPRITE_ANIM_FRAMESET_CELEBI_LEFT, SPRITE_ANIM_SEQ_NULL, SPRITE_ANIM_DICT_DEFAULT
|
||||
assert_table_length NUM_SPRITE_ANIM_INDEXES
|
||||
23
data/sprite_anims/unused_gfx.asm
Normal file
23
data/sprite_anims/unused_gfx.asm
Normal file
|
|
@ -0,0 +1,23 @@
|
|||
MACRO sprite_anim_obj_gfx
|
||||
; # tiles, gfx pointer
|
||||
db \1
|
||||
dbw \2, \3
|
||||
ENDM
|
||||
|
||||
UnusedSpriteAnimGFX:
|
||||
; entries correspond to SPRITE_ANIM_DICT_* constants
|
||||
table_width 4, UnusedSpriteAnimGFX
|
||||
; # tiles, gfx bank, gfx pointer
|
||||
; (all pointers were dummied out to .DeletedGFX)
|
||||
sprite_anim_obj_gfx 128, $01, .DeletedGFX ; SPRITE_ANIM_DICT_DEFAULT
|
||||
sprite_anim_obj_gfx 128, $01, .DeletedGFX ; unused
|
||||
sprite_anim_obj_gfx 128, $01, .DeletedGFX ; unused
|
||||
sprite_anim_obj_gfx 128, $01, .DeletedGFX ; unused
|
||||
sprite_anim_obj_gfx 16, $37, .DeletedGFX ; unused
|
||||
sprite_anim_obj_gfx 16, $11, .DeletedGFX ; SPRITE_ANIM_DICT_TEXT_CURSOR
|
||||
sprite_anim_obj_gfx 16, $39, .DeletedGFX ; SPRITE_ANIM_DICT_GS_SPLASH (the bank includes engine/movie/splash.asm)
|
||||
sprite_anim_obj_gfx 16, $24, .DeletedGFX ; SPRITE_ANIM_DICT_SLOTS (the bank includes engine/games/slot_machine.asm)
|
||||
sprite_anim_obj_gfx 16, $21, .DeletedGFX ; SPRITE_ANIM_DICT_ARROW_CURSOR
|
||||
assert_table_length NUM_SPRITE_ANIM_GFX
|
||||
|
||||
.DeletedGFX
|
||||
Loading…
Add table
Add a link
Reference in a new issue