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First Commit
Upload literally everything from the pokecrystal16 expand-move-ID branch
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23
data/sprites/emotes.asm
Normal file
23
data/sprites/emotes.asm
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@ -0,0 +1,23 @@
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MACRO emote
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; graphics pointer, length, starting tile
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dw \1
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db \2 tiles, BANK(\1)
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dw vTiles0 tile \3
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ENDM
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Emotes:
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; entries correspond to EMOTE_* constants
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table_width EMOTE_LENGTH, Emotes
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emote ShockEmote, 4, $f8
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emote QuestionEmote, 4, $f8
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emote HappyEmote, 4, $f8
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emote SadEmote, 4, $f8
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emote HeartEmote, 4, $f8
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emote BoltEmote, 4, $f8
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emote SleepEmote, 4, $f8
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emote FishEmote, 4, $f8
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emote JumpShadowGFX, 1, $fc
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emote FishingRodGFX, 2, $fc
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emote BoulderDustGFX, 2, $fe
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emote GrassRustleGFX, 1, $fe
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assert_table_length NUM_EMOTES
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