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First Commit
Upload literally everything from the pokecrystal16 expand-move-ID branch
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21
engine/battle/move_effects/safeguard.asm
Normal file
21
engine/battle/move_effects/safeguard.asm
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@ -0,0 +1,21 @@
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BattleCommand_Safeguard:
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ld hl, wPlayerScreens
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ld de, wPlayerSafeguardCount
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ldh a, [hBattleTurn]
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and a
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jr z, .ok
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ld hl, wEnemyScreens
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ld de, wEnemySafeguardCount
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.ok
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bit SCREENS_SAFEGUARD, [hl]
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jr nz, .failed
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set SCREENS_SAFEGUARD, [hl]
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ld a, 5
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ld [de], a
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call AnimateCurrentMove
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ld hl, CoveredByVeilText
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jp StdBattleTextbox
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.failed
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call AnimateFailedMove
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jp PrintButItFailed
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