First Commit

Upload literally everything from the pokecrystal16 expand-move-ID branch
This commit is contained in:
Zeta_Null 2023-09-10 12:35:35 -04:00
commit 2f8a41f833
4618 changed files with 480386 additions and 0 deletions

File diff suppressed because it is too large Load diff

View file

@ -0,0 +1,46 @@
GetMobileOTTrainerClass: ; mobile function
ld h, b
ld l, c
call .GetMobileOTTrainerClass
ld c, a
ret
.GetMobileOTTrainerClass:
ld a, [hli]
xor [hl]
ld c, a
jr z, .skip_male_trainers
srl c
srl c
.male_trainer_loop
srl c
ld a, c
cp MaleTrainers.End - MaleTrainers - 1
jr nc, .male_trainer_loop
inc c
.skip_male_trainers
ld a, [de]
cp FEMALE
ld hl, MaleTrainers
jr nz, .finished
ld hl, FemaleTrainers
ld a, c
and a
jr z, .finished
.female_trainer_loop
srl c
ld a, c
cp FemaleTrainers.End - FemaleTrainers - 1
jr nc, .female_trainer_loop
inc c
.finished
ld b, $0
add hl, bc
ld a, [hl]
ret
INCLUDE "data/trainers/gendered_trainers.asm"

View file

@ -0,0 +1,251 @@
LoadOpponentTrainerAndPokemon:
ldh a, [rSVBK]
push af
ld a, BANK(wBT_OTTrainer)
ldh [rSVBK], a
; Fill wBT_OTTrainer with zeros
xor a
ld hl, wBT_OTTrainer
ld bc, BATTLE_TOWER_STRUCT_LENGTH
call ByteFill
; Write $ff into the Item-Slots
ld a, $ff
ld [wBT_OTMon1Item], a
ld [wBT_OTMon2Item], a
ld [wBT_OTMon3Item], a
; Set wBT_OTTrainer as start address to write the following data to
ld de, wBT_OTTrainer
ldh a, [hRandomAdd]
ld b, a
.resample ; loop to find a random trainer
call Random
ldh a, [hRandomAdd]
add b
ld b, a ; b contains the nr of the trainer
maskbits BATTLETOWER_NUM_UNIQUE_TRAINERS
cp BATTLETOWER_NUM_UNIQUE_TRAINERS
jr nc, .resample
ld b, a
ld a, BANK(sBTTrainers)
call OpenSRAM
ld c, BATTLETOWER_STREAK_LENGTH
ld hl, sBTTrainers
.next_trainer
ld a, [hli]
cp b
jr z, .resample
dec c
jr nz, .next_trainer ; c <= 7 initialise all 7 trainers?
ld hl, sBTTrainers
ld a, [sNrOfBeatenBattleTowerTrainers]
ld c, a
ld a, b
ld b, 0
add hl, bc
ld [hl], a
call CloseSRAM
push af
; Copy name (10 bytes) and class (1 byte) of trainer
ld hl, BattleTowerTrainers
ld bc, NAME_LENGTH
call AddNTimes
ld bc, NAME_LENGTH
call CopyBytes
call LoadRandomBattleTowerMon
pop af
ld hl, BattleTowerTrainerData
ld bc, BATTLETOWER_TRAINERDATALENGTH
call AddNTimes
ld bc, BATTLETOWER_TRAINERDATALENGTH
.copy_bt_trainer_data_loop
ld a, BANK(BattleTowerTrainerData)
call GetFarByte
ld [de], a
inc hl
inc de
dec bc
ld a, b
or c
jr nz, .copy_bt_trainer_data_loop
pop af
ldh [rSVBK], a
ret
LoadRandomBattleTowerMon:
ld c, BATTLETOWER_PARTY_LENGTH
.loop
push bc
ld a, BANK(sBTMonOfTrainers)
call OpenSRAM
.FindARandomBattleTowerMon:
; a = 1, 2, ..., 10 indicating level 10, 20, ..., 100 opponents
ld a, [wBTChoiceOfLvlGroup]
dec a
ld hl, BattleTowerMons
ld bc, BATTLETOWER_NUM_UNIQUE_MON * (NICKNAMED_MON_STRUCT_LENGTH + 5)
call AddNTimes
ldh a, [hRandomAdd]
ld b, a
.resample
call Random
ldh a, [hRandomAdd]
add b
ld b, a
maskbits BATTLETOWER_NUM_UNIQUE_MON
cp BATTLETOWER_NUM_UNIQUE_MON
jr nc, .resample
ld bc, NICKNAMED_MON_STRUCT_LENGTH + 5
call AddNTimes
; hl = pointer to the mon that will be loaded (1 byte species, 1 byte item, 2 -> 1 byte each move, NICKNAMED_MON_STRUCT_LENGTH - 6 bytes data)
ld a, [hli]
ld c, a
ld a, [hli]
ld b, a
push hl
push de
; check if it matches any of the previous two trainers' chosen Pokémon (six Pokémon in total)
ld e, 6
ld hl, sBTMonPrevTrainer1
.check_previous_mons_loop
ld a, [hli]
cp c
ld a, [hli]
jr nz, .check_previous_mons_next
cp b
jr z, .pop_and_retry
.check_previous_mons_next
dec e
jr nz, .check_previous_mons_loop
ld h, b
ld l, c
call GetPokemonIDFromIndex
ld hl, wTempSpecies
ld [hl], a
; check if it matches any of the current trainer's first two Pokémon (no need to check for the last one)
ld a, [wBT_OTMon1]
cp [hl]
jr z, .pop_and_retry
ld a, [wBT_OTMon2]
.pop_and_retry
pop de
pop hl
jr z, .FindARandomBattleTowerMon
; check if the held item matches any of the current trainer's first two Pokémon's held items
ld a, [wBT_OTMon1Item]
cp [hl]
jr z, .FindARandomBattleTowerMon
ld a, [wBT_OTMon2Item]
cp [hl]
jr z, .FindARandomBattleTowerMon
; reserve and load the converted species from wTempSpecies, manually load item and moves, and copy everything else
push hl
ld l, LOCKED_MON_ID_BATTLE_TOWER_1
; LOCKED_MOVE_ID_BATTLE_TOWER_MON1_MOVE1 rotated right 2
ld c, (LOCKED_MOVE_ID_BATTLE_TOWER_MON1_MOVE1 >> 2) | ((LOCKED_MOVE_ID_BATTLE_TOWER_MON1_MOVE1 & 3) << 6)
ld a, e
; assume that NICKNAMED_MON_STRUCT_LENGTH is not a multiple of $80 (it's actually far less than $80)
cp LOW(wBT_OTMon1)
jr z, .got_index
inc l
inc c
cp LOW(wBT_OTMon2)
jr z, .got_index
inc l
inc c
.got_index
ld a, [wTempSpecies]
ld [de], a
inc de
call LockPokemonID
pop hl
; item
ld a, [hli]
ld [de], a
inc de
; moves
ld b, NUM_MOVES
rlc c
rlc c
.move_loop
ld a, [hli]
push hl
ld h, [hl]
ld l, a
call GetMoveIDFromIndex
ld [de], a
inc de
ld l, c
call LockMoveID
inc c
pop hl
inc hl
dec b
jr nz, .move_loop
ld c, NICKNAMED_MON_STRUCT_LENGTH - 6
call CopyBytes
; rename the Pokémon to its default name (overriding the transliterated Japanese nicknames)
push de
ld hl, -MON_NAME_LENGTH
add hl, de
push hl
; wNamedObjectIndexBuffer = wTempSpecies
call GetPokemonName
ld h, d
ld l, e
pop de
ld bc, MON_NAME_LENGTH
call CopyBytes
pop de
pop bc
dec c
jp nz, .loop
push de
ld hl, sBTMonPrevTrainer1
ld de, sBTMonPrevPrevTrainer1
ld bc, 6
push hl
call CopyBytes
pop de
ld a, [wBT_OTMon1]
call .store_index
ld a, [wBT_OTMon2]
call .store_index
ld a, [wBT_OTMon3]
call .store_index
pop de
jp CloseSRAM
.store_index
call GetPokemonIndexFromID
ld a, l
ld [de], a
inc de
ld a, h
ld [de], a
inc de
ret
INCLUDE "data/battle_tower/classes.asm"
INCLUDE "data/battle_tower/parties.asm"

View file

@ -0,0 +1,299 @@
CheckForMobileBattleRules:
ld de, .PointerTables
call BattleTower_ExecuteJumptable
ret z
call BattleTower_PleaseReturnWhenReady
scf
ret
.PointerTables:
db 2
dw .Functions
dw .TextPointers
.Functions:
dw BattleTower_CheckPartyLengthIs3
dw BattleTower_CheckPartyHasThreeMonsThatAreNotEggs
.TextPointers:
dw .BTExcuseMeText
dw NeedAtLeastThreeMonText
dw EggDoesNotQualifyText
.BTExcuseMeText:
text_far _BTExcuseMeText
text_end
_CheckForBattleTowerRules:
ld hl, wStringBuffer2
ld [hl], "3"
inc hl
ld [hl], "@"
ld de, .PointerTables
call BattleTower_ExecuteJumptable
ret z
call BattleTower_PleaseReturnWhenReady
scf
ret
.PointerTables:
db 4
dw .Functions
dw .TextPointers
.Functions:
dw CheckBTRule_PartyCountEq3
dw CheckBTRule_PartySpeciesAreUnique
dw CheckBTRule_PartyItemsAreUnique
dw CheckBTRule_HasPartyAnEgg
.TextPointers:
dw ExcuseMeYoureNotReadyText
dw OnlyThreeMonMayBeEnteredText
dw TheMonMustAllBeDifferentKindsText
dw TheMonMustNotHoldTheSameItemsText
dw YouCantTakeAnEggText
ExcuseMeYoureNotReadyText:
text_far _ExcuseMeYoureNotReadyText
text_end
BattleTower_PleaseReturnWhenReady:
ld hl, .BattleTowerReturnWhenReadyText
call PrintText
ret
.BattleTowerReturnWhenReadyText:
text_far _BattleTowerReturnWhenReadyText
text_end
NeedAtLeastThreeMonText:
text_far _NeedAtLeastThreeMonText
text_end
EggDoesNotQualifyText:
text_far _EggDoesNotQualifyText
text_end
OnlyThreeMonMayBeEnteredText:
text_far _OnlyThreeMonMayBeEnteredText
text_end
TheMonMustAllBeDifferentKindsText:
text_far _TheMonMustAllBeDifferentKindsText
text_end
TheMonMustNotHoldTheSameItemsText:
text_far _TheMonMustNotHoldTheSameItemsText
text_end
YouCantTakeAnEggText:
text_far _YouCantTakeAnEggText
text_end
BattleTower_ExecuteJumptable:
ld bc, 0
.loop
call .DoJumptableFunction
call c, .PrintFailureText
call .Next_CheckReachedEnd
jr nz, .loop
ld a, b
and a
ret
.DoJumptableFunction:
push de
push bc
call .GetFunctionPointer
ld a, c
rst JumpTable
pop bc
pop de
ret
.Next_CheckReachedEnd:
inc c
ld a, [de]
cp c
ret
.GetFunctionPointer:
inc de
ld a, [de]
ld l, a
inc de
ld a, [de]
ld h, a
ret
.GetTextPointers:
inc de
inc de
inc de
ld a, [de]
ld l, a
inc de
ld a, [de]
ld h, a
ret
.LoadTextPointer:
ld a, [hli]
ld h, [hl]
ld l, a
ret
.PrintFailureText:
push de
push bc
ld a, b
and a
call z, .PrintFirstText
pop bc
call .PrintNthText
ld b, 1
pop de
ret
.PrintFirstText:
push de
call .GetTextPointers
call .LoadTextPointer
call PrintText
pop de
ret
.PrintNthText:
push bc
call .GetTextPointers
inc hl
inc hl
ld b, 0
add hl, bc
add hl, bc
call .LoadTextPointer
call PrintText
pop bc
ret
BattleTower_CheckPartyLengthIs3:
ld a, [wPartyCount]
cp BATTLETOWER_PARTY_LENGTH
ret
BattleTower_CheckPartyHasThreeMonsThatAreNotEggs:
ld hl, wPartyCount
ld a, [hli]
ld b, 0
ld c, a
.loop
ld a, [hli]
cp EGG
jr z, .egg
inc b
.egg
dec c
jr nz, .loop
ld a, [wPartyCount]
cp b
ret z
ld a, b
cp BATTLETOWER_PARTY_LENGTH
ret
CheckBTRule_PartyCountEq3:
ld a, [wPartyCount]
cp BATTLETOWER_PARTY_LENGTH
ret z
scf
ret
CheckBTRule_PartySpeciesAreUnique:
ld hl, wPartyMon1Species
call CheckPartyValueIsUnique
ret
CheckPartyValueIsUnique:
ld de, wPartyCount
ld a, [de]
inc de
dec a
jr z, .done
ld b, a
.loop
push hl
push de
ld c, b
call .isegg
jr z, .next
ld a, [hl]
and a
jr z, .next
.loop2
call .nextmon
call .isegg
jr z, .next2
cp [hl]
jr z, .gotcha
.next2
dec c
jr nz, .loop2
.next
pop de
pop hl
call .nextmon
dec b
jr nz, .loop
.done
and a
ret
.gotcha
pop de
pop hl
scf
ret
.nextmon
push bc
ld bc, PARTYMON_STRUCT_LENGTH
add hl, bc
inc de
pop bc
ret
.isegg
push bc
ld b, a
ld a, [de]
cp EGG
ld a, b
pop bc
ret
CheckBTRule_PartyItemsAreUnique:
ld hl, wPartyMon1Item
call CheckPartyValueIsUnique
ret
CheckBTRule_HasPartyAnEgg:
ld hl, wPartyCount
ld a, [hli]
ld c, a
.loop
ld a, [hli]
cp EGG
jr z, .found
dec c
jr nz, .loop
and a
ret
.found
scf
ret

View file

@ -0,0 +1,701 @@
BattleTowerText::
; Print text c for trainer [wBT_OTTrainerClass]
; 1: Intro text
; 2: Player lost
; 3: Player won
ldh a, [rSVBK]
push af
ld a, BANK(wBT_OTTrainerClass)
ldh [rSVBK], a
ld hl, wBT_OTTrainerClass
ld a, [hl]
dec a
ld e, a
ld d, 0
ld hl, BTTrainerClassGenders
add hl, de
ld a, [hl]
and a
jr nz, .female
; generate a random number between 0 and 24
ldh a, [hRandomAdd]
and $1f
cp 25
jr c, .okay0
sub 25
.okay0
ld hl, BTMaleTrainerTexts
jr .proceed
.female
; generate a random number between 0 and 14
ldh a, [hRandomAdd]
and $f
cp 15
jr c, .okay1
sub 15
.okay1
ld hl, BTFemaleTrainerTexts
.proceed
ld b, 0
dec c
jr nz, .restore
ld [wBT_TrainerTextIndex], a
jr .okay2
.restore
ld a, [wBT_TrainerTextIndex]
.okay2
push af
add hl, bc
add hl, bc
ld a, [hli]
ld c, a
ld a, [hl]
ld h, a
ld l, c
pop af
ld c, a
ld b, 0
add hl, bc
add hl, bc
ld a, [hli]
ld c, a
ld a, [hl]
ld l, c
ld h, a
bccoord 1, 14
pop af
ldh [rSVBK], a
call PlaceHLTextAtBC
ret
INCLUDE "mobile/fixed_words.asm"
INCLUDE "data/trainers/genders.asm"
BTMaleTrainerTexts:
dw .Greetings
dw .PlayerLost
dw .PlayerWon
.Greetings:
dw BTGreetingM1Text
dw BTGreetingM2Text
dw BTGreetingM3Text
dw BTGreetingM4Text
dw BTGreetingM5Text
dw BTGreetingM6Text
dw BTGreetingM7Text
dw BTGreetingM8Text
dw BTGreetingM9Text
dw BTGreetingM10Text
dw BTGreetingM11Text
dw BTGreetingM12Text
dw BTGreetingM13Text
dw BTGreetingM14Text
dw BTGreetingM15Text
dw BTGreetingM16Text
dw BTGreetingM17Text
dw BTGreetingM18Text
dw BTGreetingM19Text
dw BTGreetingM20Text
dw BTGreetingM21Text
dw BTGreetingM22Text
dw BTGreetingM23Text
dw BTGreetingM24Text
dw BTGreetingM25Text
.PlayerLost:
dw BTLossM1Text
dw BTLossM2Text
dw BTLossM3Text
dw BTLossM4Text
dw BTLossM5Text
dw BTLossM6Text
dw BTLossM7Text
dw BTLossM8Text
dw BTLossM9Text
dw BTLossM10Text
dw BTLossM11Text
dw BTLossM12Text
dw BTLossM13Text
dw BTLossM14Text
dw BTLossM15Text
dw BTLossM16Text
dw BTLossM17Text
dw BTLossM18Text
dw BTLossM19Text
dw BTLossM20Text
dw BTLossM21Text
dw BTLossM22Text
dw BTLossM23Text
dw BTLossM24Text
dw BTLossM25Text
.PlayerWon:
dw BTWinM1Text
dw BTWinM2Text
dw BTWinM3Text
dw BTWinM4Text
dw BTWinM5Text
dw BTWinM6Text
dw BTWinM7Text
dw BTWinM8Text
dw BTWinM9Text
dw BTWinM10Text
dw BTWinM11Text
dw BTWinM12Text
dw BTWinM13Text
dw BTWinM14Text
dw BTWinM15Text
dw BTWinM16Text
dw BTWinM17Text
dw BTWinM18Text
dw BTWinM19Text
dw BTWinM20Text
dw BTWinM21Text
dw BTWinM22Text
dw BTWinM23Text
dw BTWinM24Text
dw BTWinM25Text
BTFemaleTrainerTexts:
dw .Greetings
dw .PlayerLost
dw .PlayerWon
.Greetings:
dw BTGreetingF1Text
dw BTGreetingF2Text
dw BTGreetingF3Text
dw BTGreetingF4Text
dw BTGreetingF5Text
dw BTGreetingF6Text
dw BTGreetingF7Text
dw BTGreetingF8Text
dw BTGreetingF9Text
dw BTGreetingF10Text
dw BTGreetingF11Text
dw BTGreetingF12Text
dw BTGreetingF13Text
dw BTGreetingF14Text
dw BTGreetingF15Text
.PlayerLost:
dw BTLossF1Text
dw BTLossF2Text
dw BTLossF3Text
dw BTLossF4Text
dw BTLossF5Text
dw BTLossF6Text
dw BTLossF7Text
dw BTLossF8Text
dw BTLossF9Text
dw BTLossF10Text
dw BTLossF11Text
dw BTLossF12Text
dw BTLossF13Text
dw BTLossF14Text
dw BTLossF15Text
.PlayerWon:
dw BTWinF1Text
dw BTWinF2Text
dw BTWinF3Text
dw BTWinF4Text
dw BTWinF5Text
dw BTWinF6Text
dw BTWinF7Text
dw BTWinF8Text
dw BTWinF9Text
dw BTWinF10Text
dw BTWinF11Text
dw BTWinF12Text
dw BTWinF13Text
dw BTWinF14Text
dw BTWinF15Text
BTGreetingM1Text:
text_far _BTGreetingM1Text
text_end
BTLossM1Text:
text_far _BTLossM1Text
text_end
BTWinM1Text:
text_far _BTWinM1Text
text_end
BTGreetingM2Text:
text_far _BTGreetingM2Text
text_end
BTLossM2Text:
text_far _BTLossM2Text
text_end
BTWinM2Text:
text_far _BTWinM2Text
text_end
BTGreetingM3Text:
text_far _BTGreetingM3Text
text_end
BTLossM3Text:
text_far _BTLossM3Text
text_end
BTWinM3Text:
text_far _BTWinM3Text
text_end
BTGreetingM4Text:
text_far _BTGreetingM4Text
text_end
BTLossM4Text:
text_far _BTLossM4Text
text_end
BTWinM4Text:
text_far _BTWinM4Text
text_end
BTGreetingM5Text:
text_far _BTGreetingM5Text
text_end
BTLossM5Text:
text_far _BTLossM5Text
text_end
BTWinM5Text:
text_far _BTWinM5Text
text_end
BTGreetingM6Text:
text_far _BTGreetingM6Text
text_end
BTLossM6Text:
text_far _BTLossM6Text
text_end
BTWinM6Text:
text_far _BTWinM6Text
text_end
BTGreetingM7Text:
text_far _BTGreetingM7Text
text_end
BTLossM7Text:
text_far _BTLossM7Text
text_end
BTWinM7Text:
text_far _BTWinM7Text
text_end
BTGreetingM8Text:
text_far _BTGreetingM8Text
text_end
BTLossM8Text:
text_far _BTLossM8Text
text_end
BTWinM8Text:
text_far _BTWinM8Text
text_end
BTGreetingM9Text:
text_far _BTGreetingM9Text
text_end
BTLossM9Text:
text_far _BTLossM9Text
text_end
BTWinM9Text:
text_far _BTWinM9Text
text_end
BTGreetingM10Text:
text_far _BTGreetingM10Text
text_end
BTLossM10Text:
text_far _BTLossM10Text
text_end
BTWinM10Text:
text_far _BTWinM10Text
text_end
BTGreetingM11Text:
text_far _BTGreetingM11Text
text_end
BTLossM11Text:
text_far _BTLossM11Text
text_end
BTWinM11Text:
text_far _BTWinM11Text
text_end
BTGreetingM12Text:
text_far _BTGreetingM12Text
text_end
BTLossM12Text:
text_far _BTLossM12Text
text_end
BTWinM12Text:
text_far _BTWinM12Text
text_end
BTGreetingM13Text:
text_far _BTGreetingM13Text
text_end
BTLossM13Text:
text_far _BTLossM13Text
text_end
BTWinM13Text:
text_far _BTWinM13Text
text_end
BTGreetingM14Text:
text_far _BTGreetingM14Text
text_end
BTLossM14Text:
text_far _BTLossM14Text
text_end
BTWinM14Text:
text_far _BTWinM14Text
text_end
BTGreetingM15Text:
text_far _BTGreetingM15Text
text_end
BTLossM15Text:
text_far _BTLossM15Text
text_end
BTWinM15Text:
text_far _BTWinM15Text
text_end
BTGreetingM16Text:
text_far _BTGreetingM16Text
text_end
BTLossM16Text:
text_far _BTLossM16Text
text_end
BTWinM16Text:
text_far _BTWinM16Text
text_end
BTGreetingM17Text:
text_far _BTGreetingM17Text
text_end
BTLossM17Text:
text_far _BTLossM17Text
text_end
BTWinM17Text:
text_far _BTWinM17Text
text_end
BTGreetingM18Text:
text_far _BTGreetingM18Text
text_end
BTLossM18Text:
text_far _BTLossM18Text
text_end
BTWinM18Text:
text_far _BTWinM18Text
text_end
BTGreetingM19Text:
text_far _BTGreetingM19Text
text_end
BTLossM19Text:
text_far _BTLossM19Text
text_end
BTWinM19Text:
text_far _BTWinM19Text
text_end
BTGreetingM20Text:
text_far _BTGreetingM20Text
text_end
BTLossM20Text:
text_far _BTLossM20Text
text_end
BTWinM20Text:
text_far _BTWinM20Text
text_end
BTGreetingM21Text:
text_far _BTGreetingM21Text
text_end
BTLossM21Text:
text_far _BTLossM21Text
text_end
BTWinM21Text:
text_far _BTWinM21Text
text_end
BTGreetingM22Text:
text_far _BTGreetingM22Text
text_end
BTLossM22Text:
text_far _BTLossM22Text
text_end
BTWinM22Text:
text_far _BTWinM22Text
text_end
BTGreetingM23Text:
text_far _BTGreetingM23Text
text_end
BTLossM23Text:
text_far _BTLossM23Text
text_end
BTWinM23Text:
text_far _BTWinM23Text
text_end
BTGreetingM24Text:
text_far _BTGreetingM24Text
text_end
BTLossM24Text:
text_far _BTLossM24Text
text_end
BTWinM24Text:
text_far _BTWinM24Text
text_end
BTGreetingM25Text:
text_far _BTGreetingM25Text
text_end
BTLossM25Text:
text_far _BTLossM25Text
text_end
BTWinM25Text:
text_far _BTWinM25Text
text_end
BTGreetingF1Text:
text_far _BTGreetingF1Text
text_end
BTLossF1Text:
text_far _BTLossF1Text
text_end
BTWinF1Text:
text_far _BTWinF1Text
text_end
BTGreetingF2Text:
text_far _BTGreetingF2Text
text_end
BTLossF2Text:
text_far _BTLossF2Text
text_end
BTWinF2Text:
text_far _BTWinF2Text
text_end
BTGreetingF3Text:
text_far _BTGreetingF3Text
text_end
BTLossF3Text:
text_far _BTLossF3Text
text_end
BTWinF3Text:
text_far _BTWinF3Text
text_end
BTGreetingF4Text:
text_far _BTGreetingF4Text
text_end
BTLossF4Text:
text_far _BTLossF4Text
text_end
BTWinF4Text:
text_far _BTWinF4Text
text_end
BTGreetingF5Text:
text_far _BTGreetingF5Text
text_end
BTLossF5Text:
text_far _BTLossF5Text
text_end
BTWinF5Text:
text_far _BTWinF5Text
text_end
BTGreetingF6Text:
text_far _BTGreetingF6Text
text_end
BTLossF6Text:
text_far _BTLossF6Text
text_end
BTWinF6Text:
text_far _BTWinF6Text
text_end
BTGreetingF7Text:
text_far _BTGreetingF7Text
text_end
BTLossF7Text:
text_far _BTLossF7Text
text_end
BTWinF7Text:
text_far _BTWinF7Text
text_end
BTGreetingF8Text:
text_far _BTGreetingF8Text
text_end
BTLossF8Text:
text_far _BTLossF8Text
text_end
BTWinF8Text:
text_far _BTWinF8Text
text_end
BTGreetingF9Text:
text_far _BTGreetingF9Text
text_end
BTLossF9Text:
text_far _BTLossF9Text
text_end
BTWinF9Text:
text_far _BTWinF9Text
text_end
BTGreetingF10Text:
text_far _BTGreetingF10Text
text_end
BTLossF10Text:
text_far _BTLossF10Text
text_end
BTWinF10Text:
text_far _BTWinF10Text
text_end
BTGreetingF11Text:
text_far _BTGreetingF11Text
text_end
BTLossF11Text:
text_far _BTLossF11Text
text_end
BTWinF11Text:
text_far _BTWinF11Text
text_end
BTGreetingF12Text:
text_far _BTGreetingF12Text
text_end
BTLossF12Text:
text_far _BTLossF12Text
text_end
BTWinF12Text:
text_far _BTWinF12Text
text_end
BTGreetingF13Text:
text_far _BTGreetingF13Text
text_end
BTLossF13Text:
text_far _BTLossF13Text
text_end
BTWinF13Text:
text_far _BTWinF13Text
text_end
BTGreetingF14Text:
text_far _BTGreetingF14Text
text_end
BTLossF14Text:
text_far _BTLossF14Text
text_end
BTWinF14Text:
text_far _BTWinF14Text
text_end
BTGreetingF15Text:
text_far _BTGreetingF15Text
text_end
BTLossF15Text:
text_far _BTLossF15Text
text_end
BTWinF15Text:
text_far _BTWinF15Text
text_end