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https://github.com/thornAvery/jep-hack.git
synced 2026-02-06 16:15:24 +13:00
First Commit
Upload literally everything from the pokecrystal16 expand-move-ID branch
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320
macros/scripts/audio.asm
Normal file
320
macros/scripts/audio.asm
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@ -0,0 +1,320 @@
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MACRO channel_count
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assert 0 < (\1) && (\1) <= NUM_MUSIC_CHANS, \
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"channel_count must be 1-{d:NUM_MUSIC_CHANS}"
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DEF _num_channels = \1 - 1
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ENDM
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MACRO channel
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assert 0 < (\1) && (\1) <= NUM_CHANNELS, \
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"channel id must be 1-{d:NUM_CHANNELS}"
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dn (_num_channels << 2), \1 - 1 ; channel id
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dw \2 ; address
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DEF _num_channels = 0
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ENDM
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MACRO note
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dn (\1), (\2) - 1 ; pitch, length
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ENDM
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MACRO drum_note
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note \1, \2 ; drum instrument, length
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ENDM
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MACRO rest
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note 0, \1 ; length
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ENDM
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MACRO square_note
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db \1 ; length
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if \3 < 0
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dn \2, %1000 | (\3 * -1) ; volume envelope
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else
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dn \2, \3 ; volume envelope
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endc
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dw \4 ; frequency
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ENDM
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MACRO noise_note
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db \1 ; length
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if \3 < 0
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dn \2, %1000 | (\3 * -1) ; volume envelope
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else
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dn \2, \3 ; volume envelope
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endc
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db \4 ; frequency
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ENDM
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; MusicCommands indexes (see audio/engine.asm)
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const_def $d0
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DEF FIRST_MUSIC_CMD EQU const_value
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const octave_cmd ; $d0
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MACRO octave
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assert 1 <= (\1) && (\1) <= 8, "octave must be 1-8"
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db octave_cmd + 8 - (\1) ; octave
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ENDM
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const_skip 7 ; all octave values
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const note_type_cmd ; $d8
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MACRO note_type
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db note_type_cmd
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db \1 ; note length
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if _NARG >= 2
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if \3 < 0
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dn \2, %1000 | (\3 * -1) ; volume envelope
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else
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dn \2, \3 ; volume envelope
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endc
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endc
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ENDM
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; only valid on the noise channel
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MACRO drum_speed
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note_type \1 ; note length
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ENDM
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const transpose_cmd ; $d9
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MACRO transpose
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db transpose_cmd
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dn \1, \2 ; num octaves, num pitches
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ENDM
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const tempo_cmd ; $da
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MACRO tempo
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db tempo_cmd
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bigdw \1 ; tempo
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ENDM
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const duty_cycle_cmd ; $db
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MACRO duty_cycle
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db duty_cycle_cmd
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db \1 ; duty cycle
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ENDM
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const volume_envelope_cmd ; $dc
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MACRO volume_envelope
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db volume_envelope_cmd
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if \2 < 0
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dn \1, %1000 | (\2 * -1) ; volume envelope
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else
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dn \1, \2 ; volume envelope
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endc
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ENDM
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const pitch_sweep_cmd ; $dd
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MACRO pitch_sweep
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db pitch_sweep_cmd
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if \2 < 0
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dn \1, %1000 | (\2 * -1) ; pitch sweep
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else
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dn \1, \2 ; pitch sweep
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endc
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ENDM
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const duty_cycle_pattern_cmd ; $de
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MACRO duty_cycle_pattern
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db duty_cycle_pattern_cmd
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db (\1 << 6) | (\2 << 4) | (\3 << 2) | (\4 << 0) ; duty cycle pattern
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ENDM
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const toggle_sfx_cmd ; $df
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MACRO toggle_sfx
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db toggle_sfx_cmd
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ENDM
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const pitch_slide_cmd ; $e0
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MACRO pitch_slide
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db pitch_slide_cmd
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db \1 - 1 ; duration
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dn 8 - \2, \3 % 12 ; octave, pitch
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ENDM
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const vibrato_cmd ; $e1
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MACRO vibrato
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db vibrato_cmd
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db \1 ; delay
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if _NARG > 2
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dn \2, \3 ; extent, rate
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else
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db \2 ; LEGACY: Support for 1-arg extent
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endc
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ENDM
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const unknownmusic0xe2_cmd ; $e2
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MACRO unknownmusic0xe2
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db unknownmusic0xe2_cmd
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db \1 ; unknown
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ENDM
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const toggle_noise_cmd ; $e3
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MACRO toggle_noise
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db toggle_noise_cmd
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if _NARG > 0
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db \1 ; drum kit
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endc
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ENDM
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const force_stereo_panning_cmd ; $e4
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MACRO force_stereo_panning
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db force_stereo_panning_cmd
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dn %1111 * (1 && \1), %1111 * (1 && \2) ; left enable, right enable
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ENDM
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const volume_cmd ; $e5
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MACRO volume
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db volume_cmd
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if _NARG > 1
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dn \1, \2 ; left volume, right volume
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else
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db \1 ; LEGACY: Support for 1-arg volume
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endc
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ENDM
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const pitch_offset_cmd ; $e6
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MACRO pitch_offset
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db pitch_offset_cmd
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bigdw \1 ; pitch offset
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ENDM
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const unknownmusic0xe7_cmd ; $e7
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MACRO unknownmusic0xe7
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db unknownmusic0xe7_cmd
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db \1 ; unknown
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ENDM
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const unknownmusic0xe8_cmd ; $e8
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MACRO unknownmusic0xe8
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db unknownmusic0xe8_cmd
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db \1 ; unknown
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ENDM
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const tempo_relative_cmd ; $e9
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MACRO tempo_relative
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db tempo_relative_cmd
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db \1 ; tempo adjustment
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ENDM
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const restart_channel_cmd ; $ea
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MACRO restart_channel
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db restart_channel_cmd
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dw \1 ; address
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ENDM
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const new_song_cmd ; $eb
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MACRO new_song
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db new_song_cmd
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dw \1 ; id
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ENDM
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const sfx_priority_on_cmd ; $ec
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MACRO sfx_priority_on
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db sfx_priority_on_cmd
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ENDM
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const sfx_priority_off_cmd ; $ed
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MACRO sfx_priority_off
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db sfx_priority_off_cmd
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ENDM
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const unknownmusic0xee_cmd ; $ee
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MACRO unknownmusic0xee
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db unknownmusic0xee_cmd
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dw \1 ; address
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ENDM
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const stereo_panning_cmd ; $ef
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MACRO stereo_panning
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db stereo_panning_cmd
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dn %1111 * (1 && \1), %1111 * (1 && \2) ; left enable, right enable
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ENDM
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const sfx_toggle_noise_cmd ; $f0
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MACRO sfx_toggle_noise
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db sfx_toggle_noise_cmd
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if _NARG > 0
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db \1 ; drum kit
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endc
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ENDM
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const music0xf1_cmd ; $f1
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MACRO music0xf1
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db music0xf1_cmd
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ENDM
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const music0xf2_cmd ; $f2
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MACRO music0xf2
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db music0xf2_cmd
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ENDM
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const music0xf3_cmd ; $f3
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MACRO music0xf3
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db music0xf3_cmd
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ENDM
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const music0xf4_cmd ; $f4
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MACRO music0xf4
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db music0xf4_cmd
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ENDM
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const music0xf5_cmd ; $f5
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MACRO music0xf5
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db music0xf5_cmd
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ENDM
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const music0xf6_cmd ; $f6
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MACRO music0xf6
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db music0xf6_cmd
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ENDM
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const music0xf7_cmd ; $f7
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MACRO music0xf7
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db music0xf7_cmd
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ENDM
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const music0xf8_cmd ; $f8
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MACRO music0xf8
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db music0xf8_cmd
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ENDM
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const unknownmusic0xf9_cmd ; $f9
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MACRO unknownmusic0xf9
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db unknownmusic0xf9_cmd
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ENDM
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const set_condition_cmd ; $fa
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MACRO set_condition
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db set_condition_cmd
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db \1 ; condition
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ENDM
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const sound_jump_if_cmd ; $fb
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MACRO sound_jump_if
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db sound_jump_if_cmd
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db \1 ; condition
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dw \2 ; address
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ENDM
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const sound_jump_cmd ; $fc
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MACRO sound_jump
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db sound_jump_cmd
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dw \1 ; address
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ENDM
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const sound_loop_cmd ; $fd
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MACRO sound_loop
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db sound_loop_cmd
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db \1 ; count
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dw \2 ; address
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ENDM
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const sound_call_cmd ; $fe
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MACRO sound_call
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db sound_call_cmd
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dw \1 ; address
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ENDM
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const sound_ret_cmd ; $ff
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MACRO sound_ret
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db sound_ret_cmd
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ENDM
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301
macros/scripts/battle_anims.asm
Normal file
301
macros/scripts/battle_anims.asm
Normal file
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@ -0,0 +1,301 @@
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; BattleAnimCommands indexes (see engine/battle_anims/anim_commands.asm)
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const_def $d0
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DEF FIRST_BATTLE_ANIM_CMD EQU const_value
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MACRO anim_wait
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assert (\1) < FIRST_BATTLE_ANIM_CMD, "anim_wait argument must be less than {FIRST_BATTLE_ANIM_CMD}"
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db \1
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ENDM
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const anim_obj_command ; $d0
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MACRO anim_obj
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db anim_obj_command
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if _NARG <= 4
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db \1 ; object
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db \2 ; x
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db \3 ; y
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db \4 ; param
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else
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; LEGACY: Support the tile+offset format
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db \1 ; object
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db (\2) * 8 + (\3) ; x_tile, x
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db (\4) * 8 + (\5) ; y_tile, y
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db \6 ; param
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endc
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ENDM
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const anim_1gfx_command ; $d1
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MACRO anim_1gfx
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db anim_1gfx_command
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db \1 ; gfx1
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ENDM
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const anim_2gfx_command ; $d2
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MACRO anim_2gfx
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db anim_2gfx_command
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db \1 ; gfx1
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db \2 ; gfx2
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ENDM
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const anim_3gfx_command ; $d3
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MACRO anim_3gfx
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db anim_3gfx_command
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db \1 ; gfx1
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db \2 ; gfx2
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db \3 ; gfx3
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ENDM
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const anim_4gfx_command ; $d4
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MACRO anim_4gfx
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db anim_4gfx_command
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db \1 ; gfx1
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db \2 ; gfx2
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db \3 ; gfx3
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db \4 ; gfx4
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ENDM
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const anim_5gfx_command ; $d5
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MACRO anim_5gfx
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db anim_5gfx_command
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db \1 ; gfx1
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db \2 ; gfx2
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db \3 ; gfx3
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db \4 ; gfx4
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db \5 ; gfx5
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ENDM
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const anim_incobj_command ; $d6
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MACRO anim_incobj
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db anim_incobj_command
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db \1 ; object_id
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ENDM
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const anim_setobj_command ; $d7
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MACRO anim_setobj
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db anim_setobj_command
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db \1 ; object_id
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db \2 ; value
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ENDM
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|
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const anim_incbgeffect_command ; $d8
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MACRO anim_incbgeffect
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db anim_incbgeffect_command
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db \1 ; effect
|
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ENDM
|
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|
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const anim_battlergfx_2row_command ; $d9
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||||
MACRO anim_battlergfx_2row
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||||
db anim_battlergfx_2row_command
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||||
ENDM
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const anim_battlergfx_1row_command ; $da
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||||
MACRO anim_battlergfx_1row
|
||||
db anim_battlergfx_1row_command
|
||||
ENDM
|
||||
|
||||
const anim_checkpokeball_command ; $db
|
||||
MACRO anim_checkpokeball
|
||||
db anim_checkpokeball_command
|
||||
ENDM
|
||||
|
||||
const anim_transform_command ; $dc
|
||||
MACRO anim_transform
|
||||
db anim_transform_command
|
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ENDM
|
||||
|
||||
const anim_raisesub_command ; $dd
|
||||
MACRO anim_raisesub
|
||||
db anim_raisesub_command
|
||||
ENDM
|
||||
|
||||
const anim_dropsub_command ; $de
|
||||
MACRO anim_dropsub
|
||||
db anim_dropsub_command
|
||||
ENDM
|
||||
|
||||
const anim_resetobp0_command ; $df
|
||||
MACRO anim_resetobp0
|
||||
db anim_resetobp0_command
|
||||
ENDM
|
||||
|
||||
const anim_sound_command ; $e0
|
||||
MACRO anim_sound
|
||||
db anim_sound_command
|
||||
db (\1 << 2) | \2 ; duration, tracks
|
||||
db \3 ; sound_id
|
||||
ENDM
|
||||
|
||||
const anim_cry_command ; $e1
|
||||
MACRO anim_cry
|
||||
db anim_cry_command
|
||||
db \1 ; pitch
|
||||
ENDM
|
||||
|
||||
const anim_minimizeopp_command ; $e2
|
||||
MACRO anim_minimizeopp
|
||||
db anim_minimizeopp_command
|
||||
ENDM
|
||||
|
||||
const anim_oamon_command ; $e3
|
||||
MACRO anim_oamon
|
||||
db anim_oamon_command
|
||||
ENDM
|
||||
|
||||
const anim_oamoff_command ; $e4
|
||||
MACRO anim_oamoff
|
||||
db anim_oamoff_command
|
||||
ENDM
|
||||
|
||||
const anim_clearobjs_command ; $e5
|
||||
MACRO anim_clearobjs
|
||||
db anim_clearobjs_command
|
||||
ENDM
|
||||
|
||||
const anim_beatup_command ; $e6
|
||||
MACRO anim_beatup
|
||||
db anim_beatup_command
|
||||
ENDM
|
||||
|
||||
const anim_0xe7_command ; $e7
|
||||
MACRO anim_0xe7
|
||||
db anim_0xe7_command
|
||||
ENDM
|
||||
|
||||
const anim_updateactorpic_command ; $e8
|
||||
MACRO anim_updateactorpic
|
||||
db anim_updateactorpic_command
|
||||
ENDM
|
||||
|
||||
const anim_minimize_command ; $e9
|
||||
MACRO anim_minimize
|
||||
db anim_minimize_command
|
||||
ENDM
|
||||
|
||||
const anim_0xea_command ; $ea
|
||||
MACRO anim_0xea
|
||||
db anim_0xea_command
|
||||
ENDM
|
||||
|
||||
const anim_0xeb_command ; $eb
|
||||
MACRO anim_0xeb
|
||||
db anim_0xeb_command
|
||||
ENDM
|
||||
|
||||
const anim_0xec_command ; $ec
|
||||
MACRO anim_0xec
|
||||
db anim_0xec_command
|
||||
ENDM
|
||||
|
||||
const anim_0xed_command ; $ed
|
||||
MACRO anim_0xed
|
||||
db anim_0xed_command
|
||||
ENDM
|
||||
|
||||
const anim_if_param_and_command ; $ee
|
||||
MACRO anim_if_param_and
|
||||
db anim_if_param_and_command
|
||||
db \1 ; value
|
||||
dw \2 ; address
|
||||
ENDM
|
||||
|
||||
const anim_jumpuntil_command ; $ef
|
||||
MACRO anim_jumpuntil
|
||||
db anim_jumpuntil_command
|
||||
dw \1 ; address
|
||||
ENDM
|
||||
|
||||
const anim_bgeffect_command ; $f0
|
||||
MACRO anim_bgeffect
|
||||
db anim_bgeffect_command
|
||||
db \1 ; effect
|
||||
db \2 ; jumptable index
|
||||
db \3 ; battle turn
|
||||
db \4 ; unknown
|
||||
ENDM
|
||||
|
||||
const anim_bgp_command ; $f1
|
||||
MACRO anim_bgp
|
||||
db anim_bgp_command
|
||||
db \1 ; colors
|
||||
ENDM
|
||||
|
||||
const anim_obp0_command ; $f2
|
||||
MACRO anim_obp0
|
||||
db anim_obp0_command
|
||||
db \1 ; colors
|
||||
ENDM
|
||||
|
||||
const anim_obp1_command ; $f3
|
||||
MACRO anim_obp1
|
||||
db anim_obp1_command
|
||||
db \1 ; colors
|
||||
ENDM
|
||||
|
||||
const anim_keepsprites_command ; $f4
|
||||
MACRO anim_keepsprites
|
||||
db anim_keepsprites_command
|
||||
ENDM
|
||||
|
||||
const anim_0xf5_command ; $f5
|
||||
MACRO anim_0xf5
|
||||
db anim_0xf5_command
|
||||
ENDM
|
||||
|
||||
const anim_0xf6_command ; $f6
|
||||
MACRO anim_0xf6
|
||||
db anim_0xf6_command
|
||||
ENDM
|
||||
|
||||
const anim_0xf7_command ; $f7
|
||||
MACRO anim_0xf7
|
||||
db anim_0xf7_command
|
||||
ENDM
|
||||
|
||||
const anim_if_param_equal_command ; $f8
|
||||
MACRO anim_if_param_equal
|
||||
db anim_if_param_equal_command
|
||||
db \1 ; value
|
||||
dw \2 ; address
|
||||
ENDM
|
||||
|
||||
const anim_setvar_command ; $f9
|
||||
MACRO anim_setvar
|
||||
db anim_setvar_command
|
||||
db \1 ; value
|
||||
ENDM
|
||||
|
||||
const anim_incvar_command ; $fa
|
||||
MACRO anim_incvar
|
||||
db anim_incvar_command
|
||||
ENDM
|
||||
|
||||
const anim_if_var_equal_command ; $fb
|
||||
MACRO anim_if_var_equal
|
||||
db anim_if_var_equal_command
|
||||
db \1 ; value
|
||||
dw \2 ; address
|
||||
ENDM
|
||||
|
||||
const anim_jump_command ; $fc
|
||||
MACRO anim_jump
|
||||
db anim_jump_command
|
||||
dw \1 ; address
|
||||
ENDM
|
||||
|
||||
const anim_loop_command ; $fd
|
||||
MACRO anim_loop
|
||||
db anim_loop_command
|
||||
db \1 ; count
|
||||
dw \2 ; address
|
||||
ENDM
|
||||
|
||||
const anim_call_command ; $fe
|
||||
MACRO anim_call
|
||||
db anim_call_command
|
||||
dw \1 ; address
|
||||
ENDM
|
||||
|
||||
const anim_ret_command ; $ff
|
||||
MACRO anim_ret
|
||||
db anim_ret_command
|
||||
ENDM
|
||||
187
macros/scripts/battle_commands.asm
Normal file
187
macros/scripts/battle_commands.asm
Normal file
|
|
@ -0,0 +1,187 @@
|
|||
MACRO command
|
||||
const \1_command
|
||||
DEF \1 EQUS "db \1_command"
|
||||
ENDM
|
||||
|
||||
; BattleCommandPointers indexes (see data/battle/effect_command_pointers.asm)
|
||||
const_def 1
|
||||
command checkturn ; 01
|
||||
command checkobedience ; 02
|
||||
command usedmovetext ; 03
|
||||
command doturn ; 04
|
||||
command critical ; 05
|
||||
command damagestats ; 06
|
||||
command stab ; 07
|
||||
command damagevariation ; 08
|
||||
command checkhit ; 09
|
||||
command lowersub ; 0a
|
||||
command moveanimnosub ; 0b
|
||||
command raisesub ; 0c
|
||||
command failuretext ; 0d
|
||||
command applydamage ; 0e
|
||||
command criticaltext ; 0f
|
||||
command supereffectivetext ; 10
|
||||
command checkfaint ; 11
|
||||
command buildopponentrage ; 12
|
||||
command poisontarget ; 13
|
||||
command sleeptarget ; 14
|
||||
command draintarget ; 15
|
||||
command eatdream ; 16
|
||||
command burntarget ; 17
|
||||
command freezetarget ; 18
|
||||
command paralyzetarget ; 19
|
||||
command selfdestruct ; 1a
|
||||
command mirrormove ; 1b
|
||||
command statup ; 1c
|
||||
command statdown ; 1d
|
||||
command payday ; 1e
|
||||
command conversion ; 1f
|
||||
command resetstats ; 20
|
||||
command storeenergy ; 21
|
||||
command unleashenergy ; 22
|
||||
command forceswitch ; 23
|
||||
command endloop ; 24
|
||||
command flinchtarget ; 25
|
||||
command ohko ; 26
|
||||
command recoil ; 27
|
||||
command mist ; 28
|
||||
command focusenergy ; 29
|
||||
command confuse ; 2a
|
||||
command confusetarget ; 2b
|
||||
command heal ; 2c
|
||||
command transform ; 2d
|
||||
command screen ; 2e
|
||||
command poison ; 2f
|
||||
command paralyze ; 30
|
||||
command substitute ; 31
|
||||
command rechargenextturn ; 32
|
||||
command mimic ; 33
|
||||
command metronome ; 34
|
||||
command leechseed ; 35
|
||||
command splash ; 36
|
||||
command disable ; 37
|
||||
command cleartext ; 38
|
||||
command charge ; 39
|
||||
command checkcharge ; 3a
|
||||
command traptarget ; 3b
|
||||
command effect0x3c ; 3c
|
||||
command rampage ; 3d
|
||||
command checkrampage ; 3e
|
||||
command constantdamage ; 3f
|
||||
command counter ; 40
|
||||
command encore ; 41
|
||||
command painsplit ; 42
|
||||
command snore ; 43
|
||||
command conversion2 ; 44
|
||||
command lockon ; 45
|
||||
command sketch ; 46
|
||||
command defrostopponent ; 47
|
||||
command sleeptalk ; 48
|
||||
command destinybond ; 49
|
||||
command spite ; 4a
|
||||
command falseswipe ; 4b
|
||||
command healbell ; 4c
|
||||
command kingsrock ; 4d
|
||||
command triplekick ; 4e
|
||||
command kickcounter ; 4f
|
||||
command thief ; 50
|
||||
command arenatrap ; 51
|
||||
command nightmare ; 52
|
||||
command defrost ; 53
|
||||
command curse ; 54
|
||||
command protect ; 55
|
||||
command spikes ; 56
|
||||
command foresight ; 57
|
||||
command perishsong ; 58
|
||||
command startsandstorm ; 59
|
||||
command endure ; 5a
|
||||
command checkcurl ; 5b
|
||||
command rolloutpower ; 5c
|
||||
command effect0x5d ; 5d
|
||||
command furycutter ; 5e
|
||||
command attract ; 5f
|
||||
command happinesspower ; 60
|
||||
command present ; 61
|
||||
command damagecalc ; 62
|
||||
command frustrationpower ; 63
|
||||
command safeguard ; 64
|
||||
command checksafeguard ; 65
|
||||
command getmagnitude ; 66
|
||||
command batonpass ; 67
|
||||
command pursuit ; 68
|
||||
command clearhazards ; 69
|
||||
command healmorn ; 6a
|
||||
command healday ; 6b
|
||||
command healnite ; 6c
|
||||
command hiddenpower ; 6d
|
||||
command startrain ; 6e
|
||||
command startsun ; 6f
|
||||
command attackup ; 70
|
||||
command defenseup ; 71
|
||||
command speedup ; 72
|
||||
command specialattackup ; 73
|
||||
command specialdefenseup ; 74
|
||||
command accuracyup ; 75
|
||||
command evasionup ; 76
|
||||
command attackup2 ; 77
|
||||
command defenseup2 ; 78
|
||||
command speedup2 ; 79
|
||||
command specialattackup2 ; 7a
|
||||
command specialdefenseup2 ; 7b
|
||||
command accuracyup2 ; 7c
|
||||
command evasionup2 ; 7d
|
||||
command attackdown ; 7e
|
||||
command defensedown ; 7f
|
||||
command speeddown ; 80
|
||||
command specialattackdown ; 81
|
||||
command specialdefensedown ; 82
|
||||
command accuracydown ; 83
|
||||
command evasiondown ; 84
|
||||
command attackdown2 ; 85
|
||||
command defensedown2 ; 86
|
||||
command speeddown2 ; 87
|
||||
command specialattackdown2 ; 88
|
||||
command specialdefensedown2 ; 89
|
||||
command accuracydown2 ; 8a
|
||||
command evasiondown2 ; 8b
|
||||
command statupmessage ; 8c
|
||||
command statdownmessage ; 8d
|
||||
command statupfailtext ; 8e
|
||||
command statdownfailtext ; 8f
|
||||
command effectchance ; 90
|
||||
command statdownanim ; 91
|
||||
command statupanim ; 92
|
||||
command switchturn ; 93
|
||||
command fakeout ; 94
|
||||
command bellydrum ; 95
|
||||
command psychup ; 96
|
||||
command rage ; 97
|
||||
command doubleflyingdamage ; 98
|
||||
command doubleundergrounddamage ; 99
|
||||
command mirrorcoat ; 9a
|
||||
command checkfuturesight ; 9b
|
||||
command futuresight ; 9c
|
||||
command doubleminimizedamage ; 9d
|
||||
command skipsuncharge ; 9e
|
||||
command thunderaccuracy ; 9f
|
||||
command teleport ; a0
|
||||
command beatup ; a1
|
||||
command ragedamage ; a2
|
||||
command resettypematchup ; a3
|
||||
command allstatsup ; a4
|
||||
command bidefailtext ; a5
|
||||
command raisesubnoanim ; a6
|
||||
command lowersubnoanim ; a7
|
||||
command beatupfailtext ; a8
|
||||
command clearmissdamage ; a9
|
||||
command movedelay ; aa
|
||||
command moveanim ; ab
|
||||
command tristatuschance ; ac
|
||||
command supereffectivelooptext ; ad
|
||||
command startloop ; ae
|
||||
command curl ; af
|
||||
DEF NUM_EFFECT_COMMANDS EQU const_value - 1
|
||||
|
||||
const_def -1, -1
|
||||
command endmove ; ff
|
||||
command endturn ; fe
|
||||
1080
macros/scripts/events.asm
Normal file
1080
macros/scripts/events.asm
Normal file
File diff suppressed because it is too large
Load diff
190
macros/scripts/maps.asm
Normal file
190
macros/scripts/maps.asm
Normal file
|
|
@ -0,0 +1,190 @@
|
|||
MACRO map_id
|
||||
;\1: map id
|
||||
assert DEF(GROUP_\1) && DEF(MAP_\1), \
|
||||
"Missing 'map_const \1' in constants/map_constants.asm"
|
||||
db GROUP_\1, MAP_\1
|
||||
ENDM
|
||||
|
||||
DEF object_const_def EQUS "const_def 2"
|
||||
|
||||
MACRO def_scene_scripts
|
||||
REDEF _NUM_SCENE_SCRIPTS EQUS "_NUM_SCENE_SCRIPTS_\@"
|
||||
db {_NUM_SCENE_SCRIPTS}
|
||||
const_def
|
||||
DEF {_NUM_SCENE_SCRIPTS} = 0
|
||||
ENDM
|
||||
|
||||
MACRO scene_const
|
||||
;\1: scene id constant
|
||||
const \1
|
||||
EXPORT \1
|
||||
ENDM
|
||||
|
||||
MACRO scene_script
|
||||
;\1: script pointer
|
||||
;\2: scene id constant
|
||||
dw \1
|
||||
dw 0 ; filler
|
||||
if _NARG == 2
|
||||
scene_const \2
|
||||
else
|
||||
const_skip
|
||||
endc
|
||||
DEF {_NUM_SCENE_SCRIPTS} += 1
|
||||
ENDM
|
||||
|
||||
MACRO def_callbacks
|
||||
REDEF _NUM_CALLBACKS EQUS "_NUM_CALLBACKS_\@"
|
||||
db {_NUM_CALLBACKS}
|
||||
DEF {_NUM_CALLBACKS} = 0
|
||||
ENDM
|
||||
|
||||
MACRO callback
|
||||
;\1: type: a MAPCALLBACK_* constant
|
||||
;\2: script pointer
|
||||
dbw \1, \2
|
||||
DEF {_NUM_CALLBACKS} += 1
|
||||
ENDM
|
||||
|
||||
MACRO def_warp_events
|
||||
REDEF _NUM_WARP_EVENTS EQUS "_NUM_WARP_EVENTS_\@"
|
||||
db {_NUM_WARP_EVENTS}
|
||||
DEF {_NUM_WARP_EVENTS} = 0
|
||||
ENDM
|
||||
|
||||
MACRO warp_event
|
||||
;\1: x: left to right, starts at 0
|
||||
;\2: y: top to bottom, starts at 0
|
||||
;\3: map id: from constants/map_constants.asm
|
||||
;\4: warp destination: starts at 1
|
||||
db \2, \1, \4
|
||||
map_id \3
|
||||
DEF {_NUM_WARP_EVENTS} += 1
|
||||
ENDM
|
||||
|
||||
MACRO def_coord_events
|
||||
REDEF _NUM_COORD_EVENTS EQUS "_NUM_COORD_EVENTS_\@"
|
||||
db {_NUM_COORD_EVENTS}
|
||||
DEF {_NUM_COORD_EVENTS} = 0
|
||||
ENDM
|
||||
|
||||
MACRO coord_event
|
||||
;\1: x: left to right, starts at 0
|
||||
;\2: y: top to bottom, starts at 0
|
||||
;\3: scene id: a SCENE_* constant; controlled by setscene/setmapscene
|
||||
;\4: script pointer
|
||||
db \3, \2, \1
|
||||
db 0 ; filler
|
||||
dw \4
|
||||
dw 0 ; filler
|
||||
DEF {_NUM_COORD_EVENTS} += 1
|
||||
ENDM
|
||||
|
||||
MACRO def_bg_events
|
||||
REDEF _NUM_BG_EVENTS EQUS "_NUM_BG_EVENTS_\@"
|
||||
db {_NUM_BG_EVENTS}
|
||||
DEF {_NUM_BG_EVENTS} = 0
|
||||
ENDM
|
||||
|
||||
MACRO bg_event
|
||||
;\1: x: left to right, starts at 0
|
||||
;\2: y: top to bottom, starts at 0
|
||||
;\3: function: a BGEVENT_* constant
|
||||
;\4: script pointer
|
||||
db \2, \1, \3
|
||||
dw \4
|
||||
DEF {_NUM_BG_EVENTS} += 1
|
||||
ENDM
|
||||
|
||||
MACRO def_object_events
|
||||
REDEF _NUM_OBJECT_EVENTS EQUS "_NUM_OBJECT_EVENTS_\@"
|
||||
db {_NUM_OBJECT_EVENTS}
|
||||
DEF {_NUM_OBJECT_EVENTS} = 0
|
||||
ENDM
|
||||
|
||||
MACRO object_event
|
||||
;\1: x: left to right, starts at 0
|
||||
;\2: y: top to bottom, starts at 0
|
||||
;\3: sprite: a SPRITE_* constant
|
||||
;\4: movement function: a SPRITEMOVEDATA_* constant
|
||||
;\5, \6: movement radius: x, y
|
||||
;\7, \8: hour limits: h1, h2 (0-23)
|
||||
; * if h1 < h2, the object_event will only appear from h1 to h2
|
||||
; * if h1 > h2, the object_event will not appear from h2 to h1
|
||||
; * if h1 == h2, the object_event will always appear
|
||||
; * if h1 == -1, h2 is treated as a time-of-day value:
|
||||
; a combo of MORN, DAY, and/or NITE, or -1 to always appear
|
||||
;\9: palette: a PAL_NPC_* constant, or 0 for sprite default
|
||||
;\<10>: function: a OBJECTTYPE_* constant
|
||||
;\<11>: sight range: applies to OBJECTTYPE_TRAINER
|
||||
;\<12>: script pointer
|
||||
;\<13>: event flag: an EVENT_* constant, or -1 to always appear
|
||||
db \3, \2 + 4, \1 + 4, \4
|
||||
dn \6, \5
|
||||
db \7, \8
|
||||
dn \9, \<10>
|
||||
db \<11>
|
||||
dw \<12>, \<13>
|
||||
; the dummy PlayerObjectTemplate object_event has no def_object_events
|
||||
if DEF(_NUM_OBJECT_EVENTS)
|
||||
DEF {_NUM_OBJECT_EVENTS} += 1
|
||||
endc
|
||||
ENDM
|
||||
|
||||
MACRO trainer
|
||||
;\1: trainer group
|
||||
;\2: trainer id
|
||||
;\3: flag: an EVENT_BEAT_* constant
|
||||
;\4: seen text
|
||||
;\5: win text
|
||||
;\6: loss text
|
||||
;\7: after-battle text
|
||||
dw \3
|
||||
db \1, \2
|
||||
dw \4, \5, \6, \7
|
||||
ENDM
|
||||
|
||||
MACRO itemball
|
||||
;\1: item: from constants/item_constants.asm
|
||||
;\2: quantity: default 1
|
||||
if _NARG == 1
|
||||
itemball \1, 1
|
||||
else
|
||||
db \1, \2
|
||||
endc
|
||||
ENDM
|
||||
|
||||
MACRO hiddenitem
|
||||
;\1: item: from constants/item_constants.asm
|
||||
;\2: flag: an EVENT_* constant
|
||||
dwb \2, \1
|
||||
ENDM
|
||||
|
||||
MACRO elevfloor
|
||||
;\1: floor: a FLOOR_* constant
|
||||
;\2: warp destination: starts at 1
|
||||
;\3: map id
|
||||
db \1, \2
|
||||
map_id \3
|
||||
ENDM
|
||||
|
||||
MACRO conditional_event
|
||||
;\1: flag: an EVENT_* constant
|
||||
;\2: script pointer
|
||||
dw \1, \2
|
||||
ENDM
|
||||
|
||||
MACRO cmdqueue
|
||||
;\1: type: a CMDQUEUE_* constant
|
||||
;\2: data pointer
|
||||
dbw \1, \2
|
||||
dw 0 ; filler
|
||||
ENDM
|
||||
|
||||
MACRO stonetable
|
||||
;\1: warp id
|
||||
;\2: object_event id
|
||||
;\3: script pointer
|
||||
db \1, \2
|
||||
dw \3
|
||||
ENDM
|
||||
222
macros/scripts/movement.asm
Normal file
222
macros/scripts/movement.asm
Normal file
|
|
@ -0,0 +1,222 @@
|
|||
; MovementPointers indexes (see engine/overworld/movement.asm)
|
||||
const_def 0, 4
|
||||
|
||||
; Directional movements
|
||||
|
||||
const movement_turn_head ; $00
|
||||
MACRO turn_head
|
||||
db movement_turn_head | \1
|
||||
ENDM
|
||||
|
||||
const movement_turn_step ; $04
|
||||
MACRO turn_step
|
||||
db movement_turn_step | \1
|
||||
ENDM
|
||||
|
||||
const movement_slow_step ; $08
|
||||
MACRO slow_step
|
||||
db movement_slow_step | \1
|
||||
ENDM
|
||||
|
||||
const movement_step ; $0c
|
||||
MACRO step
|
||||
db movement_step | \1
|
||||
ENDM
|
||||
|
||||
const movement_big_step ; $10
|
||||
MACRO big_step
|
||||
db movement_big_step | \1
|
||||
ENDM
|
||||
|
||||
const movement_slow_slide_step ; $14
|
||||
MACRO slow_slide_step
|
||||
db movement_slow_slide_step | \1
|
||||
ENDM
|
||||
|
||||
const movement_slide_step ; $18
|
||||
MACRO slide_step
|
||||
db movement_slide_step | \1
|
||||
ENDM
|
||||
|
||||
const movement_fast_slide_step ; $1c
|
||||
MACRO fast_slide_step
|
||||
db movement_fast_slide_step | \1
|
||||
ENDM
|
||||
|
||||
const movement_turn_away ; $20
|
||||
MACRO turn_away
|
||||
db movement_turn_away | \1
|
||||
ENDM
|
||||
|
||||
const movement_turn_in ; $24
|
||||
MACRO turn_in
|
||||
db movement_turn_in | \1
|
||||
ENDM
|
||||
|
||||
const movement_turn_waterfall ; $28
|
||||
MACRO turn_waterfall
|
||||
db movement_turn_waterfall | \1
|
||||
ENDM
|
||||
|
||||
const movement_slow_jump_step ; $2c
|
||||
MACRO slow_jump_step
|
||||
db movement_slow_jump_step | \1
|
||||
ENDM
|
||||
|
||||
const movement_jump_step ; $30
|
||||
MACRO jump_step
|
||||
db movement_jump_step | \1
|
||||
ENDM
|
||||
|
||||
const movement_fast_jump_step ; $34
|
||||
MACRO fast_jump_step
|
||||
db movement_fast_jump_step | \1
|
||||
ENDM
|
||||
|
||||
DEF const_inc = 1
|
||||
|
||||
; Control
|
||||
const movement_remove_sliding ; $38
|
||||
MACRO remove_sliding
|
||||
db movement_remove_sliding
|
||||
ENDM
|
||||
|
||||
const movement_set_sliding ; $39
|
||||
MACRO set_sliding
|
||||
db movement_set_sliding
|
||||
ENDM
|
||||
|
||||
const movement_remove_fixed_facing ; $3a
|
||||
MACRO remove_fixed_facing
|
||||
db movement_remove_fixed_facing
|
||||
ENDM
|
||||
|
||||
const movement_fix_facing ; $3b
|
||||
MACRO fix_facing
|
||||
db movement_fix_facing
|
||||
ENDM
|
||||
|
||||
const movement_show_object ; $3c
|
||||
MACRO show_object
|
||||
db movement_show_object
|
||||
ENDM
|
||||
|
||||
const movement_hide_object ; $3d
|
||||
MACRO hide_object
|
||||
db movement_hide_object
|
||||
ENDM
|
||||
|
||||
; Sleep
|
||||
|
||||
const movement_step_sleep ; $3e
|
||||
MACRO step_sleep
|
||||
if \1 <= 8
|
||||
db movement_step_sleep + \1 - 1
|
||||
else
|
||||
db movement_step_sleep + 8, \1
|
||||
endc
|
||||
ENDM
|
||||
|
||||
const_skip 8 ; all step_sleep values
|
||||
|
||||
const movement_step_end ; $47
|
||||
MACRO step_end
|
||||
db movement_step_end
|
||||
ENDM
|
||||
|
||||
const movement_step_48 ; $48
|
||||
MACRO step_48
|
||||
db movement_step_48
|
||||
db \1 ; ???
|
||||
ENDM
|
||||
|
||||
const movement_remove_object ; $49
|
||||
MACRO remove_object
|
||||
db movement_remove_object
|
||||
ENDM
|
||||
|
||||
const movement_step_loop ; $4a
|
||||
MACRO step_loop
|
||||
db movement_step_loop
|
||||
ENDM
|
||||
|
||||
const movement_step_4b ; $4b
|
||||
MACRO step_4b
|
||||
db movement_step_4b
|
||||
ENDM
|
||||
|
||||
const movement_teleport_from ; $4c
|
||||
MACRO teleport_from
|
||||
db movement_teleport_from
|
||||
ENDM
|
||||
|
||||
const movement_teleport_to ; $4d
|
||||
MACRO teleport_to
|
||||
db movement_teleport_to
|
||||
ENDM
|
||||
|
||||
const movement_skyfall ; $4e
|
||||
MACRO skyfall
|
||||
db movement_skyfall
|
||||
ENDM
|
||||
|
||||
const movement_step_dig ; $4f
|
||||
MACRO step_dig
|
||||
db movement_step_dig
|
||||
db \1 ; length
|
||||
ENDM
|
||||
|
||||
const movement_step_bump ; $50
|
||||
MACRO step_bump
|
||||
db movement_step_bump
|
||||
ENDM
|
||||
|
||||
const movement_fish_got_bite ; $51
|
||||
MACRO fish_got_bite
|
||||
db movement_fish_got_bite
|
||||
ENDM
|
||||
|
||||
const movement_fish_cast_rod ; $52
|
||||
MACRO fish_cast_rod
|
||||
db movement_fish_cast_rod
|
||||
ENDM
|
||||
|
||||
const movement_hide_emote ; $53
|
||||
MACRO hide_emote
|
||||
db movement_hide_emote
|
||||
ENDM
|
||||
|
||||
const movement_show_emote ; $54
|
||||
MACRO show_emote
|
||||
db movement_show_emote
|
||||
ENDM
|
||||
|
||||
const movement_step_shake ; $55
|
||||
MACRO step_shake
|
||||
db movement_step_shake
|
||||
db \1 ; displacement
|
||||
ENDM
|
||||
|
||||
const movement_tree_shake ; $56
|
||||
MACRO tree_shake
|
||||
db movement_tree_shake
|
||||
ENDM
|
||||
|
||||
const movement_rock_smash ; $57
|
||||
MACRO rock_smash
|
||||
db movement_rock_smash
|
||||
db \1 ; length
|
||||
ENDM
|
||||
|
||||
const movement_return_dig ; $58
|
||||
MACRO return_dig
|
||||
db movement_return_dig
|
||||
db \1 ; length
|
||||
ENDM
|
||||
|
||||
const movement_skyfall_top ; $59
|
||||
MACRO skyfall_top
|
||||
db movement_skyfall_top
|
||||
ENDM
|
||||
|
||||
DEF NUM_MOVEMENT_CMDS EQU const_value
|
||||
38
macros/scripts/oam_anims.asm
Normal file
38
macros/scripts/oam_anims.asm
Normal file
|
|
@ -0,0 +1,38 @@
|
|||
; Battle and sprite OAM animations
|
||||
|
||||
MACRO oamframe
|
||||
db \1 ; duration
|
||||
DEF x = \2
|
||||
assert !(x & (1 << (OAM_X_FLIP + 1) | 1 << (OAM_Y_FLIP + 1))), \
|
||||
"oamframe duration overflows into X/Y flip bits"
|
||||
if _NARG > 2
|
||||
rept _NARG - 2
|
||||
DEF x |= 1 << (\3 + 1)
|
||||
shift
|
||||
endr
|
||||
endc
|
||||
db x ; flags
|
||||
ENDM
|
||||
|
||||
const_def -1, -1
|
||||
|
||||
const oamend_command ; $ff
|
||||
MACRO oamend
|
||||
db oamend_command
|
||||
ENDM
|
||||
|
||||
const oamrestart_command ; $fe
|
||||
MACRO oamrestart
|
||||
db oamrestart_command
|
||||
ENDM
|
||||
|
||||
const oamwait_command ; $fd
|
||||
MACRO oamwait
|
||||
db oamwait_command
|
||||
db \1 ; frames
|
||||
ENDM
|
||||
|
||||
const oamdelete_command ; $fc
|
||||
MACRO oamdelete
|
||||
db oamdelete_command
|
||||
ENDM
|
||||
28
macros/scripts/pic_anims.asm
Normal file
28
macros/scripts/pic_anims.asm
Normal file
|
|
@ -0,0 +1,28 @@
|
|||
MACRO frame
|
||||
if _NARG <= 2
|
||||
db \1 ; index
|
||||
db \2 ; duration
|
||||
else
|
||||
; LEGACY: Support for the old name of "oamanim"
|
||||
oamanim \#
|
||||
endc
|
||||
ENDM
|
||||
|
||||
const_def -1, -1
|
||||
|
||||
const endanim_command ; $ff
|
||||
MACRO endanim
|
||||
db endanim_command
|
||||
ENDM
|
||||
|
||||
const setrepeat_command ; $fe
|
||||
MACRO setrepeat
|
||||
db setrepeat_command
|
||||
db \1 ; amount of times to repeat
|
||||
ENDM
|
||||
|
||||
const dorepeat_command ; $fd
|
||||
MACRO dorepeat
|
||||
db dorepeat_command
|
||||
db \1 ; command offset to jump to
|
||||
ENDM
|
||||
147
macros/scripts/text.asm
Normal file
147
macros/scripts/text.asm
Normal file
|
|
@ -0,0 +1,147 @@
|
|||
DEF text EQUS "db TX_START," ; Start writing text.
|
||||
DEF next EQUS "db \"<NEXT>\"," ; Move a line down.
|
||||
DEF line EQUS "db \"<LINE>\"," ; Start writing at the bottom line.
|
||||
DEF page EQUS "db \"@\"," ; Start a new Pokédex page.
|
||||
DEF para EQUS "db \"<PARA>\"," ; Start a new paragraph.
|
||||
DEF cont EQUS "db \"<CONT>\"," ; Scroll to the next line.
|
||||
DEF done EQUS "db \"<DONE>\"" ; End a text box.
|
||||
DEF prompt EQUS "db \"<PROMPT>\"" ; Prompt the player to end a text box (initiating some other event).
|
||||
|
||||
; TextCommands indexes (see home/text.asm)
|
||||
const_def
|
||||
|
||||
const TX_START ; $00
|
||||
MACRO text_start
|
||||
db TX_START
|
||||
ENDM
|
||||
|
||||
const TX_RAM ; $01
|
||||
MACRO text_ram
|
||||
db TX_RAM
|
||||
dw \1
|
||||
ENDM
|
||||
|
||||
const TX_BCD ; $02
|
||||
MACRO text_bcd
|
||||
db TX_BCD
|
||||
dw \1
|
||||
db \2
|
||||
ENDM
|
||||
|
||||
const TX_MOVE ; $03
|
||||
MACRO text_move
|
||||
db TX_MOVE
|
||||
dw \1
|
||||
ENDM
|
||||
|
||||
const TX_BOX ; $04
|
||||
MACRO text_box
|
||||
db TX_BOX
|
||||
dw \1
|
||||
db \2, \3
|
||||
ENDM
|
||||
|
||||
const TX_LOW ; $05
|
||||
MACRO text_low
|
||||
db TX_LOW
|
||||
ENDM
|
||||
|
||||
const TX_PROMPT_BUTTON ; $06
|
||||
MACRO text_promptbutton
|
||||
db TX_PROMPT_BUTTON
|
||||
ENDM
|
||||
|
||||
const TX_SCROLL ; $07
|
||||
MACRO text_scroll
|
||||
db TX_SCROLL
|
||||
ENDM
|
||||
|
||||
const TX_START_ASM ; $08
|
||||
MACRO text_asm
|
||||
db TX_START_ASM
|
||||
ENDM
|
||||
|
||||
const TX_DECIMAL ; $09
|
||||
MACRO text_decimal
|
||||
db TX_DECIMAL
|
||||
dw \1 ; address
|
||||
dn \2, \3 ; bytes, digits
|
||||
ENDM
|
||||
|
||||
const TX_PAUSE ; $0a
|
||||
MACRO text_pause
|
||||
db TX_PAUSE
|
||||
ENDM
|
||||
|
||||
const TX_SOUND_DEX_FANFARE_50_79 ; $0b
|
||||
MACRO sound_dex_fanfare_50_79
|
||||
db TX_SOUND_DEX_FANFARE_50_79
|
||||
ENDM
|
||||
|
||||
const TX_DOTS ; $0c
|
||||
MACRO text_dots
|
||||
db TX_DOTS
|
||||
db \1
|
||||
ENDM
|
||||
|
||||
const TX_WAIT_BUTTON ; $0d
|
||||
MACRO text_waitbutton
|
||||
db TX_WAIT_BUTTON
|
||||
ENDM
|
||||
|
||||
const TX_SOUND_DEX_FANFARE_20_49 ; $0e
|
||||
MACRO sound_dex_fanfare_20_49
|
||||
db TX_SOUND_DEX_FANFARE_20_49
|
||||
ENDM
|
||||
|
||||
const TX_SOUND_ITEM ; $0f
|
||||
MACRO sound_item
|
||||
db TX_SOUND_ITEM
|
||||
ENDM
|
||||
|
||||
const TX_SOUND_CAUGHT_MON ; $10
|
||||
MACRO sound_caught_mon
|
||||
db TX_SOUND_CAUGHT_MON
|
||||
ENDM
|
||||
|
||||
const TX_SOUND_DEX_FANFARE_80_109 ; $11
|
||||
MACRO sound_dex_fanfare_80_109
|
||||
db TX_SOUND_DEX_FANFARE_80_109
|
||||
ENDM
|
||||
|
||||
const TX_SOUND_FANFARE ; $12
|
||||
MACRO sound_fanfare
|
||||
db TX_SOUND_FANFARE
|
||||
ENDM
|
||||
|
||||
const TX_SOUND_SLOT_MACHINE_START ; $13
|
||||
MACRO sound_slot_machine_start
|
||||
db TX_SOUND_SLOT_MACHINE_START
|
||||
ENDM
|
||||
|
||||
const TX_STRINGBUFFER ; $14
|
||||
MACRO text_buffer
|
||||
db TX_STRINGBUFFER
|
||||
db \1
|
||||
ENDM
|
||||
|
||||
const TX_DAY ; $15
|
||||
MACRO text_today
|
||||
db TX_DAY
|
||||
ENDM
|
||||
|
||||
const TX_FAR ; $16
|
||||
MACRO text_far
|
||||
db TX_FAR
|
||||
dw \1
|
||||
db BANK(\1)
|
||||
ENDM
|
||||
|
||||
DEF NUM_TEXT_CMDS EQU const_value
|
||||
|
||||
const_next $50
|
||||
|
||||
const TX_END ; $50
|
||||
MACRO text_end
|
||||
db TX_END
|
||||
ENDM
|
||||
Loading…
Add table
Add a link
Reference in a new issue