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Upload literally everything from the pokecrystal16 expand-move-ID branch
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280
maps/PokecomCenterAdminOfficeMobile.asm
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280
maps/PokecomCenterAdminOfficeMobile.asm
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object_const_def
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const POKECOMCENTERADMINOFFICEMOBILE_SCIENTIST1
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const POKECOMCENTERADMINOFFICEMOBILE_SCIENTIST2
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const POKECOMCENTERADMINOFFICEMOBILE_SCIENTIST3
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PokecomCenterAdminOfficeMobile_MapScripts:
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def_scene_scripts
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def_callbacks
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PokecomCenterAdminOfficeMobileScientist1Script:
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jumptextfaceplayer PokecomCenterAdminOfficeMobileScientist1Text
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PokecomCenterAdminOfficeMobileScientist2Script:
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jumptextfaceplayer PokecomCenterAdminOfficeMobileScientist2Text
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PokecomCenterAdminOfficeMobileScientist3Script:
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jumptextfaceplayer PokecomCenterAdminOfficeMobileScientist3Text
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PokecomCenterAdminOfficeMobileComputer1:
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opentext
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writetext PokecomCenterAdminOfficeMobileComputer1Text
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waitbutton
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.loop:
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reloadmappart
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loadmenu .Computer1MenuHeader
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verticalmenu
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closewindow
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ifequal 1, .PokeComClub
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ifequal 2, .MobileCenter
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sjump .Quit
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.PokeComClub:
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opentext
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writetext PokecomCenterAdminOfficeMobileComputer1Text_PokeComClub
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waitbutton
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sjump .loop
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.MobileCenter:
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opentext
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writetext PokecomCenterAdminOfficeMobileComputer1Text_MobileCenter
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waitbutton
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sjump .loop
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.Quit:
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closetext
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end
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.Computer1MenuHeader:
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db MENU_BACKUP_TILES ; flags
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menu_coords 0, 0, 15, 8
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dw .MenuData
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db 1 ; default option
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.MenuData:
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db STATICMENU_CURSOR ; flags
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db 3 ; items
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db "# つうしん クラブ@" ; # COM CLUB
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db "モバイルセンター@" ; MOBILE CENTER
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db "やめる@" ; QUIT
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PokecomCenterAdminOfficeMobileComputer2:
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opentext
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writetext PokecomCenterAdminOfficeMobileComputer2Text
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waitbutton
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.loop:
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reloadmappart
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loadmenu .Computer2MenuHeader
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verticalmenu
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closewindow
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ifequal 1, .UsePhone
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ifequal 2, .DontUsePhone
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sjump .Quit
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.UsePhone:
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opentext
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writetext PokecomCenterAdminOfficeMobileComputer2Text_UsePhone
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waitbutton
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sjump .loop
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.DontUsePhone:
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opentext
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writetext PokecomCenterAdminOfficeMobileComputer2Text_DontUsePhone
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waitbutton
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sjump .loop
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.Quit:
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closetext
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end
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.Computer2MenuHeader:
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db MENU_BACKUP_TILES ; flags
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menu_coords 0, 0, 15, 8
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dw .MenuData
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db 1 ; default option
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.MenuData:
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db STATICMENU_CURSOR ; flags
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db 3 ; items
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db "でんわ<WO>つかうとき@" ; Use phone
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db "でんわ<GA>つながらないとき@" ; Don't use phone
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db "やめる@" ; QUIT
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PokecomCenterAdminOfficeMobileComputer3:
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jumptext PokecomCenterAdminOfficeMobileComputer3Text
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PokecomCenterAdminOfficeMobileScientist1Text:
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text "#COM CENTER and"
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line "MOBILE CENTER were"
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para "built to satisfy"
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line "demands for trades"
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para "and battles with"
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line "trainers far away"
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para "and with total"
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line "strangers."
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done
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PokecomCenterAdminOfficeMobileScientist2Text:
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text "When you linked"
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line "with someone by"
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para "mobile phone for"
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line "the first time,"
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para "weren't you"
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line "impressed?"
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para "When my first try"
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line "worked, I was so"
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para "impressed that I"
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line "got the shakes!"
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done
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PokecomCenterAdminOfficeMobileScientist3Text:
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text "They were able to"
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line "build this huge"
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para "facility thanks to"
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line "advances in wire-"
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cont "less technology."
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done
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PokecomCenterAdminOfficeMobileComputer1Text:
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text "It's a notice"
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line "about where MOBILE"
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para "ADAPTERS are to be"
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line "used…"
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done
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PokecomCenterAdminOfficeMobileComputer1Text_PokeComClub:
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text "There's a #COM"
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line "CLUB upstairs in"
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para "any #MON"
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line "CENTER."
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para "There, you can"
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line "battle or trade"
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para "with a friend far"
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line "away by using a"
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cont "MOBILE ADAPTER."
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para "To link up, your"
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line "friend must have"
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para "the same kind of"
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line "MOBILE ADAPTER as"
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cont "you."
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done
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PokecomCenterAdminOfficeMobileComputer1Text_MobileCenter:
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text "To use the TRADE"
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line "CORNER or read the"
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para "#MON NEWS, you"
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line "need to phone the"
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cont "MOBILE CENTER."
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para "You must register"
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line "at the MOBILE"
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para "CENTER before"
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line "connecting there."
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done
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PokecomCenterAdminOfficeMobileComputer2Text:
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text "It's a notice"
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line "about using the"
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cont "phone…"
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done
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PokecomCenterAdminOfficeMobileComputer2Text_UsePhone:
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text "Please ensure that"
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line "your phone and"
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para "MOBILE ADAPTER are"
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line "properly linked."
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para "Please make sure"
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line "the wireless phone"
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cont "signal is strong."
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para "Don't touch or"
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line "hang up the phone"
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cont "while linking."
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done
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PokecomCenterAdminOfficeMobileComputer2Text_DontUsePhone:
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text "If the server is"
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line "busy, it may not"
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para "be possible to log"
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line "on."
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para "If so, please call"
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line "back later."
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para "If you are unable"
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line "to log on or don't"
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para "understand the"
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line "error messages,"
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para "call a support"
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line "center or read the"
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cont "instructions."
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done
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PokecomCenterAdminOfficeMobileComputer3Text:
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text "The ADMINISTRATION"
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line "OFFICE received an"
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cont "e-mail. It says…"
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para "<……> <……> <……>"
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para "To the #COM"
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line "CENTER staff…"
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para "Wireless communi-"
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line "cation has enabled"
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para "#MON trainers"
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line "to interact across"
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para "the nation. Let's"
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line "keep working for"
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para "the day when all"
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line "the trainers in"
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para "the world can link"
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line "without barriers!"
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para "<……> <……> <……>"
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done
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PokecomCenterAdminOfficeMobile_MapEvents:
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db 0, 0 ; filler
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def_warp_events
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warp_event 0, 31, GOLDENROD_POKECENTER_1F, 3
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warp_event 1, 31, GOLDENROD_POKECENTER_1F, 3
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def_coord_events
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def_bg_events
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bg_event 6, 26, BGEVENT_UP, PokecomCenterAdminOfficeMobileComputer1
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bg_event 6, 28, BGEVENT_UP, PokecomCenterAdminOfficeMobileComputer2
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bg_event 3, 26, BGEVENT_UP, PokecomCenterAdminOfficeMobileComputer3
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def_object_events
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object_event 4, 28, SPRITE_SCIENTIST, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 1, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, PokecomCenterAdminOfficeMobileScientist1Script, -1
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object_event 7, 27, SPRITE_SCIENTIST, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, PokecomCenterAdminOfficeMobileScientist2Script, -1
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object_event 7, 29, SPRITE_SCIENTIST, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, PokecomCenterAdminOfficeMobileScientist3Script, -1
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