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Integrate Route 53
For some reason the map was in the game with no data, so I added it into the region with some signs. No connection to the nonexistent Ochre Town.
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11 changed files with 141 additions and 11 deletions
50
maps/Route53.asm
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50
maps/Route53.asm
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@ -0,0 +1,50 @@
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object_const_def
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Route53_MapScripts:
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def_scene_scripts
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def_callbacks
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Route53SignScript1:
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jumptext Route53SignText1
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Route53SignText1:
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text "ROUTE 53"
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para "WEST: RUDDY TOWN"
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line "EAST: OCHRE TOWN"
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done
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Route53SignScript2:
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jumptext Route53SignText2
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Route53SignText2:
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text "RUDDY SAND"
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line "BATHS"
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para "Relax your"
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line "mind and body!"
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done
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Route53SignScript3:
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jumptext Route53SignText3
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Route53SignText3:
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text "Comment to be"
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line "written."
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done
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Route53_MapEvents:
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db 0, 0 ; filler
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def_warp_events
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warp_event 6, 9, ROUTE_53_RUDDY_TOWN_GATE, 3
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def_coord_events
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def_bg_events
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bg_event 8, 9, BGEVENT_READ, Route53SignScript1
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bg_event 24, 9, BGEVENT_READ, Route53SignScript2
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bg_event 16, 6, BGEVENT_READ, Route53SignScript3
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def_object_events
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@ -11,8 +11,12 @@ Route53RuddyTownGateOfficerScript:
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jumptextfaceplayer Route53RuddyTownGateOfficerText
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Route53RuddyTownGateOfficerText:
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text "Comment to be"
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line "written."
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text "The waters here"
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line "are hotter than"
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cont "usual."
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para "Expect to see"
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line "tropical fish!"
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done
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Route53RuddyTownGateGrampsScript:
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@ -48,8 +52,8 @@ Route53RuddyTownGate_MapEvents:
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def_warp_events
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warp_event 0, 7, RUDDY_TOWN, 5
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warp_event 1, 7, RUDDY_TOWN, 5
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warp_event 8, 7, DEBUG_ROOM, 1 ; Route 53
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warp_event 9, 7, DEBUG_ROOM, 1 ; Route 53
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warp_event 8, 7, ROUTE_53, 1 ; Route 53
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warp_event 9, 7, ROUTE_53, 1 ; Route 53
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def_coord_events
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