Blue's Lab Groundwork

So the scenes are massively unfinished and need some bug fixes, namely;
- Make the Silent Hills scene load properly.
- Finish the interior scene; have the player walk into the map.
- Make the scene loading in the second Blue's Lab room load properly (same issue as Silent Hills)

Main issues come from the events not working like RBY:
- You cannot be walked directly into a warp!
- Coord events don't seem to trigger scenes on their own and I'm just kind of perplexed by it.

If anyone more experienced wants to take a stab at it, by all means! This is looking really good!
This commit is contained in:
Llinos Evans 2024-07-19 23:42:49 +01:00
parent 6816e6bd8e
commit 30e57c9e38
29 changed files with 1075 additions and 72 deletions

View file

@ -236,19 +236,6 @@ TilesetTowerAnim:
dw NULL, WaitTileAnimation
dw NULL, DoneTileAnimation
UnusedTilesetAnim5: ; unreferenced
; Scrolls tile $4f like cave water.
dw vTiles2 tile $4f, ReadTileToAnimBuffer
dw wTileAnimBuffer, ScrollTileRightLeft
dw vTiles2 tile $4f, WriteTileFromAnimBuffer
dw NULL, WaitTileAnimation
dw NULL, WaitTileAnimation
dw NULL, WaitTileAnimation
dw NULL, WaitTileAnimation
dw NULL, WaitTileAnimation
dw NULL, WaitTileAnimation
dw NULL, DoneTileAnimation
TilesetNihon1Anim:
TilesetNihonBirdonAnim:
TilesetNihonFontAnim:
@ -331,6 +318,7 @@ TilesetOmanyteWordRoomAnim:
TilesetAerodactylWordRoomAnim:
TilesetMuseumAnim:
TilesetLavenderCryptAnim:
TilesetBlueLabAnim:
dw NULL, WaitTileAnimation
dw NULL, WaitTileAnimation
dw NULL, WaitTileAnimation