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Blue's Lab Groundwork
So the scenes are massively unfinished and need some bug fixes, namely; - Make the Silent Hills scene load properly. - Finish the interior scene; have the player walk into the map. - Make the scene loading in the second Blue's Lab room load properly (same issue as Silent Hills) Main issues come from the events not working like RBY: - You cannot be walked directly into a warp! - Coord events don't seem to trigger scenes on their own and I'm just kind of perplexed by it. If anyone more experienced wants to take a stab at it, by all means! This is looking really good!
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29 changed files with 1075 additions and 72 deletions
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@ -236,19 +236,6 @@ TilesetTowerAnim:
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dw NULL, WaitTileAnimation
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dw NULL, DoneTileAnimation
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UnusedTilesetAnim5: ; unreferenced
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; Scrolls tile $4f like cave water.
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dw vTiles2 tile $4f, ReadTileToAnimBuffer
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dw wTileAnimBuffer, ScrollTileRightLeft
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dw vTiles2 tile $4f, WriteTileFromAnimBuffer
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dw NULL, WaitTileAnimation
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dw NULL, WaitTileAnimation
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dw NULL, WaitTileAnimation
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dw NULL, WaitTileAnimation
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dw NULL, WaitTileAnimation
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dw NULL, WaitTileAnimation
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dw NULL, DoneTileAnimation
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TilesetNihon1Anim:
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TilesetNihonBirdonAnim:
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TilesetNihonFontAnim:
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@ -331,6 +318,7 @@ TilesetOmanyteWordRoomAnim:
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TilesetAerodactylWordRoomAnim:
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TilesetMuseumAnim:
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TilesetLavenderCryptAnim:
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TilesetBlueLabAnim:
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dw NULL, WaitTileAnimation
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dw NULL, WaitTileAnimation
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dw NULL, WaitTileAnimation
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