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Blue's Lab Groundwork
So the scenes are massively unfinished and need some bug fixes, namely; - Make the Silent Hills scene load properly. - Finish the interior scene; have the player walk into the map. - Make the scene loading in the second Blue's Lab room load properly (same issue as Silent Hills) Main issues come from the events not working like RBY: - You cannot be walked directly into a warp! - Coord events don't seem to trigger scenes on their own and I'm just kind of perplexed by it. If anyone more experienced wants to take a stab at it, by all means! This is looking really good!
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@ -588,3 +588,15 @@ INCBIN "data/tilesets/lavendercrypt_metatiles.bin"
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TilesetLavenderCryptColl::
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INCLUDE "data/tilesets/lavendercrypt_collision.asm"
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TilesetBlueLabAttr::
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INCBIN "data/tilesets/bluelab_attributes.bin"
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TilesetBlueLabGFX::
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INCBIN "gfx/tilesets/bluelab.2bpp.lz"
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TilesetBlueLabMeta::
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INCBIN "data/tilesets/bluelab_metatiles.bin"
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TilesetBlueLabColl::
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INCLUDE "data/tilesets/bluelab_collision.asm"
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BIN
gfx/tilesets/bluelab.png
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BIN
gfx/tilesets/bluelab.png
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