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Blue's Lab Groundwork
So the scenes are massively unfinished and need some bug fixes, namely; - Make the Silent Hills scene load properly. - Finish the interior scene; have the player walk into the map. - Make the scene loading in the second Blue's Lab room load properly (same issue as Silent Hills) Main issues come from the events not working like RBY: - You cannot be walked directly into a warp! - Coord events don't seem to trigger scenes on their own and I'm just kind of perplexed by it. If anyone more experienced wants to take a stab at it, by all means! This is looking really good!
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@ -1209,12 +1209,6 @@ ElmGiveTicketText2:
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line "PROF.OAK in KANTO!"
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done
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ElmsLabMonEggText: ; unreferenced
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text "It's the #MON"
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line "EGG being studied"
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cont "by PROF.ELM."
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done
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AideText_GiveYouPotion:
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text "<PLAY_G>, I want"
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line "you to have this"
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