Lots of new trainer classes & pics, port kep cries

This adds Tohjo Giovanni, Archer, Ariana, Prof. Blue, and fixes various bugs with my last commit. Also fixes the bug with Chris's img not having an embedded palette.

I also ported over all the KEP cries that are available as a bunch were incomplete or seemingly being remade.

Next step is to integrate much of this.
This commit is contained in:
Llinos Evans 2024-07-25 02:18:19 +01:00
parent 2a1e28d3c9
commit 37980e84d0
31 changed files with 392 additions and 123 deletions

View file

@ -198,6 +198,29 @@ DebugTextE:
line "many items!"
done
TrainerTestScript:
faceplayer
opentext
writetext TrainerTestAsk
yesorno
iffalse .end
winlosstext TrainerTestScript_BeatenText, 0
loadtrainer ARCHER, ARCHER1
startbattle
reloadmapafterbattle
.end
closetext
end
TrainerTestAsk:
text "Would you like to"
line "test the TRAINER?"
done
TrainerTestScript_BeatenText:
text "Test complete!"
done
DebugRoom_MapEvents:
db 0, 0 ; filler
@ -228,4 +251,4 @@ DebugRoom_MapEvents:
object_event 17, 13, SPRITE_NURSE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_OW_PURPLE, OBJECTTYPE_SCRIPT, 0, DebugFlyScript, -1
object_event 16, 13, SPRITE_NURSE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_OW_PURPLE, OBJECTTYPE_SCRIPT, 0, DebugDexScript, -1
object_event 19, 13, SPRITE_NURSE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_OW_PURPLE, OBJECTTYPE_SCRIPT, 0, DebugItemScript, -1
object_event 18, 13, SPRITE_NURSE, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, HoneyGrannyScript, -1
object_event 18, 13, SPRITE_SAFARI_ZONE_WORKER, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, TrainerTestScript, -1