Begin work on the Kanto Safari Zone.

Some maps are broken up or edited to allow for seamless transitions instead of needing several warps. (Area 1 is split vertically, Area 2 needs a horizontal split. The connection between area 1 and 2 also will have to be shifted up from where it is in RBY to prevent border blocks showing up where they shouldn't.)
This commit is contained in:
Zeta_Null 2024-10-16 14:58:11 -04:00
parent bb65f6a796
commit 3949670f4f
23 changed files with 160 additions and 20 deletions

View file

@ -230,6 +230,8 @@ StartTrainerBattle_DetermineWhichAnimation:
jr z, .cave
cp DUNGEON
jr z, .cave
cp FOREST
jr z, .cave
set TRANS_NO_CAVE_F, e
.cave
ld hl, .StartingPoints

View file

@ -777,6 +777,8 @@ EscapeRopeOrDig:
jr z, .incave
cp DUNGEON
jr z, .incave
cp FOREST
jr z, .incave
.fail
ld a, $2
ret
@ -1782,6 +1784,8 @@ BikeFunction:
jr z, .ok
cp GATE
jr z, .ok
cp FOREST
jr z, .ok
jr .nope
.ok

View file

@ -539,6 +539,8 @@ endr
jr z, .env5
cp GATE
jr z, .gate
;cp FOREST
;jr z, .route
ld a, [wMapGroup]
ld e, a
ld d, 0