Initial HGSS-style Suicune Progression

Still need to set up the events properly. It's gonna take a while and a lot of testing. This makes the Clear Bell unnecessary and makes the Radio Tower director hand over a Master Ball instead.
This commit is contained in:
Llinos Evans 2024-09-01 21:19:53 +01:00
parent 4581e10cc2
commit 42566c651a
7 changed files with 132 additions and 386 deletions

View file

@ -120,17 +120,14 @@ RadioTower5FRocketBossScript:
opentext
writetext RadioTower5FDirectorThankYouText
promptbutton
verbosegiveitem CLEAR_BELL
writetext RadioTower5FDirectorDescribeClearBellText
verbosegiveitem MASTER_BALL ; was CLEAR_BELL, being changed for new progression.
writetext RadioTower5FDirectorDescribeMasterBallText
waitbutton
closetext
setscene SCENE_RADIOTOWER5F_NOOP
setmapscene ECRUTEAK_TIN_TOWER_ENTRANCE, SCENE_ECRUTEAKTINTOWERENTRANCE_SAGE_BLOCKS
setevent EVENT_GOT_CLEAR_BELL
setevent EVENT_GOT_MASTER_BALL
setevent EVENT_TEAM_ROCKET_DISBANDED
sjump .UselessJump
.UselessJump:
applymovement RADIOTOWER5F_DIRECTOR, RadioTower5FDirectorWalksOut
playsound SFX_EXIT_BUILDING
disappear RADIOTOWER5F_DIRECTOR
@ -335,57 +332,77 @@ RadioTower5FDirectorThankYouText:
cont "take this."
done
RadioTower5FDirectorDescribeClearBellText:
text "There used to be a"
line "tower right here"
cont "in GOLDENROD CITY."
para "But it was old and"
line "creaky."
para "So we replaced it"
line "with our RADIO"
cont "TOWER."
para "We dug up that"
line "bell during"
cont "construction."
para "I heard that all"
line "sorts of #MON"
para "lived in GOLDENROD"
line "in the past."
para "Perhaps…"
para "That bell has some"
line "connection to the"
para "TIN TOWER in"
line "ECRUTEAK CITY…"
para "Ah!"
para "That reminds me…"
para "I overheard TEAM"
line "ROCKET whispering."
para "Apparently, some-"
line "thing is going on"
cont "at the TIN TOWER."
para "I have no idea"
line "what is happening,"
para "but you might look"
line "into it."
para "OK, I better go to"
line "my OFFICE."
RadioTower5FDirectorDescribeMasterBallText:
text "We've been working"
line "a promotion with"
cont "SILPH CO.!"
para "If you win our"
line "lottery, you can"
cont "win this super-"
cont "rare MASTER BALL!"
para "A few years ago,"
line "TEAM ROCKET rea-"
cont "lly wanted these."
para "I wonder how the"
line "CHIEF is doing?"
done
; this text was removed in favour of new progression methods.
; the text is also just kind of ass yknow
;RadioTower5FDirectorDescribeClearBellText:
; text "There used to be a"
; line "tower right here"
; cont "in GOLDENROD CITY."
; para "But it was old and"
; line "creaky."
; para "So we replaced it"
; line "with our RADIO"
; cont "TOWER."
; para "We dug up that"
; line "bell during"
; cont "construction."
; para "I heard that all"
; line "sorts of #MON"
; para "lived in GOLDENROD"
; line "in the past."
; para "Perhaps…"
; para "That bell has some"
; line "connection to the"
; para "TIN TOWER in"
; line "ECRUTEAK CITY…"
; para "Ah!"
; para "That reminds me…"
; para "I overheard TEAM"
; line "ROCKET whispering."
; para "Apparently, some-"
; line "thing is going on"
; cont "at the TIN TOWER."
; para "I have no idea"
; line "what is happening,"
; para "but you might look"
; line "into it."
; para "OK, I better go to"
; line "my OFFICE."
; done
RadioTower5FDirectorText:
text "DIRECTOR: Hello,"
line "<PLAY_G>!"