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Sevii Region groundwork
This adds the baseline infrastructure to account for the Sevii Islands, while also fixing a couple of bugs. Zeta, please read the commit carefully! Only real issue I noticed was that scrolling on the town map is infinite in all three new regions, implying there's something in `pokegear.asm` I haven't accounted for. I've also ret'd the ezchat order and gen1 orders out of existence to reduce the sheer amount of 8-bit warnings. This abolishes gen1 compatibility (though this was already a bit fucked) in exchange for actually being able to debug things in a reasonable timeframe.
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parent
08cea5888f
commit
4432dd4d2f
27 changed files with 425 additions and 538 deletions
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@ -27,6 +27,15 @@ Flypoints:
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db LANDMARK_FUCHSIA_CITY, SPAWN_FUCHSIA
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db LANDMARK_CINNABAR_ISLAND, SPAWN_CINNABAR
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db LANDMARK_INDIGO_PLATEAU, SPAWN_INDIGO
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; Sevii 1
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db LANDMARK_ONE_ISLAND, SPAWN_ONE_ISLAND
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db LANDMARK_TWO_ISLAND, SPAWN_TWO_ISLAND
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db LANDMARK_THREE_ISLAND, SPAWN_THREE_ISLAND
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db LANDMARK_FOUR_ISLAND, SPAWN_FOUR_ISLAND
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db LANDMARK_FIVE_ISLAND, SPAWN_FIVE_ISLAND
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db LANDMARK_SIX_ISLAND, SPAWN_SIX_ISLAND
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db LANDMARK_SEVEN_ISLAND, SPAWN_SEVEN_ISLAND
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; Sevii 2
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; Nihon
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db LANDMARK_SILENT_HILLS, SPAWN_SILENT_HILLS
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db LANDMARK_OLD_CITY, SPAWN_OLD_CITY
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@ -122,13 +122,15 @@ Landmarks:
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landmark 20, 68, Route28Name
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landmark 140, 116, FastShipName
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; Sevii stuff
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landmark 0, 0, UnknownName ; One Island
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landmark 0, 0, UnknownName ; Two Island
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landmark 0, 0, UnknownName ; Three Island
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landmark 0, 0, UnknownName ; Four Island
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landmark 0, 0, UnknownName ; Five Island
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landmark 0, 0, UnknownName ; Six Island
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landmark 0, 0, UnknownName ; Seven Island
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assert_table_length SEVII_LANDMARK_1
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landmark 28, 52, OneIslandName ; One Island
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landmark 60, 44, TwoIslandName ; Two Island
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landmark 132, 52, ThreeIslandName ; Three Island
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landmark 28, 108, FourIslandName ; Four Island
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landmark 116, 100, FiveIslandName ; Five Island
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assert_table_length SEVII_LANDMARK_2
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landmark 44, 76, SixIslandName ; Six Island
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landmark 116, 76, SevenIslandName ; Seven Island
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assert_table_length NIHON_LANDMARK
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landmark 108, 116, WinnersPathName
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landmark 92, 108, SilentHillsName
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@ -246,6 +248,16 @@ TohjoFallsName: db "TOHJO FALLS@"
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UndergroundName: db "UNDERGROUND@"
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BattleTowerName: db "BATTLE¯TOWER@"
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SpecialMapName: db "SPECIAL@"
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; Sevii
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OneIslandName: db "ONE¯ISLAND@"
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TwoIslandName: db "TWO¯ISLAND@"
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ThreeIslandName: db "THREE¯ISLAND@"
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FourIslandName: db "FOUR¯ISLAND@"
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FiveIslandName: db "FIVE¯ISLAND@"
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; these would be in cat 2
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SixIslandName: db "SIX¯ISLAND@"
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SevenIslandName: db "SEVEN¯ISLAND@"
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; Nihon
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WinnersPathName: db "WINNER'S¯PATH@"
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SilentHillsName: db "SILENT¯HILLS@"
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UnknownName: db "?????@"
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@ -39,6 +39,14 @@ SpawnPoints:
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spawn SILVER_CAVE_OUTSIDE, 23, 20
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spawn FAST_SHIP_CABINS_SW_SSW_NW, 6, 2
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spawn ONE_ISLAND, 17, 7
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spawn TWO_ISLAND, 17, 7 ; these are placeholders and hopefully zeta will make them all good and proper them before testing
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spawn THREE_ISLAND, 17, 7
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spawn FOUR_ISLAND, 17, 7
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spawn FIVE_ISLAND, 17, 7
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spawn SIX_ISLAND, 17, 7
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spawn SEVEN_ISLAND, 17, 7
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spawn SILENT_HILLS, 13, 5
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spawn OLD_CITY, 27, 29
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