New and improved Poke Ball colour palettes

This commit is contained in:
Martha Schilling 2024-03-26 10:11:57 +00:00
parent adb9e3c540
commit 44db4d67ed
3 changed files with 76 additions and 35 deletions

View file

@ -431,33 +431,11 @@ BattleAnimFunction_PokeBallBlocked:
ret
GetBallAnimPal:
ld hl, BallColors
ldh a, [rSVBK]
push af
ld a, BANK(wCurItem)
ldh [rSVBK], a
ld a, [wCurItem]
ld e, a
pop af
ldh [rSVBK], a
.IsInArray:
ld a, [hli]
cp -1
jr z, .load
cp e
jr z, .load
inc hl
jr .IsInArray
.load
ld a, [hl]
ld hl, BATTLEANIMSTRUCT_PALETTE
add hl, bc
ld [hl], a
ld [hl], PAL_BATTLE_OB_RED
ret
INCLUDE "data/battle_anims/ball_colors.asm"
BattleAnimFunction_Ember:
call BattleAnim_AnonJumptable
.anon_dw