Mysteries of the Earth + Updated palettes

Put Giovanni's book in Cal's room, allowing people to access a bit of lore they may have missed in KEP.

Also, Ursaluna and Annihilape needed palettes in order for the ROM to build, which they now have!
This commit is contained in:
Martha Schilling 2025-01-13 11:45:18 +00:00
parent 35c0bdf83a
commit 48e26cd090
9 changed files with 63 additions and 11 deletions

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@ -707,15 +707,14 @@ UnownYBackpic: INCBIN "gfx/pokemon/unown_y/back.2bpp.lz"
UnownPBackpic: INCBIN "gfx/pokemon/unown_p/back.2bpp.lz"
UnownIBackpic: INCBIN "gfx/pokemon/unown_i/back.2bpp.lz"
UnownRBackpic: INCBIN "gfx/pokemon/unown_r/back.2bpp.lz"
SECTION "Pics 19", ROMX
UnownExclamationFrontpic: INCBIN "gfx/pokemon/unown_exclamation/front.animated.2bpp.lz"
UnownExclamationBackpic: INCBIN "gfx/pokemon/unown_exclamation/back.2bpp.lz"
UnownQuestionFrontpic: INCBIN "gfx/pokemon/unown_question/front.animated.2bpp.lz"
UnownQuestionBackpic: INCBIN "gfx/pokemon/unown_question/back.2bpp.lz"
SECTION "Pics 19", ROMX
BellignanFrontpic: INCBIN "gfx/pokemon/bellignan/front.animated.2bpp.lz"
BellignanBackpic: INCBIN "gfx/pokemon/bellignan/back.2bpp.lz"
WalkingWakeFrontpic: INCBIN "gfx/pokemon/walking_wake/front.animated.2bpp.lz"
@ -736,12 +735,6 @@ LickilickyFrontpic: INCBIN "gfx/pokemon/lickilicky/front.animated.2bpp.lz"
LickilickyBackpic: INCBIN "gfx/pokemon/lickilicky/back.2bpp.lz"
LickilordFrontpic: INCBIN "gfx/pokemon/lickilord/front.animated.2bpp.lz"
LickilordBackpic: INCBIN "gfx/pokemon/lickilord/back.2bpp.lz"
BurgelaFrontpic: INCBIN "gfx/pokemon/burgela/front.animated.2bpp.lz"
BurgelaBackpic: INCBIN "gfx/pokemon/burgela/back.2bpp.lz"
TangrowthFrontpic: INCBIN "gfx/pokemon/tangrowth/front.animated.2bpp.lz"
TangrowthBackpic: INCBIN "gfx/pokemon/tangrowth/back.2bpp.lz"
JungelaFrontpic: INCBIN "gfx/pokemon/jungela/front.animated.2bpp.lz"
JungelaBackpic: INCBIN "gfx/pokemon/jungela/back.2bpp.lz"
MamoswineFrontpic: INCBIN "gfx/pokemon/mamoswine/front.animated.2bpp.lz"
MamoswineBackpic: INCBIN "gfx/pokemon/mamoswine/back.2bpp.lz"
HirsuswineFrontpic: INCBIN "gfx/pokemon/hirsuswine/front.animated.2bpp.lz"
@ -827,6 +820,12 @@ TotartleFrontpic: INCBIN "gfx/pokemon/totartle/front.animated.2bpp.lz"
TotartleBackpic: INCBIN "gfx/pokemon/totartle/back.2bpp.lz"
BlastykeFrontpic: INCBIN "gfx/pokemon/blastyke/front.animated.2bpp.lz"
BlastykeBackpic: INCBIN "gfx/pokemon/blastyke/back.2bpp.lz"
BurgelaFrontpic: INCBIN "gfx/pokemon/burgela/front.animated.2bpp.lz"
BurgelaBackpic: INCBIN "gfx/pokemon/burgela/back.2bpp.lz"
TangrowthFrontpic: INCBIN "gfx/pokemon/tangrowth/front.animated.2bpp.lz"
TangrowthBackpic: INCBIN "gfx/pokemon/tangrowth/back.2bpp.lz"
JungelaFrontpic: INCBIN "gfx/pokemon/jungela/front.animated.2bpp.lz"
JungelaBackpic: INCBIN "gfx/pokemon/jungela/back.2bpp.lz"
SECTION "Pics 22", ROMX
CheepFrontpic: INCBIN "gfx/pokemon/cheep/front.animated.2bpp.lz"

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@ -1 +1 @@
 
 %&'

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@ -12,6 +12,7 @@
object_const_def
const CALSHOUSE_KEN
const CALSHOUSE_BOOK
CalsHouse2F_MapScripts:
def_scene_scripts
@ -21,6 +22,17 @@ CalsHouse2F_MapScripts:
CalsHouseKen:
jumptextfaceplayer CalsHouseKenText
CalsHouseBook:
opentext
writetext CalsHouseBookIntro
yesorno
iffalse .Done
writetext CalsHouseBookText
waitbutton
.Done:
closetext
end
CalsHouseKenText:
text "CAL? He's my"
line "brother!"
@ -37,6 +49,46 @@ CalsHouseKenText:
line "He's so cool!"
done
CalsHouseBookIntro:
text "There's a book"
line "on CAL's desk…"
para "MYSTERIES OF"
line "THE EARTH"
para "It's written by..."
line "GIOVANNI?!"
para "Read it anyway?"
done
CalsHouseBookText:
text "In this book, I"
line "will reveal the"
cont "highest form of"
cont "RHYDON."
para "Its name is"
line "RHYPERIOR."
para "We can't get it"
line "obtained with"
cont "items native to"
cont "KANTO. We must"
cont "use a PROTECTOR."
para "Unfortunately,"
line "RHYPERIOR does"
cont "not address"
cont "RHYDON's poor"
cont "SPEED. Ergo, it"
cont "cannot use my"
cont "own technique,"
cont "FISSURE, to its"
cont "full potential."
done
; Usually, there's a thing about Skarmory here, but Silver's House details it, so let's use this unused quote instead.
CalsHousePCText:
jumpstd SilphPokegearScript
@ -109,3 +161,4 @@ CalsHouse2F_MapEvents:
def_object_events
object_event 8, 1, SPRITE_ROCKER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CalsHouseKen, -1
object_event 1, 5, SPRITE_POKEDEX, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CalsHouseBook, -1