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Cliff Cave & bits
This fully adds Cliff Cave itself. The rest of the route isn't there, but you can access the cave via the Debug Room, featuring a crudely made cave structure. I've also modified the Rock Smash wild data to feature some additional Pokemon. The Beach has a 20% Corsola, and Dark Cave has a 20% Phanpy, among other bits. Level scaling has also been applied. The Cliff Cave music isn't right, I believe...but I don't know what it's actually meant to use, I haven't played HGSS since it was current gen.
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16 changed files with 124 additions and 22 deletions
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@ -5,14 +5,14 @@
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 04
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tilecoll WALL, WALL, WALL, WALL ; 05
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tilecoll LADDER, LADDER, LADDER, LADDER ; 06
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tilecoll WHIRLPOOL, BUOY, WATER, BUOY ; 07
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tilecoll WALL, WALL, WALL, WALL ; 08
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tilecoll WALL, WALL, WALL, WALL ; 09
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tilecoll WALL, WALL, WALL, WALL ; 07
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tilecoll FLOOR, FLOOR, DOOR, WALL ; 08
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tilecoll FLOOR, FLOOR, WALL, WALL ; 09
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tilecoll WALL, WALL, WALL, WALL ; 0a
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tilecoll WARP_CARPET_LEFT, FLOOR, WARP_CARPET_LEFT, FLOOR ; 0b
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tilecoll FLOOR, FLOOR, WALL, WARP_CARPET_DOWN ; 0c
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tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WALL ; 0d
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tilecoll FLOOR, WARP_CARPET_RIGHT, FLOOR, WARP_CARPET_RIGHT ; 0e
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tilecoll WALL, FLOOR, WALL, WALL ; 0b
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tilecoll FLOOR, WALL, WALL, WALL ; 0c
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tilecoll FLOOR, WALL, WALL, WALL ; 0d
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tilecoll WALL, WALL, DOOR, WALL ; 0e
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tilecoll WALL, WALL, WALL, WALL ; 0f
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tilecoll WALL, WALL, WALL, WALL ; 10
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tilecoll WALL, WALL, WALL, WALL ; 11
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