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https://github.com/thornAvery/jep-hack.git
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OId City
This implements Old City, the Honey Grandma's House, and its Pokecenter+Mart. Bunch of other bits and pieces not added yet, need to figure out the lore for them. Honey Grandma is designed to make it easier to get important Pokemon, rather than give access to anything new. Thus, she's Nihon-locked by being an Old City resident. Martha's Perfect Rod will follow this trend. Gold Berry tree exists to make them renewable in-game, I think this is very important. The flypoint seems bugged.
This commit is contained in:
parent
aa970c326e
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4eb81eec25
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@ -90,6 +90,7 @@
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const ENGINE_FLYPOINT_BLACKTHORN
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const ENGINE_FLYPOINT_SILVER_CAVE
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const ENGINE_FLYPOINT_SILENT_HILLS
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const ENGINE_FLYPOINT_OLD
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const ENGINE_FLYPOINT_UNUSED
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; wLuckyNumberShowFlag
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const ENGINE_LUCKY_NUMBER_SHOW
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@ -127,12 +127,13 @@ DEF KANTO_LANDMARK EQU const_value
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const LANDMARK_SEVEN_ISLAND
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DEF NIHON_LANDMARK EQU const_value
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const LANDMARK_WINNERS_PATH
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const LANDMARK_ROUTE_66
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const LANDMARK_SILENT_HILLS
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const LANDMARK_DEBUG_ROOM
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const LANDMARK_ROUTE_49
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const LANDMARK_QUIET_CAVE
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const LANDMARK_OLD_CITY
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const LANDMARK_BLUE_FOREST
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const LANDMARK_ROUTE_66
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DEF NUM_LANDMARKS EQU const_value
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; used in CaughtData
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@ -166,7 +166,7 @@ ENDM
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map_const ECRUTEAK_GYM, 5, 9 ; 7
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map_const ECRUTEAK_ITEMFINDER_HOUSE, 4, 4 ; 8
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map_const ECRUTEAK_CITY, 20, 18 ; 9
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map_const BELLCHIME_TRAIL, 12, 7
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map_const BELLCHIME_TRAIL, 12, 7 ; 10
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endgroup
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newgroup BLACKTHORN ; 5
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@ -635,6 +635,13 @@ ENDM
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map_const BLUE_LAB, 12, 10 ; 17
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endgroup
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newgroup OLD_CITY
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map_const OLD_CITY, 20, 18 ; 1
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map_const OLD_CITY_POKECENTER_1F, 10, 4 ; 2
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map_const OLD_MART, 8, 4 ; 3
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map_const HONEY_GRANDMAS_HOUSE, 5, 5 ; 4
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endgroup
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newgroup BLUE_FOREST ; 36
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map_const BLUE_FOREST, 20, 18 ; 1
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endgroup
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@ -104,6 +104,7 @@ DEF NUM_FISHGROUPS EQU const_value - 1
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const SPAWN_FAST_SHIP
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; nihon
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const SPAWN_SILENT_HILLS
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const SPAWN_OLD_CITY
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DEF NUM_SPAWNS EQU const_value
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DEF SPAWN_N_A EQU -1
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@ -43,4 +43,5 @@
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const MART_INDIGO_PLATEAU
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const MART_UNDERGROUND
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const MART_LAKEOFRAGE
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const MART_OLDCITY
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DEF NUM_MARTS EQU const_value
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@ -80,6 +80,7 @@ DEF SCGB_DEFAULT EQU $ff
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const PREDEFPAL_SIX_ISLAND
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const PREDEFPAL_SEVEN_ISLAND
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const PREDEFPAL_SILENT_HILLS
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const PREDEFPAL_OLD_CITY
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const PREDEFPAL_BLUE_FOREST
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const PREDEFPAL_NITE
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const PREDEFPAL_BLACKOUT
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@ -239,6 +239,7 @@ DEF EMOTE_LENGTH EQU 6
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const FRUITTREE_PEWTER_CITY_1 ; 1c
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const FRUITTREE_PEWTER_CITY_2 ; 1d
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const FRUITTREE_FUCHSIA_CITY ; 1e
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const FRUITTREE_OLD_CITY ; 1F
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DEF NUM_FRUIT_TREES EQU const_value - 1
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; describedecoration arguments
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@ -49,6 +49,7 @@
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const TILESET_LAVENDER_CRYPT ; 2F
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const TILESET_BLUE_LAB ; 30
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const TILESET_NIHON_GATE ; 31
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const TILESET_NIHON_MART ; 32
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DEF NUM_TILESETS EQU const_value - 1
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; wTileset struct size
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@ -100,6 +100,7 @@ EngineFlags:
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engine_flag wVisitedSpawns, SPAWN_BLACKTHORN
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engine_flag wVisitedSpawns, SPAWN_MT_SILVER
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engine_flag wVisitedSpawns, SPAWN_SILENT_HILLS
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engine_flag wVisitedSpawns, SPAWN_OLD_CITY
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engine_flag wVisitedSpawns, NUM_SPAWNS ; unused
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engine_flag wLuckyNumberShowFlag, LUCKYNUMBERSHOW_GAME_OVER_F
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@ -31,4 +31,5 @@ FruitTreeItems:
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db ICE_BERRY ; PEWTER_CITY_1
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db MINT_BERRY ; PEWTER_CITY_2
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db BURNT_BERRY ; FUCHSIA_CITY
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db GOLD_BERRY ; OLD_CITY - now there's a farming spot!
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assert_table_length NUM_FRUIT_TREES
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@ -36,6 +36,7 @@ Marts:
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dw MartIndigoPlateau
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dw MartUnderground
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dw MartLakeOfRage
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dw MartOldCity
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assert_table_length NUM_MARTS
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MartCherrygrove:
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@ -421,3 +422,16 @@ MartLakeOfRage:
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db DUSK_STONE
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db SHINY_STONE
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db -1 ; end
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MartOldCity:
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db 9 ; # items
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db ULTRA_BALL
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db HYPER_POTION
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db FULL_HEAL
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db REVIVE
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db ANTIDOTE
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db PARLYZ_HEAL
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db AWAKENING
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db MAX_REPEL
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db PORTRAITMAIL
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db -1 ; end
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@ -813,16 +813,24 @@ ENDM
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map_attributes Route66, ROUTE_66, $05, WEST | SOUTH
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connection south, WinnersPathOutside, WINNERS_PATH_OUTSIDE, 0
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connection west, SilentHills, SILENT_HILLS, 0
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map_attributes BlueForest, BLUE_FOREST, $00, 0 ; this is on its own for now. add connections later.
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map_attributes BlueLab, BLUE_LAB, $00, 0
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connection west, SilentHills, SILENT_HILLS, 0
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map_attributes QuietCave, QUIET_CAVE, $76, 0
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map_attributes BlueLab, BLUE_LAB, $00, 0
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map_attributes SilentHillsPokecenter1F, SILENT_HILLS_POKECENTER_1F, $00, 0
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map_attributes SilversHouse, SILVERS_HOUSE, $00, 0
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map_attributes CalsHouse1F, CALS_HOUSE_1F, $00, 0
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map_attributes CalsHouse2F, CALS_HOUSE_2F, $00, 0
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map_attributes SinjohRuinsExterior, SINJOH_RUINS_EXTERIOR, $00, 0
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map_attributes SinjohRuinsInterior, SINJOH_RUINS_EXTERIOR, $00, 0
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map_attributes OldCity, OLD_CITY, $00, 0 ; will have a west exit.
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map_attributes Route49OldCityGate1F, ROUTE_49_OLD_CITY_GATE_1F, $00, 0
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map_attributes Route49OldCityGate2F, ROUTE_49_OLD_CITY_GATE_2F, $00, 0
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map_attributes OldCityPokecenter1F, OLD_CITY_POKECENTER_1F, $00, 0
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map_attributes OldMart, OLD_MART, $00, 0
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map_attributes HoneyGrandmasHouse, HONEY_GRANDMAS_HOUSE, $00, 0
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map_attributes BlueForest, BLUE_FOREST, $00, 0 ; this is on its own for now. add connections later.
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map_attributes SinjohRuinsExterior, SINJOH_RUINS_EXTERIOR, $00, 0
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map_attributes SinjohRuinsInterior, SINJOH_RUINS_EXTERIOR, $00, 0
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@ -1039,8 +1039,13 @@ Route49_2_Blocks:
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; All Nihon Pokecenter1Fs go here.
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SilentHillsPokecenter1F_Blocks:
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OldCityPokecenter1F_Blocks:
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INCBIN "maps/NihonPokecenter1F.ablk"
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; All generic Nihon Pokemarts go here.
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OldMart_Blocks:
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INCBIN "maps/NihonMart.ablk"
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NihonPokecenter2F_Blocks:
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INCBIN "maps/NihonPokecenter2F.ablk"
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@ -1219,3 +1224,9 @@ Route49OldCityGate2F_Blocks:
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;InsertGateNameHere_Blocks:
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; INCBIN "maps/NihonGateWestEast.ablk"
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OldCity_Blocks:
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INCBIN "maps/OldCity.ablk"
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HoneyGrandmasHouse_Blocks:
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INCBIN "maps/HoneyGrandmasHouse.ablk"
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@ -29,4 +29,5 @@ Flypoints:
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db LANDMARK_INDIGO_PLATEAU, SPAWN_INDIGO
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; Nihon
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db LANDMARK_SILENT_HILLS, SPAWN_SILENT_HILLS
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db LANDMARK_OLD_CITY, SPAWN_OLD_CITY
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db -1 ; end
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@ -131,12 +131,13 @@ Landmarks:
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landmark 0, 0, UnknownName ; Seven Island
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assert_table_length NIHON_LANDMARK
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landmark 108, 116, WinnersPathName
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landmark 108, 108, Route66Name
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landmark 92, 108, SilentHillsName
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landmark 20, 28, UnknownName ; Debug Room
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landmark 84, 108, Route49Name
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landmark 76, 108, QuietCaveName
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landmark 76, 100, OldCityName
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landmark 140, 60, BlueForestName
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landmark 108, 108, Route66Name
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assert_table_length NUM_LANDMARKS
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NewBarkTownName: db "NEW BARK¯TOWN@"
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@ -248,4 +249,5 @@ UnknownName: db "?????@"
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Route66Name: db "ROUTE 66@"
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Route49Name: db "ROUTE 49@"
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QuietCaveName: db "QUIET¯CAVE@"
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OldCityName: db "OLD CITY@" ; I've considered the name "Archaic City", whereas "High Tech" will be "Vogue City". Thoughts? Archaic is considered a little snarly in modern day, so I haven't put it in yet.
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BlueForestName: db "BLUE¯FOREST@"
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@ -52,7 +52,8 @@ MapGroupPointers::
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dw MapGroup_SixIsland ; 33
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dw MapGroup_SevenIsland ; 34
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dw MapGroup_SilentHills ; 35
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dw MapGroup_BlueForest ; 36
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dw MapGroup_OldCity ; 36
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dw MapGroup_BlueForest ; 37
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assert_table_length NUM_MAP_GROUPS
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MapGroup_Olivine:
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@ -691,7 +692,15 @@ MapGroup_SilentHills:
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map Route49OldCityGate2F, TILESET_NIHON_GATE, GATE, LANDMARK_ROUTE_49, MUSIC_ROUTE_30, FALSE, PALETTE_DAY, FISHGROUP_NONE
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map BlueLab, TILESET_BLUE_LAB, INDOOR, LANDMARK_SILENT_HILLS, MUSIC_POKEMON_TALK, FALSE, PALETTE_DAY, FISHGROUP_NONE
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assert_table_length NUM_SILENT_HILLS_MAPS
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MapGroup_OldCity:
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table_width MAP_LENGTH, MapGroup_OldCity
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map OldCity, TILESET_NIHON_OLD, TOWN, LANDMARK_OLD_CITY, MUSIC_VIOLET_CITY, TRUE, PALETTE_AUTO, FISHGROUP_POND
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map OldCityPokecenter1F, TILESET_POKECENTER, INDOOR, LANDMARK_OLD_CITY, MUSIC_POKEMON_CENTER, FALSE, PALETTE_DAY, FISHGROUP_NONE
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map OldMart, TILESET_NIHON_MART, INDOOR, LANDMARK_OLD_CITY, MUSIC_POKEMON_CENTER, FALSE, PALETTE_DAY, FISHGROUP_NONE
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map HoneyGrandmasHouse, TILESET_TRADITIONAL_HOUSE, INDOOR, LANDMARK_OLD_CITY, MUSIC_VIOLET_CITY, FALSE, PALETTE_DAY, FISHGROUP_NONE
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assert_table_length NUM_OLD_CITY_MAPS
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MapGroup_BlueForest:
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table_width MAP_LENGTH, MapGroup_BlueForest
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map BlueForest, TILESET_NIHON_SNOWY, TOWN, LANDMARK_BLUE_FOREST, MUSIC_SINJOH_RUINS, TRUE, PALETTE_AUTO, FISHGROUP_SHORE
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@ -39,6 +39,7 @@ OutdoorSprites:
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dw SixIslandGroupSprites
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dw SevenIslandGroupSprites
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dw SilentHillsGroupSprites
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dw OldCityGroupSprites
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dw BlueForestGroupSprites
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assert_table_length NUM_MAP_GROUPS
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@ -717,3 +718,31 @@ SilentHillsGroupSprites:
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; 2 non-walking sprites
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db SPRITE_POKE_BALL
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db SPRITE_FRUIT_TREE
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OldCityGroupSprites:
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; 12 non-walking filler sprites
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db SPRITE_SUICUNE
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db SPRITE_SILVER_TROPHY
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db SPRITE_FAMICOM
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db SPRITE_POKEDEX
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db SPRITE_WILL
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db SPRITE_ROCKER
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db SPRITE_NURSE
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db SPRITE_FISHER
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db SPRITE_BIG_LAPRAS
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db SPRITE_BIG_ONIX
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db SPRITE_SUDOWOODO
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db SPRITE_RIVAL
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; 9 walking sprites
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db SPRITE_GRAMPS
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db SPRITE_TWIN
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db SPRITE_BUG_CATCHER
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db SPRITE_YOUNGSTER
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db SPRITE_BEAUTY
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db SPRITE_SUPER_NERD
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db SPRITE_GRANNY
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db SPRITE_MONSTER
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; 2 non-walking sprites
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db SPRITE_POKE_BALL
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db SPRITE_FRUIT_TREE
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@ -47,7 +47,8 @@ MapGroupRoofs:
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db ROOF_VIOLET ; 33 (Six Island)
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db ROOF_VIOLET ; 34 (Seven Island)
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db ROOF_NEW_BARK ; 35 (Silent Hills)
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db ROOF_NEW_BARK ; 36 (Blue Forest)
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db ROOF_VIOLET ; 36 (Old City)
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db ROOF_NEW_BARK ; 37 (Blue Forest)
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assert_table_length NUM_MAP_GROUPS + 1
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Roofs:
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@ -578,8 +578,12 @@ INCLUDE "maps/WinnersPath.asm"
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INCLUDE "maps/WinnersPathOutside.asm"
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INCLUDE "maps/Route66.asm"
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INCLUDE "maps/BlueLab.asm"
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INCLUDE "maps/OldCity.asm"
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INCLUDE "maps/OldCityPokecenter1F.asm"
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INCLUDE "maps/OldMart.asm"
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INCLUDE "maps/HoneyGrandmasHouse.asm"
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SECTION "Map Scripts 30", ROMX
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SECTION "Map Scripts 30", ROMX ; spillover
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INCLUDE "maps/TanobyRuins.asm"
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INCLUDE "maps/TanobyChambers.asm"
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INCLUDE "maps/NavalRockExterior.asm"
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@ -39,5 +39,6 @@ MapGroupRoofSGBPalInds:
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db PREDEFPAL_SIX_ISLAND
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db PREDEFPAL_SEVEN_ISLAND
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db PREDEFPAL_SILENT_HILLS
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db PREDEFPAL_ECRUTEAK
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db PREDEFPAL_BLUE_FOREST
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assert_table_length NUM_MAP_GROUPS + 1
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@ -40,6 +40,7 @@ SpawnPoints:
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spawn FAST_SHIP_CABINS_SW_SSW_NW, 6, 2
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spawn SILENT_HILLS, 13, 5
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spawn OLD_CITY, 27, 29
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spawn N_A, -1, -1
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@ -61,4 +61,5 @@ Tilesets::
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tileset TilesetLavenderCrypt
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tileset TilesetBlueLab
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tileset TilesetNihonGate
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tileset TilesetNihonMart
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assert_table_length NUM_TILESETS + 1
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Binary file not shown.
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@ -0,0 +1,64 @@
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tilecoll WALL, WALL, WALL, WALL ; 00
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 01
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 02
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 03
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tilecoll FLOOR, HEADBUTT_TREE, FLOOR, HEADBUTT_TREE ; 04
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tilecoll WATER, WATER, WATER, WATER ; 05
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tilecoll WATER, WATER, WATER, WATER ; 06
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tilecoll WATER, WATER, WATER, WATER ; 07
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tilecoll WATER, WATER, WATER, WATER ; 08
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tilecoll WATER, WATER, WATER, WATER ; 09
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tilecoll WATER, WATER, WATER, WATER ; 0a
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tilecoll WATER, WATER, WATER, WATER ; 0b
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tilecoll WATER, WATER, WATER, WATER ; 0c
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tilecoll WALL, FLOOR, FLOOR, FLOOR ; 0d
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tilecoll WALL, WALL, FLOOR, FLOOR ; 0e
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tilecoll WALL, WALL, FLOOR, FLOOR ; 0f
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tilecoll WALL, WALL, WALL, FLOOR ; 10
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tilecoll FLOOR, WALL, FLOOR, WALL ; 11
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tilecoll WALL, WALL, FLOOR, WALL ; 12
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tilecoll FLOOR, WALL, WALL, WALL ; 13
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tilecoll WALL, FLOOR, WALL, FLOOR ; 14
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tilecoll FLOOR, FLOOR, WALL, FLOOR ; 15
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tilecoll FLOOR, FLOOR, WALL, WALL ; 16
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tilecoll HEADBUTT_TREE, CUT_TREE, FLOOR, FLOOR ; 17
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tilecoll FLOOR, FLOOR, WALL, WALL ; 18
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tilecoll WALL, WALL, WALL, WALL ; 19
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tilecoll WALL, WALL, WALL, WALL ; 1a
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tilecoll WALL, WALL, WALL, WALL ; 1b
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tilecoll WALL, WALL, WALL, FLOOR ; 1c
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tilecoll WALL, WALL, WALL, WALL ; 1d
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tilecoll WALL, WALL, WALL, WALL ; 1e
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tilecoll WALL, WALL, WALL, WALL ; 1f
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tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 20
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tilecoll WALL, WALL, WALL, WALL ; 21
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tilecoll WALL, WALL, WALL, WALL ; 22
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tilecoll DOOR, WALL, FLOOR, FLOOR ; 23
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tilecoll WALL, WALL, FLOOR, FLOOR ; 24
|
||||
tilecoll WALL, WALL, FLOOR, FLOOR ; 25
|
||||
tilecoll WALL, WALL, FLOOR, FLOOR ; 26
|
||||
tilecoll WALL, WALL, WALL, WALL ; 27
|
||||
tilecoll WALL, WALL, WALL, WALL ; 28
|
||||
tilecoll WALL, DOOR, FLOOR, FLOOR ; 29
|
||||
tilecoll WALL, WALL, WALL, WALL ; 2a
|
||||
tilecoll WALL, WALL, WALL, WALL ; 2b
|
||||
tilecoll WALL, WALL, FLOOR, FLOOR ; 2c
|
||||
tilecoll WALL, WALL, FLOOR, FLOOR ; 2d
|
||||
tilecoll WALL, DOOR, FLOOR, FLOOR ; 2e
|
||||
tilecoll WALL, WALL, WALL, WALL ; 2f
|
||||
tilecoll WALL, WALL, WALL, WALL ; 30
|
||||
tilecoll WALL, WALL, WALL, DOOR ; 31
|
||||
tilecoll WALL, WALL, WALL, WALL ; 32
|
||||
tilecoll WALL, WALL, WALL, WALL ; 33
|
||||
tilecoll DOOR, DOOR, FLOOR, FLOOR ; 34
|
||||
tilecoll WALL, WALL, WALL, WALL ; 35
|
||||
tilecoll WALL, WALL, WALL, WALL ; 36
|
||||
tilecoll WALL, WALL, WALL, WALL ; 37
|
||||
tilecoll WALL, WALL, WALL, WALL ; 38
|
||||
tilecoll WALL, WALL, WALL, WALL ; 39
|
||||
tilecoll WALL, WALL, WALL, WALL ; 3a
|
||||
tilecoll WALL, WALL, WALL, WALL ; 3b
|
||||
tilecoll WALL, WALL, WALL, WALL ; 3c
|
||||
tilecoll WALL, DOOR, FLOOR, FLOOR ; 3d
|
||||
tilecoll DOOR, WALL, WALL, WALL ; 3e
|
||||
tilecoll WALL, WALL, WALL, WALL ; 3f
|
||||
Binary file not shown.
BIN
data/tilesets/nihonmart_attributes.bin
Normal file
BIN
data/tilesets/nihonmart_attributes.bin
Normal file
Binary file not shown.
23
data/tilesets/nihonmart_collision.asm
Normal file
23
data/tilesets/nihonmart_collision.asm
Normal file
|
|
@ -0,0 +1,23 @@
|
|||
tilecoll WALL, WALL, WALL, WALL ; 00
|
||||
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 01
|
||||
tilecoll WALL, FLOOR, WALL, FLOOR ; 02
|
||||
tilecoll COUNTER, WALL, COUNTER, FLOOR ; 03
|
||||
tilecoll COUNTER, FLOOR, COUNTER, FLOOR ; 04
|
||||
tilecoll WALL, WALL, WALL, WALL ; 05
|
||||
tilecoll WALL, FLOOR, WALL, FLOOR ; 06
|
||||
tilecoll WALL, WALL, WALL, WALL ; 07
|
||||
tilecoll WALL, WALL, WALL, WALL ; 08
|
||||
tilecoll WALL, WALL, WALL, WALL ; 09
|
||||
tilecoll WALL, WALL, FLOOR, FLOOR ; 0a
|
||||
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0b
|
||||
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0c
|
||||
tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 0d
|
||||
tilecoll FLOOR, FLOOR, WALL, WALL ; 0e
|
||||
tilecoll WALL, WALL, FLOOR, FLOOR ; 0f
|
||||
tilecoll FLOOR, FLOOR, WALL, WALL ; 10
|
||||
tilecoll WALL, WALL, WALL, WALL ; 11
|
||||
tilecoll WALL, WALL, FLOOR, FLOOR ; 12
|
||||
tilecoll FLOOR, FLOOR, WALL, WALL ; 13
|
||||
tilecoll FLOOR, FLOOR, WALL, WALL ; 14
|
||||
tilecoll WALL, WALL, FLOOR, FLOOR ; 15
|
||||
tilecoll WALL, WALL, FLOOR, FLOOR ; 16
|
||||
BIN
data/tilesets/nihonmart_metatiles.bin
Normal file
BIN
data/tilesets/nihonmart_metatiles.bin
Normal file
Binary file not shown.
Binary file not shown.
|
|
@ -56,9 +56,3 @@
|
|||
tilecoll WALL, WALL, FLOOR, WALL ; 37
|
||||
tilecoll FLOOR, FLOOR, FLOOR, WALL ; 38
|
||||
tilecoll FLOOR, LADDER, FLOOR, FLOOR ; 39
|
||||
tilecoll 04, 03, 03, 03 ; 3a
|
||||
tilecoll 03, 03, 03, 03 ; 3b
|
||||
tilecoll 03, 03, 04, 04 ; 3c
|
||||
tilecoll 04, 04, 04, 04 ; 3d
|
||||
tilecoll 03, 03, 03, 03 ; 3e
|
||||
tilecoll WARP_CARPET_DOWN, 04, 03, 03 ; 3f
|
||||
|
|
|
|||
Binary file not shown.
|
|
@ -320,6 +320,7 @@ TilesetMuseumAnim:
|
|||
TilesetLavenderCryptAnim:
|
||||
TilesetBlueLabAnim:
|
||||
TilesetNihonGateAnim:
|
||||
TilesetNihonMartAnim:
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, WaitTileAnimation
|
||||
|
|
|
|||
|
|
@ -32,6 +32,7 @@
|
|||
RGB 31,31,31, 29,26,18, 15,20,31, 00,00,00 ; PREDEFPAL_SIX_ISLAND (temp)
|
||||
RGB 31,31,31, 29,26,18, 15,20,31, 00,00,00 ; PREDEFPAL_SEVEN_ISLAND (temp)
|
||||
RGB 31,31,31, 12,28,22, 15,20,20, 00,00,00 ; PREDEFPAL_SILENT_HILLS
|
||||
RGB 31,31,31, 31,21,18, 15,20,31, 00,00,00 ; PREDEFPAL_OLD_CITY
|
||||
RGB 31,31,31, 18,14,31, 15,20,20, 00,00,00 ; PREDEFPAL_BLUE_FOREST
|
||||
RGB 31,31,31, 12,28,22, 15,20,20, 00,00,00 ; PREDEFPAL_NITE
|
||||
RGB 31,31,31, 07,07,07, 02,03,03, 00,00,00 ; PREDEFPAL_BLACKOUT
|
||||
|
|
|
|||
|
|
@ -612,3 +612,15 @@ INCBIN "data/tilesets/nihongate_metatiles.bin"
|
|||
|
||||
TilesetNihonGateColl::
|
||||
INCLUDE "data/tilesets/nihongate_collision.asm"
|
||||
|
||||
TilesetNihonMartAttr::
|
||||
INCBIN "data/tilesets/nihonmart_attributes.bin"
|
||||
|
||||
TilesetNihonMartGFX::
|
||||
INCBIN "gfx/tilesets/nihonmart.2bpp.lz"
|
||||
|
||||
TilesetNihonMartMeta::
|
||||
INCBIN "data/tilesets/nihonmart_metatiles.bin"
|
||||
|
||||
TilesetNihonMartColl::
|
||||
INCLUDE "data/tilesets/nihonmart_collision.asm"
|
||||
BIN
gfx/tilesets/nihonmart.png
Normal file
BIN
gfx/tilesets/nihonmart.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 909 B |
|
|
@ -134,7 +134,11 @@
|
|||
; group 27 (Silent Hills)
|
||||
RGB 09,31,23, 10,22,22 ; morn/day
|
||||
RGB 03,15,17, 02,10,15 ; nite
|
||||
|
||||
; group 28 (Blue Forest)
|
||||
|
||||
; group 28 (Old City)
|
||||
RGB 31,19,00, 27,10,05 ; morn/day
|
||||
RGB 15,07,02, 11,04,02 ; nite
|
||||
|
||||
; group 29 (Blue Forest)
|
||||
RGB 24,22,31, 18,14,31 ; morn/day
|
||||
RGB 12,10,24, 08,03,23 ; nite
|
||||
|
|
|
|||
18
maps/#Placeholder.asm
Normal file
18
maps/#Placeholder.asm
Normal file
|
|
@ -0,0 +1,18 @@
|
|||
object_const_def
|
||||
|
||||
Placeholder_MapScripts:
|
||||
def_scene_scripts
|
||||
|
||||
def_callbacks
|
||||
|
||||
Placeholder_MapEvents:
|
||||
db 0, 0 ; filler
|
||||
|
||||
def_warp_events
|
||||
warp_event 0, 0, DEBUG_ROOM, 1
|
||||
|
||||
def_coord_events
|
||||
|
||||
def_bg_events
|
||||
|
||||
def_object_events
|
||||
|
|
@ -198,129 +198,6 @@ DebugTextE:
|
|||
line "many items!"
|
||||
done
|
||||
|
||||
; Honey Tree script (to be put in Old City)
|
||||
HoneyGrannyScript:
|
||||
faceplayer
|
||||
|
||||
opentext
|
||||
writetext .IntroText
|
||||
|
||||
waitbutton
|
||||
checkitem HONEY_POT
|
||||
iffalse .no_pot
|
||||
|
||||
checkflag ENGINE_SWEET_HONEY
|
||||
iftrue .just_given
|
||||
|
||||
special CheckSweetHoneyTimer
|
||||
ifequal 1, .waited_a_day
|
||||
ifequal 2, .just_used
|
||||
|
||||
writetext .UsedHoneyText
|
||||
.give_honey
|
||||
setflag ENGINE_SWEET_HONEY
|
||||
waitbutton
|
||||
|
||||
writetext .ReceivedSweetHoneyText
|
||||
playsound SFX_ITEM
|
||||
pause 60
|
||||
waitbutton
|
||||
|
||||
writetext .TryUsingText
|
||||
waitbutton
|
||||
|
||||
closetext
|
||||
end
|
||||
|
||||
.just_used
|
||||
writetext .DidYouPutText
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
.no_pot
|
||||
writetext .NoPotText
|
||||
waitbutton
|
||||
verbosegiveitem HONEY_POT
|
||||
writetext .AfterPotGivenText
|
||||
sjump .give_honey
|
||||
|
||||
.just_given
|
||||
writetext .TryUsingText
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
.waited_a_day
|
||||
writetext .DidYouPutText2
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
.IntroText:
|
||||
text "Hello, hello!"
|
||||
line "I'm the HONEY"
|
||||
cont "GRANDMA!"
|
||||
done
|
||||
|
||||
.UsedHoneyText:
|
||||
text "I see you have a"
|
||||
line "HONEY POT with"
|
||||
para "you. You can use"
|
||||
line "it to collect"
|
||||
cont "SWEET HONEY."
|
||||
para "I know! I'll share"
|
||||
line "some with you."
|
||||
done
|
||||
|
||||
.ReceivedSweetHoneyText:
|
||||
text "<PLAYER> received"
|
||||
line "SWEET HONEY."
|
||||
done
|
||||
|
||||
.DidYouPutText:
|
||||
text "Did you put SWEET"
|
||||
line "HONEY on a tree?"
|
||||
|
||||
para "It takes about a"
|
||||
line "day for #MON to"
|
||||
cont "be drawn to it."
|
||||
done
|
||||
|
||||
.NoPotText:
|
||||
text "You don't have a"
|
||||
line "HONEY POT?"
|
||||
|
||||
para "Not to worry!"
|
||||
line "I've got just the"
|
||||
cont "thing for you."
|
||||
done
|
||||
|
||||
.AfterPotGivenText:
|
||||
text "A HONEY POT can"
|
||||
line "store SWEET HONEY."
|
||||
para "You can use it to"
|
||||
line "attract rare wild"
|
||||
cont "#MON."
|
||||
|
||||
para "In fact, I'll give"
|
||||
line "you some to try"
|
||||
cont "it out!"
|
||||
done
|
||||
|
||||
.TryUsingText:
|
||||
text "Try spreading some"
|
||||
line "HONEY on a tree!"
|
||||
done
|
||||
|
||||
.DidYouPutText2:
|
||||
text "Did you put SWEET"
|
||||
line "HONEY on a tree?"
|
||||
|
||||
para "What happened to"
|
||||
line "it?"
|
||||
done
|
||||
|
||||
DebugRoom_MapEvents:
|
||||
db 0, 0 ; filler
|
||||
|
||||
|
|
@ -332,7 +209,7 @@ DebugRoom_MapEvents:
|
|||
warp_event 15, 2, GOLDENROD_CITY, 1 ; city warp
|
||||
warp_event 4, 9, PALLET_TOWN, 1 ; left lab/league warp
|
||||
warp_event 5, 9, PALLET_TOWN, 1 ; right lab/league warp
|
||||
warp_event 35, 17, BLUE_FOREST, 1 ; east warp
|
||||
warp_event 35, 17, OLD_CITY, 1 ; east warp
|
||||
warp_event 5, 35, BLUE_FOREST, 1 ; southwest warp
|
||||
warp_event 19, 34, BLUE_FOREST, 1 ; southern warp
|
||||
warp_event 33, 33, BLUE_FOREST, 1 ; southeast warp
|
||||
|
|
|
|||
2
maps/HoneyGrandmasHouse.ablk
Normal file
2
maps/HoneyGrandmasHouse.ablk
Normal file
|
|
@ -0,0 +1,2 @@
|
|||
)
|
||||
*
|
||||
144
maps/HoneyGrandmasHouse.asm
Normal file
144
maps/HoneyGrandmasHouse.asm
Normal file
|
|
@ -0,0 +1,144 @@
|
|||
object_const_def
|
||||
const HONEYGRANDMASHOUSE_GRANNY
|
||||
|
||||
HoneyGrandmasHouse_MapScripts:
|
||||
def_scene_scripts
|
||||
|
||||
def_callbacks
|
||||
|
||||
; Honey Tree script
|
||||
HoneyGrannyScript:
|
||||
faceplayer
|
||||
|
||||
opentext
|
||||
writetext .IntroText
|
||||
|
||||
waitbutton
|
||||
checkitem HONEY_POT
|
||||
iffalse .no_pot
|
||||
|
||||
checkflag ENGINE_SWEET_HONEY
|
||||
iftrue .just_given
|
||||
|
||||
special CheckSweetHoneyTimer
|
||||
ifequal 1, .waited_a_day
|
||||
ifequal 2, .just_used
|
||||
|
||||
writetext .UsedHoneyText
|
||||
.give_honey
|
||||
setflag ENGINE_SWEET_HONEY
|
||||
waitbutton
|
||||
|
||||
writetext .ReceivedSweetHoneyText
|
||||
playsound SFX_ITEM
|
||||
pause 60
|
||||
waitbutton
|
||||
|
||||
writetext .TryUsingText
|
||||
waitbutton
|
||||
|
||||
closetext
|
||||
end
|
||||
|
||||
.just_used
|
||||
writetext .DidYouPutText
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
.no_pot
|
||||
writetext .NoPotText
|
||||
waitbutton
|
||||
verbosegiveitem HONEY_POT
|
||||
writetext .AfterPotGivenText
|
||||
sjump .give_honey
|
||||
|
||||
.just_given
|
||||
writetext .TryUsingText
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
.waited_a_day
|
||||
writetext .DidYouPutText2
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
.IntroText:
|
||||
text "Hello, hello!"
|
||||
line "I'm the HONEY"
|
||||
cont "GRANDMA!"
|
||||
done
|
||||
|
||||
.UsedHoneyText:
|
||||
text "I see you have a"
|
||||
line "HONEY POT with"
|
||||
para "you. You can use"
|
||||
line "it to collect"
|
||||
cont "SWEET HONEY."
|
||||
para "I know! I'll share"
|
||||
line "some with you."
|
||||
done
|
||||
|
||||
.ReceivedSweetHoneyText:
|
||||
text "<PLAYER> received"
|
||||
line "SWEET HONEY."
|
||||
done
|
||||
|
||||
.DidYouPutText:
|
||||
text "Did you put SWEET"
|
||||
line "HONEY on a tree?"
|
||||
|
||||
para "It takes about a"
|
||||
line "day for #MON to"
|
||||
cont "be drawn to it."
|
||||
done
|
||||
|
||||
.NoPotText:
|
||||
text "You don't have a"
|
||||
line "HONEY POT?"
|
||||
|
||||
para "Not to worry!"
|
||||
line "I've got just the"
|
||||
cont "thing for you."
|
||||
done
|
||||
|
||||
.AfterPotGivenText:
|
||||
text "A HONEY POT can"
|
||||
line "store SWEET HONEY."
|
||||
para "You can use it to"
|
||||
line "attract rare wild"
|
||||
cont "#MON."
|
||||
|
||||
para "In fact, I'll give"
|
||||
line "you some to try"
|
||||
cont "it out!"
|
||||
done
|
||||
|
||||
.TryUsingText:
|
||||
text "Try spreading some"
|
||||
line "HONEY on a tree!"
|
||||
done
|
||||
|
||||
.DidYouPutText2:
|
||||
text "Did you put SWEET"
|
||||
line "HONEY on a tree?"
|
||||
|
||||
para "What happened to"
|
||||
line "it?"
|
||||
done
|
||||
|
||||
HoneyGrandmasHouse_MapEvents:
|
||||
db 0, 0 ; filler
|
||||
|
||||
def_warp_events
|
||||
warp_event 3, 9, OLD_CITY, 11
|
||||
warp_event 4, 9, OLD_CITY, 11
|
||||
|
||||
def_coord_events
|
||||
|
||||
def_bg_events
|
||||
|
||||
def_object_events
|
||||
object_event 4, 5, SPRITE_GRANNY, SPRITEMOVEDATA_STANDING_RIGHT, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, HoneyGrannyScript, -1
|
||||
2
maps/NihonMart.ablk
Normal file
2
maps/NihonMart.ablk
Normal file
|
|
@ -0,0 +1,2 @@
|
|||
|
||||
|
||||
BIN
maps/OldCity.ablk
Normal file
BIN
maps/OldCity.ablk
Normal file
Binary file not shown.
192
maps/OldCity.asm
Normal file
192
maps/OldCity.asm
Normal file
|
|
@ -0,0 +1,192 @@
|
|||
object_const_def
|
||||
const OLDCITY_FRUITTREE
|
||||
const OLDCITY_GRAMPS
|
||||
const OLDCITY_TWIN
|
||||
const OLDCITY_BUGCATCHER
|
||||
const OLDCITY_YOUNGSTER
|
||||
const OLDCITY_SUPERNERD
|
||||
const OLDCITY_GRANNY
|
||||
const OLDCITY_MONSTER
|
||||
|
||||
OldCity_MapScripts:
|
||||
def_scene_scripts
|
||||
|
||||
def_callbacks
|
||||
callback MAPCALLBACK_NEWMAP, OldCityFlypointCallback
|
||||
|
||||
OldCityFlypointCallback:
|
||||
setflag ENGINE_FLYPOINT_OLD
|
||||
endcallback
|
||||
|
||||
HoneyGrandmaSignScript:
|
||||
jumptext HoneyGrandmaSignText
|
||||
|
||||
HoneyGrandmaSignText:
|
||||
text "HONEY GRANDMA's"
|
||||
line "house"
|
||||
done
|
||||
|
||||
OldCitySignScript:
|
||||
jumptext OldCitySignText
|
||||
|
||||
OldCitySignText:
|
||||
text "OLD CITY"
|
||||
para "The city of gold-"
|
||||
line "en leaves." ; doubles as a HGSS ref. maybe have a gold/silver leaf maniac somewhere idfk they're in the game and totally useless
|
||||
done
|
||||
|
||||
GrowlitheTowerSignScript:
|
||||
jumptext GrowlitheTowerSignText
|
||||
|
||||
; TODO: What are they doing in the tower? Probably something to do with Shi-Shi, but what?
|
||||
GrowlitheTowerSignText:
|
||||
text "GROWLITHE TOWER"
|
||||
line "Comment to be"
|
||||
cont "written."
|
||||
done
|
||||
|
||||
OldCityMuseumSignScript:
|
||||
jumptext OldCityMuseumSignText
|
||||
|
||||
OldCityMuseumSignText:
|
||||
text "XX"
|
||||
line "Comment to be"
|
||||
cont "written."
|
||||
done
|
||||
|
||||
OldCityFruitTree:
|
||||
fruittree FRUITTREE_OLD_CITY
|
||||
|
||||
OldCityPokecenterSign:
|
||||
jumpstd PokecenterSignScript
|
||||
|
||||
OldCityMartSign:
|
||||
jumpstd MartSignScript
|
||||
|
||||
OldCityOldManScript:
|
||||
jumptextfaceplayer OldCityOldManText
|
||||
|
||||
OldCityOldManText:
|
||||
text "GROWLITHE TOWER"
|
||||
line "is only open to"
|
||||
cont "citizens."
|
||||
|
||||
para "We await a hero." ; or something like that.
|
||||
done
|
||||
|
||||
OldCityTwinScript:
|
||||
jumptextfaceplayer OldCityTwinText
|
||||
|
||||
OldCityTwinText:
|
||||
text "Comment to be"
|
||||
line "written."
|
||||
done
|
||||
|
||||
OldCityBugCatcherScript:
|
||||
jumptextfaceplayer OldCityBugCatcherText
|
||||
|
||||
OldCityBugCatcherText:
|
||||
text "The HONEY GRANDMA"
|
||||
line "helped me catch"
|
||||
cont "a HERACROSS!"
|
||||
|
||||
para "I'm so happy! My"
|
||||
line "friends are so"
|
||||
cont "jealous!"
|
||||
done
|
||||
|
||||
OldCityYoungsterScript:
|
||||
jumptextfaceplayer OldCityYoungsterText
|
||||
|
||||
OldCityYoungsterText:
|
||||
text "Did you come here"
|
||||
line "through QUIET"
|
||||
cont "CAVE?"
|
||||
|
||||
para "My friends go"
|
||||
line "there to catch"
|
||||
cont "bug #MON!"
|
||||
done
|
||||
|
||||
OldCitySuperNerdScript:
|
||||
jumptextfaceplayer OldCitySuperNerdText
|
||||
|
||||
OldCitySuperNerdText:
|
||||
text "LARVITAR and I"
|
||||
line "are on a journey!"
|
||||
|
||||
para "One day, it'll be"
|
||||
line "big and strong!"
|
||||
done
|
||||
|
||||
OldCityLarvitarScript:
|
||||
faceplayer
|
||||
opentext
|
||||
writetext OldCityLarvitarText
|
||||
cry LARVITAR
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
OldCityLarvitarText:
|
||||
text "LARVITAR: Hwarg!"
|
||||
line "Grr!"
|
||||
done
|
||||
|
||||
OldCityGrannyScript:
|
||||
jumptextfaceplayer OldCityGrannyText
|
||||
|
||||
OldCityGrannyText:
|
||||
text "WALKER? He's from"
|
||||
line "JOHTO. When he"
|
||||
cont "left, his son"
|
||||
cont "inherited the"
|
||||
cont "GYM."
|
||||
|
||||
para "You beat him?"
|
||||
|
||||
para "Very good."
|
||||
done
|
||||
|
||||
OldCity_MapEvents:
|
||||
db 0, 0 ; filler
|
||||
|
||||
def_warp_events
|
||||
warp_event 18, 31, ROUTE_49_OLD_CITY_GATE_1F, 3
|
||||
warp_event 19, 31, ROUTE_49_OLD_CITY_GATE_1F, 4
|
||||
warp_event 22, 26, DEBUG_ROOM, 1 ; Right-down house
|
||||
warp_event 3, 26, OLD_MART, 1 ; Mart
|
||||
warp_event 27, 12, DEBUG_ROOM, 1 ; gym right
|
||||
warp_event 26, 12, DEBUG_ROOM, 1 ; gym left
|
||||
warp_event 5, 12, DEBUG_ROOM, 1 ; Museum(?) right
|
||||
warp_event 4, 12, DEBUG_ROOM, 1 ; Museum(?) left
|
||||
warp_event 12, 16, DEBUG_ROOM, 1 ; Growlithe Tower right
|
||||
warp_event 11, 16, DEBUG_ROOM, 1 ; Growlithe Tower left
|
||||
warp_event 3, 31, HONEY_GRANDMAS_HOUSE, 1 ; southwest house (Honey Grandma)
|
||||
warp_event 27, 28, OLD_CITY_POKECENTER_1F, 1 ; pokecenter
|
||||
warp_event 30, 20, DEBUG_ROOM, 1 ; right-up house
|
||||
warp_event 10, 26, DEBUG_ROOM, 1 ; house by mart
|
||||
; considering a tearoom where the waiters are passive-aggressive. classic kyoto.
|
||||
def_coord_events
|
||||
|
||||
def_bg_events
|
||||
bg_event 20, 22, BGEVENT_READ, OldCitySignScript
|
||||
bg_event 4, 32, BGEVENT_READ, HoneyGrandmaSignScript
|
||||
bg_event 8, 14, BGEVENT_READ, GrowlitheTowerSignScript
|
||||
bg_event 26, 20, BGEVENT_READ, OldCityMuseumSignScript
|
||||
bg_event 28, 14, BGEVENT_READ, OldCityMuseumSignScript
|
||||
bg_event 8, 11, BGEVENT_READ, OldCityMuseumSignScript
|
||||
bg_event 28, 28, BGEVENT_READ, OldCityPokecenterSign
|
||||
bg_event 4, 26, BGEVENT_READ, OldCityMartSign
|
||||
|
||||
def_object_events
|
||||
object_event 24, 3, SPRITE_FRUIT_TREE, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OldCityFruitTree, -1
|
||||
object_event 9, 16, SPRITE_GRAMPS, SPRITEMOVEDATA_STANDING_DOWN, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OldCityOldManScript, -1
|
||||
object_event 26, 22, SPRITE_TWIN, SPRITEMOVEDATA_WANDER, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OldCityTwinScript, -1
|
||||
object_event 17, 16, SPRITE_BUG_CATCHER, SPRITEMOVEDATA_STANDING_UP, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OldCityBugCatcherScript, -1
|
||||
object_event 18, 24, SPRITE_YOUNGSTER, SPRITEMOVEDATA_WANDER, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OldCityYoungsterScript, -1
|
||||
object_event 14, 21, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_DOWN, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OldCitySuperNerdScript, -1
|
||||
object_event 13, 26, SPRITE_GRANNY, SPRITEMOVEDATA_WANDER, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OldCityGrannyScript, -1
|
||||
object_event 15, 21, SPRITE_MONSTER, SPRITEMOVEDATA_STANDING_DOWN, 2, 2, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, OldCityLarvitarScript, -1
|
||||
|
||||
|
||||
66
maps/OldCityPokecenter1F.asm
Normal file
66
maps/OldCityPokecenter1F.asm
Normal file
|
|
@ -0,0 +1,66 @@
|
|||
object_const_def
|
||||
const OLDCITYPOKECENTER1F_NURSE
|
||||
const OLDCITYPOKECENTER1F_FISHER
|
||||
const OLDCITYPOKECENTER1F_COOLTRAINER_M
|
||||
const OLDCITYPOKECENTER1F_COOLTRAINER_F
|
||||
|
||||
OldCityPokecenter1F_MapScripts:
|
||||
def_scene_scripts
|
||||
|
||||
def_callbacks
|
||||
|
||||
OldCityPokecenter1FNurseScript:
|
||||
jumpstd PokecenterNurseScript
|
||||
|
||||
OldCityPokecenter1FCoolTrainerMScript:
|
||||
jumptextfaceplayer OldCityPokecenter1FCoolTrainerMText
|
||||
|
||||
OldCityPokecenter1FCoolTrainerMText:
|
||||
text "There's a strange"
|
||||
line "house full of odd"
|
||||
cont "geeks on ROUTE 50."
|
||||
|
||||
para "I wonder why? Is"
|
||||
line "something going"
|
||||
cont "on?"
|
||||
done
|
||||
|
||||
OldCityPokecenter1FCoolTrainerFScript:
|
||||
jumptextfaceplayer OldCityPokecenter1FCoolTrainerFText
|
||||
|
||||
OldCityPokecenter1FCoolTrainerFText:
|
||||
text "WALKER is always"
|
||||
line "riding on his"
|
||||
cont "SKARMORY!"
|
||||
|
||||
para "The problem is, he"
|
||||
line "doesn't leave time"
|
||||
cont "for challengers…"
|
||||
done
|
||||
|
||||
OldCityPokecenter1FFisherScript:
|
||||
jumptextfaceplayer OldCityPokecenter1FFisherText
|
||||
|
||||
OldCityPokecenter1FFisherText:
|
||||
text "I caught a strange"
|
||||
line "fish #MON with"
|
||||
cont "wings!"
|
||||
done
|
||||
|
||||
OldCityPokecenter1F_MapEvents:
|
||||
db 0, 0 ; filler
|
||||
|
||||
def_warp_events
|
||||
warp_event 3, 7, OLD_CITY, 12
|
||||
warp_event 4, 7, OLD_CITY, 12
|
||||
warp_event 0, 7, NIHON_POKECENTER_2F, 1
|
||||
|
||||
def_coord_events
|
||||
|
||||
def_bg_events
|
||||
|
||||
def_object_events
|
||||
object_event 5, 1, SPRITE_NURSE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OldCityPokecenter1FNurseScript, -1
|
||||
object_event 13, 3, SPRITE_FISHER, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OldCityPokecenter1FFisherScript, -1
|
||||
object_event 1, 4, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_WANDER, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OldCityPokecenter1FCoolTrainerFScript, -1
|
||||
object_event 7, 5, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_WANDER, 1, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OldCityPokecenter1FCoolTrainerMScript, -1
|
||||
54
maps/OldMart.asm
Normal file
54
maps/OldMart.asm
Normal file
|
|
@ -0,0 +1,54 @@
|
|||
object_const_def
|
||||
const OLDMART_CLERK
|
||||
const OLDMART_TWIN
|
||||
const OLDMART_BUG_CATCHER
|
||||
|
||||
OldMart_MapScripts:
|
||||
def_scene_scripts
|
||||
|
||||
def_callbacks
|
||||
|
||||
OldMartClerkScript:
|
||||
opentext
|
||||
pokemart MARTTYPE_STANDARD, MART_OLDCITY
|
||||
closetext
|
||||
end
|
||||
|
||||
OldMartTwinScript:
|
||||
jumptextfaceplayer OldMartTwinText
|
||||
|
||||
OldMartBugCatcherScript:
|
||||
jumptextfaceplayer OldMartBugCatcherText
|
||||
|
||||
OldMartTwinText:
|
||||
text "I'm buying MAIL"
|
||||
line "to send to my"
|
||||
cont "foreign friend!"
|
||||
done
|
||||
|
||||
OldMartBugCatcherText:
|
||||
text "I heard there's a"
|
||||
line "tree with GOLD"
|
||||
cont "BERRIES around"
|
||||
cont "here."
|
||||
|
||||
para "If I go to JOHTO's"
|
||||
line "BATTLE TOWER, they"
|
||||
cont "could be useful!"
|
||||
done
|
||||
|
||||
OldMart_MapEvents:
|
||||
db 0, 0 ; filler
|
||||
|
||||
def_warp_events
|
||||
warp_event 4, 7, OLD_CITY, 4
|
||||
warp_event 5, 7, OLD_CITY, 4
|
||||
|
||||
def_coord_events
|
||||
|
||||
def_bg_events
|
||||
|
||||
def_object_events
|
||||
object_event 1, 2, SPRITE_CLERK, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OldMartClerkScript, -1
|
||||
object_event 15, 2, SPRITE_TWIN, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OldMartTwinScript, -1
|
||||
object_event 9, 5, SPRITE_BUG_CATCHER, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 2, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, OldMartBugCatcherScript, -1
|
||||
|
|
@ -57,8 +57,8 @@ Route49OldCityGate1F_MapEvents:
|
|||
def_warp_events
|
||||
warp_event 4, 7, ROUTE_49_2, 3
|
||||
warp_event 5, 7, ROUTE_49_2, 4
|
||||
warp_event 4, 0, DEBUG_ROOM, 1 ; OLD_CITY
|
||||
warp_event 5, 0, DEBUG_ROOM, 1 ; OLD_CITY
|
||||
warp_event 4, 0, OLD_CITY, 1
|
||||
warp_event 5, 0, OLD_CITY, 2
|
||||
warp_event 1, 0, ROUTE_49_OLD_CITY_GATE_2F, 1
|
||||
|
||||
def_coord_events
|
||||
|
|
|
|||
|
|
@ -52,7 +52,7 @@ SilentHillsPokecenter1FHoundoomScript:
|
|||
end
|
||||
|
||||
SilentHillsPokecenter1FHoundoomText:
|
||||
text "Bark! Bark!"
|
||||
text "HOUNDOOM: Grr…"
|
||||
|
||||
done
|
||||
|
||||
|
|
|
|||
Loading…
Reference in a new issue