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These Fires be Gouging, yo
The bolts are also raging but they look fucking dumb so who cares - Adds Gouging Fire and Raging Bolt, complete with sprites and learnsets. Gouging Fire was done by Zeta_Null, and Raging Bolt was done by Albatross, who did a great job at making the giraffe-necked smilodon look less ridiculous. - Added a proper dex entry for Wake, based on the ones added in SV's Indigo Disk DLC. - Fixed a bug with Lickilicky and Lickilord's dex entries where they weren't terminated correcly - Made Rock Slash less obscene, now acting like Stone Edge without the raised crit chance. - Changed the layout of the Beginning World (Debug Room) ever so slightly.
This commit is contained in:
parent
0116edcb25
commit
51a7593d6f
49 changed files with 229 additions and 66 deletions
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@ -2,5 +2,5 @@
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R
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!
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ERETnUXYG~IJ
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HEF|}BEJ~EJ@AAB
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DBIIIIJHIBTnUDJX5YHIJ|}~EEE
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HEF|}BEJ~EJ@AAB
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DBIIIIJDFTnUDFX5YHIIIJ|}~EEE
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@ -19,12 +19,12 @@ DebugPokemon1Script:
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DebugPokemon2Script:
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opentext
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getmonname STRING_BUFFER_3, HERACROSS
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getmonname STRING_BUFFER_3, WALKING_WAKE
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writetext ReceivedDebugPokemonText
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playsound SFX_CAUGHT_MON
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waitsfx
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promptbutton
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givepoke HERACROSS, 47, MASTER_BALL
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givepoke WALKING_WAKE, 75, MASTER_BALL
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closetext
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end
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@ -39,34 +39,34 @@ DebugPokemon3Script:
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faceplayer
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opentext
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writetext DebugTextA
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cry DUNSPARCE
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cry GOUGING_FIRE
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pause 15
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closetext
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loadvar VAR_BATTLETYPE, BATTLETYPE_SUICUNE
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loadwildmon DUNSPARCE, 40
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loadwildmon GOUGING_FIRE, 75
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startbattle
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reloadmapafterbattle
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end
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DebugTextA:
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text "Duuuun!!"
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text "Ennn-GRAHHH!"
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done
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DebugPokemon4Script:
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faceplayer
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opentext
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writetext DebugTextB
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cry BIPULLA
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cry RAGING_BOLT
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pause 15
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closetext
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loadvar VAR_BATTLETYPE, BATTLETYPE_SUICUNE
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loadwildmon BIPULLA, 41
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loadwildmon RAGING_BOLT, 75
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startbattle
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reloadmapafterbattle
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end
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DebugTextB:
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text "Hissss!"
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text "Rai-GOOOHHH!!!"
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done
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DebugFlyScript:
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@ -136,16 +136,16 @@ DebugRoom_MapEvents:
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warp_event 19, 34, BLUE_FOREST, 1 ; southern warp
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warp_event 33, 33, BLUE_FOREST, 1 ; southeast warp
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warp_event 5, 3, AZALEA_TOWN, 1
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warp_event 34, 11, CLIFF_CAVE, 1
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warp_event 34, 11, CLIFF_CAVE, 1
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def_coord_events
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def_bg_events
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def_object_events
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object_event 21, 21, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, DebugPokemon1Script, -1
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object_event 24, 21, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, DebugPokemon2Script, -1
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object_event 29, 24, SPRITE_SUICUNE, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, DebugPokemon3Script, -1
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object_event 29, 27, SPRITE_SUICUNE, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, PAL_OW_SILVER, OBJECTTYPE_SCRIPT, 0, DebugPokemon4Script, -1
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object_event 22, 21, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, DebugPokemon1Script, -1
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object_event 27, 21, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, DebugPokemon2Script, -1
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object_event 23, 27, SPRITE_SUICUNE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_OW_RED, OBJECTTYPE_SCRIPT, 0, DebugPokemon3Script, -1
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object_event 26, 27, SPRITE_SUICUNE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_OW_BROWN, OBJECTTYPE_SCRIPT, 0, DebugPokemon4Script, -1
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object_event 24, 15, SPRITE_NURSE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_OW_PURPLE, OBJECTTYPE_SCRIPT, 0, DebugFlyScript, -1
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