revert underwater

This commit is contained in:
Llinos Evans 2025-07-25 17:57:05 +01:00
parent c1b0ec142d
commit 555a96597e
5 changed files with 1 additions and 119 deletions

View file

@ -226,60 +226,5 @@ LoadDesertPalette:
ld bc, 8 palettes
jp FarCopyWRAM
ret
INCLUDE "gfx/tilesets/desert.pal"
LoadUnderwaterPalette:
ld a, [wTimeOfDay]
and $7
cp NITE_F
jr z, .nite
cp DAY_F
jr z, .day
scf
;morn
ld a, BANK(wBGPals1)
ld de, wBGPals1
ld hl, UnderwaterMornPalette
ld bc, 8 palettes
jp FarCopyWRAM
ret
.day
ld a, BANK(wBGPals1)
ld de, wBGPals1
ld hl, UnderwaterDayPalette
ld bc, 8 palettes
jp FarCopyWRAM
ret
.nite
ld a, BANK(wBGPals1)
ld de, wBGPals1
ld hl, UnderwaterNitePalette
ld bc, 8 palettes
jp FarCopyWRAM
ret
INCLUDE "gfx/tilesets/underwater.pal"
LoadSpecialMapObjectPalette:
ld a, [wMapTileset]
cp TILESET_UNDERWATER
jr z, .underwater
jr .do_nothing
.underwater
call LoadUnderwaterObjectPalette
scf
ret
.do_nothing
and a
ret
LoadUnderwaterObjectPalette:
ld a, BANK(wOBPals1)
ld de, wOBPals1
ld hl, UnderwaterObjectPalette
ld bc, 8 palettes
call FarCopyWRAM
ret
UnderwaterObjectPalette:
INCLUDE "gfx/tilesets/underwater_sprites.pal"