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Finish Lake of Rage "town"
Well, sort of. There's still a lot you can do with Pryce's House, it needs more things. I want to make it so Pryce only appears when the Red Gyarados has been defeated. Maybe he can give a TM or something too. This commit does the following; - Fix the weird landmarking because I was a dumb stupid idiot. - Adds all the relevant signs. - Adds Pryce's House over where the gym was. Just a cute, quaint little place.
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parent
c1fa88db2a
commit
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10 changed files with 156 additions and 10 deletions
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@ -132,6 +132,9 @@ LakeOfRageCameramanScript:
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LakeOfRageSign:
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jumptext LakeOfRageSignText
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LakeOfRageSign2:
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jumptext LakeOfRageSignText2
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MagikarpHouseSignScript:
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opentext
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writetext FishingGurusHouseSignText
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@ -246,6 +249,12 @@ LakeOfRageLanceTeleportIntoSkyMovement:
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teleport_from
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step_end
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LakeOfRagePokecenterSign:
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jumpstd PokecenterSignScript
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LakeOfRageMartSign:
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jumpstd MartSignScript
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LakeOfRageLanceForcedToEvolveText:
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text "This lake is full"
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line "of GYARADOS but"
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@ -490,6 +499,14 @@ LakeOfRageSignText:
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cont "GYARADOS LAKE."
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done
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LakeOfRageSignText2:
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text "Take care when"
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line "fishing!"
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para "GYARADOS will"
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line "attack!"
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done
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FishingGurusHouseSignText:
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text "FISHING GURU'S"
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line "HOUSE"
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@ -508,6 +525,13 @@ LakeOfRageCameramanText: ; Reference to the Battle Zone
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cont "rich!"
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done
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LakeOfRagePryceSign:
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jumptext LakeOfRagePryceSignText
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LakeOfRagePryceSignText:
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text "PRYCE's House"
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done
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LakeOfRage_MapEvents:
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db 0, 0 ; filler
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@ -517,16 +541,20 @@ LakeOfRage_MapEvents:
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warp_event 3, 9, LAKE_OF_RAGE_MART, 1
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warp_event 5, 19, LAKE_OF_RAGE_POKECENTER_1F, 1
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warp_event 17, 13, LAKE_OF_RAGE_TRADER_HOUSE, 1
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; warp_event 10, 5, LAKE_OF_RAGE_PRE_GYM, 1 ; tbd
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warp_event 10, 5, LAKE_OF_RAGE_PRYCES_HOUSE, 1
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def_coord_events
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def_bg_events
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bg_event 19, 31, BGEVENT_READ, LakeOfRageSign
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bg_event 11, 11, BGEVENT_READ, LakeOfRageSign
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bg_event 33, 29, BGEVENT_READ, MagikarpHouseSignScript
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bg_event 3, 31, BGEVENT_ITEM, LakeOfRageHiddenFullRestore
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bg_event 9, 11, BGEVENT_ITEM, LakeOfRageHiddenRareCandy
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bg_event 19, 5, BGEVENT_ITEM, LakeOfRageHiddenMaxPotion
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bg_event 19, 31, BGEVENT_READ, LakeOfRageSign2
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bg_event 6, 19, BGEVENT_READ, LakeOfRagePokecenterSign
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bg_event 4, 9, BGEVENT_READ, LakeOfRageMartSign
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bg_event 7, 5, BGEVENT_READ, LakeOfRagePryceSign
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def_object_events
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object_event 19, 32, SPRITE_LANCE, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, LakeOfRageLanceScript, EVENT_LAKE_OF_RAGE_LANCE
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