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Implement Bug Catching Contest changes
I am really not sure about Tricules and Scizor being here, it's just so early...we can give it a whirl though. The day restriction alone seems to be enough of a balancing measure. Added Heracross since we want that increased Johto frequency.
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3 changed files with 21 additions and 16 deletions
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@ -425,10 +425,10 @@ BugContestResults_CleanUp:
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BugContestResults_FirstPlace:
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setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1
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getitemname STRING_BUFFER_4, SUN_STONE
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getitemname STRING_BUFFER_4, BLK_AUGURITE
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farwritetext ContestResults_PlayerWonAPrizeText
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waitbutton
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verbosegiveitem SUN_STONE
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verbosegiveitem BLK_AUGURITE
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iffalse BugContestResults_NoRoomForSunStone
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sjump BugContestResults_ReturnAfterWinnersPrize
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