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Nihon Gate maps/tileset
This adds the Nihon Gate tileset and gives Nihon its own gate style. Kanto can be done another time.
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parent
bf65943f9e
commit
61aeb76705
21 changed files with 211 additions and 49 deletions
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@ -17,6 +17,8 @@ SilentHillsNoopScene:
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end
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SilentHillsBlue1:
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checkevent EVENT_GOT_POKEMON_FROM_BLUE
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iftrue .end
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playmusic MUSIC_PROF_OAK
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opentext
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writetext BlueWaitText1
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@ -55,9 +57,12 @@ SilentHillsBlue1:
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warpfacing UP, BLUE_LAB, 4, 19
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setevent EVENT_DRAGGED_BY_BLUE
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setevent EVENT_GOT_POKEMON_FROM_BLUE ; It's only for the moment, it gets reset once you're actually picking one. Just handles potentially stupid scenarios.
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.end
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end
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SilentHillsBlue2:
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checkevent EVENT_GOT_POKEMON_FROM_BLUE
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iftrue .end
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playmusic MUSIC_PROF_OAK
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opentext
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writetext BlueWaitText1
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@ -94,6 +99,7 @@ SilentHillsBlue2:
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warpfacing UP, BLUE_LAB, 4, 19
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setevent EVENT_DRAGGED_BY_BLUE
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setevent EVENT_GOT_POKEMON_FROM_BLUE ; It's only for the moment, it gets reset once you're actually picking one. Just handles potentially stupid scenarios.
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.end
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end
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SilentHillsFlypointCallback:
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