mirror of
https://github.com/thornAvery/jep-hack.git
synced 2025-11-07 06:01:00 +13:00
Nihon Gate maps/tileset
This adds the Nihon Gate tileset and gives Nihon its own gate style. Kanto can be done another time.
This commit is contained in:
parent
bf65943f9e
commit
61aeb76705
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@ -630,8 +630,9 @@ ENDM
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map_const CALS_HOUSE_2F, 5, 4 ; 12
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map_const CALS_HOUSE_2F, 5, 4 ; 12
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map_const SINJOH_RUINS_EXTERIOR, 10, 10 ; 13
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map_const SINJOH_RUINS_EXTERIOR, 10, 10 ; 13
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map_const SINJOH_RUINS_INTERIOR, 10, 10 ; 14
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map_const SINJOH_RUINS_INTERIOR, 10, 10 ; 14
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map_const ROUTE_49_OLD_CITY_GATE, 5, 4 ; 15
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map_const ROUTE_49_OLD_CITY_GATE_1F, 5, 4 ; 15
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map_const BLUE_LAB, 12, 10 ; 16
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map_const ROUTE_49_OLD_CITY_GATE_2F, 4, 3 ; 16
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map_const BLUE_LAB, 12, 10 ; 17
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endgroup
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endgroup
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newgroup BLUE_FOREST ; 36
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newgroup BLUE_FOREST ; 36
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@ -48,6 +48,7 @@
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const TILESET_NIHON_WEST ; 2E
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const TILESET_NIHON_WEST ; 2E
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const TILESET_LAVENDER_CRYPT ; 2F
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const TILESET_LAVENDER_CRYPT ; 2F
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const TILESET_BLUE_LAB ; 30
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const TILESET_BLUE_LAB ; 30
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const TILESET_NIHON_GATE ; 31
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DEF NUM_TILESETS EQU const_value - 1
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DEF NUM_TILESETS EQU const_value - 1
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; wTileset struct size
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; wTileset struct size
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@ -824,4 +824,5 @@ ENDM
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map_attributes CalsHouse2F, CALS_HOUSE_2F, $00, 0
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map_attributes CalsHouse2F, CALS_HOUSE_2F, $00, 0
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map_attributes SinjohRuinsExterior, SINJOH_RUINS_EXTERIOR, $00, 0
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map_attributes SinjohRuinsExterior, SINJOH_RUINS_EXTERIOR, $00, 0
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map_attributes SinjohRuinsInterior, SINJOH_RUINS_EXTERIOR, $00, 0
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map_attributes SinjohRuinsInterior, SINJOH_RUINS_EXTERIOR, $00, 0
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map_attributes Route49OldCityGate, ROUTE_49_OLD_CITY_GATE, $00, 0
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map_attributes Route49OldCityGate1F, ROUTE_49_OLD_CITY_GATE_1F, $00, 0
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map_attributes Route49OldCityGate2F, ROUTE_49_OLD_CITY_GATE_2F, $00, 0
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@ -1210,3 +1210,12 @@ UnnumberedRoute_Blocks:
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BlueLab_Blocks:
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BlueLab_Blocks:
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INCBIN "maps/BlueLab.ablk"
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INCBIN "maps/BlueLab.ablk"
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Route49OldCityGate1F_Blocks:
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INCBIN "maps/NihonGateNorthSouth.ablk" ; 5, 4
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Route49OldCityGate2F_Blocks:
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INCBIN "maps/NihonGate2F.ablk" ; 4, 3
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;InsertGateNameHere_Blocks:
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; INCBIN "maps/NihonGateWestEast.ablk"
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@ -687,7 +687,8 @@ MapGroup_SilentHills:
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map CalsHouse2F, TILESET_PLAYERS_HOUSE, INDOOR, LANDMARK_SILENT_HILLS, MUSIC_NIHON_TOWN_01, FALSE, PALETTE_DAY, FISHGROUP_NONE
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map CalsHouse2F, TILESET_PLAYERS_HOUSE, INDOOR, LANDMARK_SILENT_HILLS, MUSIC_NIHON_TOWN_01, FALSE, PALETTE_DAY, FISHGROUP_NONE
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map SinjohRuinsExterior, TILESET_CAVE, CAVE, LANDMARK_SILENT_HILLS, MUSIC_SINJOH_RUINS, TRUE, PALETTE_DAY, FISHGROUP_NONE
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map SinjohRuinsExterior, TILESET_CAVE, CAVE, LANDMARK_SILENT_HILLS, MUSIC_SINJOH_RUINS, TRUE, PALETTE_DAY, FISHGROUP_NONE
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map SinjohRuinsInterior, TILESET_CAVE, CAVE, LANDMARK_SILENT_HILLS, MUSIC_SINJOH_RUINS, TRUE, PALETTE_DAY, FISHGROUP_NONE
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map SinjohRuinsInterior, TILESET_CAVE, CAVE, LANDMARK_SILENT_HILLS, MUSIC_SINJOH_RUINS, TRUE, PALETTE_DAY, FISHGROUP_NONE
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map Route49OldCityGate, TILESET_GATE, GATE, LANDMARK_ROUTE_49, MUSIC_ROUTE_30, FALSE, PALETTE_DAY, FISHGROUP_NONE
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map Route49OldCityGate1F, TILESET_NIHON_GATE, GATE, LANDMARK_ROUTE_49, MUSIC_ROUTE_30, FALSE, PALETTE_DAY, FISHGROUP_NONE
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map Route49OldCityGate2F, TILESET_NIHON_GATE, GATE, LANDMARK_ROUTE_49, MUSIC_ROUTE_30, FALSE, PALETTE_DAY, FISHGROUP_NONE
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map BlueLab, TILESET_BLUE_LAB, INDOOR, LANDMARK_SILENT_HILLS, MUSIC_POKEMON_TALK, FALSE, PALETTE_DAY, FISHGROUP_NONE
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map BlueLab, TILESET_BLUE_LAB, INDOOR, LANDMARK_SILENT_HILLS, MUSIC_POKEMON_TALK, FALSE, PALETTE_DAY, FISHGROUP_NONE
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assert_table_length NUM_SILENT_HILLS_MAPS
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assert_table_length NUM_SILENT_HILLS_MAPS
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@ -572,7 +572,8 @@ INCLUDE "maps/CanyonEntrance.asm"
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INCLUDE "maps/SevaultCanyon.asm"
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INCLUDE "maps/SevaultCanyon.asm"
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SECTION "Map Scripts 29", ROMX
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SECTION "Map Scripts 29", ROMX
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INCLUDE "maps/Route49OldCityGate.asm"
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INCLUDE "maps/Route49OldCityGate1F.asm"
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INCLUDE "maps/Route49OldCityGate2F.asm"
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INCLUDE "maps/WinnersPath.asm"
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INCLUDE "maps/WinnersPath.asm"
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INCLUDE "maps/WinnersPathOutside.asm"
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INCLUDE "maps/WinnersPathOutside.asm"
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INCLUDE "maps/UnnumberedRoute.asm"
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INCLUDE "maps/UnnumberedRoute.asm"
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@ -60,4 +60,5 @@ Tilesets::
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tileset TilesetNihonWest
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tileset TilesetNihonWest
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tileset TilesetLavenderCrypt
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tileset TilesetLavenderCrypt
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tileset TilesetBlueLab
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tileset TilesetBlueLab
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tileset TilesetNihonGate
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assert_table_length NUM_TILESETS + 1
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assert_table_length NUM_TILESETS + 1
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BIN
data/tilesets/nihongate_attributes.bin
Normal file
BIN
data/tilesets/nihongate_attributes.bin
Normal file
Binary file not shown.
14
data/tilesets/nihongate_collision.asm
Normal file
14
data/tilesets/nihongate_collision.asm
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@ -0,0 +1,14 @@
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 00
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 01
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tilecoll WALL, WALL, FLOOR, FLOOR ; 02
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tilecoll WALL, STAIRCASE, FLOOR, FLOOR ; 03
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tilecoll DOOR, DOOR, FLOOR, FLOOR ; 04
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tilecoll WALL, WALL, FLOOR, FLOOR ; 05
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tilecoll WALL, STAIRCASE, FLOOR, FLOOR ; 06
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tilecoll WALL, WALL, FLOOR, FLOOR ; 07
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tilecoll COUNTER, COUNTER, COUNTER, FLOOR ; 08
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tilecoll COUNTER, COUNTER, FLOOR, COUNTER ; 09
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tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 0a
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tilecoll FLOOR, FLOOR, COUNTER, COUNTER ; 0b
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tilecoll COUNTER, FLOOR, COUNTER, COUNTER ; 0c
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tilecoll FLOOR, COUNTER, COUNTER, COUNTER ; 0d
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BIN
data/tilesets/nihongate_metatiles.bin
Normal file
BIN
data/tilesets/nihongate_metatiles.bin
Normal file
Binary file not shown.
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@ -319,6 +319,7 @@ TilesetAerodactylWordRoomAnim:
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TilesetMuseumAnim:
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TilesetMuseumAnim:
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TilesetLavenderCryptAnim:
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TilesetLavenderCryptAnim:
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TilesetBlueLabAnim:
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TilesetBlueLabAnim:
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TilesetNihonGateAnim:
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dw NULL, WaitTileAnimation
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dw NULL, WaitTileAnimation
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dw NULL, WaitTileAnimation
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dw NULL, WaitTileAnimation
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dw NULL, WaitTileAnimation
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dw NULL, WaitTileAnimation
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@ -600,3 +600,15 @@ INCBIN "data/tilesets/bluelab_metatiles.bin"
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TilesetBlueLabColl::
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TilesetBlueLabColl::
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INCLUDE "data/tilesets/bluelab_collision.asm"
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INCLUDE "data/tilesets/bluelab_collision.asm"
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TilesetNihonGateAttr::
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INCBIN "data/tilesets/nihongate_attributes.bin"
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TilesetNihonGateGFX::
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INCBIN "gfx/tilesets/nihongate.2bpp.lz"
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TilesetNihonGateMeta::
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INCBIN "data/tilesets/nihongate_metatiles.bin"
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TilesetNihonGateColl::
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INCLUDE "data/tilesets/nihongate_collision.asm"
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BIN
gfx/tilesets/nihongate.png
Normal file
BIN
gfx/tilesets/nihongate.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 959 B |
1
maps/NihonGate2F.ablk
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1
maps/NihonGate2F.ablk
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@ -0,0 +1 @@
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2
maps/NihonGateNorthSouth.ablk
Normal file
2
maps/NihonGateNorthSouth.ablk
Normal file
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@ -0,0 +1,2 @@
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@ -1,4 +1,9 @@
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object_const_def
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object_const_def
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const MUSEUM2F_YOUNGSTER
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const MUSEUM2F_GRAMPS
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const MUSEUM2F_SCIENTIST
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const MUSEUM2F_LASS
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const MUSEUM2F_POKEFAN_M
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PewterMuseumOfScience2F_MapScripts:
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PewterMuseumOfScience2F_MapScripts:
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def_scene_scripts
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def_scene_scripts
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@ -1,42 +0,0 @@
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object_const_def
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const ROUTE49OLDCITYGATE_OFFICER
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Route49OldCityGate_MapScripts:
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def_scene_scripts
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def_callbacks
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Route49OldCityGateOfficerScript:
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jumptextfaceplayer Route49OldCityOfficerText
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Route49OldCityOfficerText:
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text "You're from JOHTO?"
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para "Haha, are you home"
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line "sick? We like to"
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cont "call this place a"
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cont "'JOHTO TOWN'."
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para "Huh? What's with"
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line "that glare?"
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para "It just looks like"
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line "VIOLET CITY, that's"
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cont "all!"
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done
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Route49OldCityGate_MapEvents:
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db 0, 0 ; filler
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def_warp_events
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warp_event 4, 7, ROUTE_49_2, 3
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warp_event 5, 7, ROUTE_49_2, 4
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warp_event 4, 0, DEBUG_ROOM, 1 ; OLD_CITY
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warp_event 5, 0, DEBUG_ROOM, 1 ; OLD_CITY
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def_coord_events
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def_bg_events
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def_object_events
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object_event 0, 3, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, Route49OldCityGateOfficerScript, -1
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71
maps/Route49OldCityGate1F.asm
Normal file
71
maps/Route49OldCityGate1F.asm
Normal file
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@ -0,0 +1,71 @@
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object_const_def
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const ROUTE49OLDCITYGATE1F_OFFICER
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const ROUTE49OLDCITYGATE1F_YOUNGSTER
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const ROUTE49OLDCITYGATE1F_COOLTRAINERM
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Route49OldCityGate1F_MapScripts:
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def_scene_scripts
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def_callbacks
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Route49OldCityGateOfficerScript:
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jumptextfaceplayer Route49OldCityOfficerText
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Route49OldCityOfficerText:
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text "You're from JOHTO?"
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para "Haha, are you home"
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line "sick? We like to"
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cont "call this place a"
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cont "'JOHTO TOWN'."
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para "Huh? What's with"
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line "that glare?"
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para "It just looks like"
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line "VIOLET CITY, that's"
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cont "all!"
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done
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Route49OldCityGateYoungsterScript:
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jumptextfaceplayer Route49OldCityYoungsterText
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Route49OldCityYoungsterText:
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text "OLD CITY is just"
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line "on the other side"
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cont "of this gate!"
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done
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Route49OldCityGateCooltrainerFScript:
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jumptextfaceplayer Route49OldCityCooltrainerFText
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Route49OldCityCooltrainerFText:
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text "OLD CITY has a"
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line "famous 5-STORY"
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cont "PAGODA! We call it"
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cont "GROWLITHE TOWER!"
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para "Have you ever"
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line "been there? You"
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cont "don't seem impres-"
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cont "sessed." ; Since the player is from Johto, this is an everyday experience.
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done
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Route49OldCityGate1F_MapEvents:
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db 0, 0 ; filler
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def_warp_events
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warp_event 4, 7, ROUTE_49_2, 3
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warp_event 5, 7, ROUTE_49_2, 4
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warp_event 4, 0, DEBUG_ROOM, 1 ; OLD_CITY
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warp_event 5, 0, DEBUG_ROOM, 1 ; OLD_CITY
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warp_event 1, 0, ROUTE_49_OLD_CITY_GATE_2F, 1
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def_coord_events
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def_bg_events
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def_object_events
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object_event 0, 3, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, Route49OldCityGateOfficerScript, -1
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object_event 6, 1, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route49OldCityGateYoungsterScript, -1
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object_event 2, 6, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route49OldCityGateCooltrainerFScript, -1
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77
maps/Route49OldCityGate2F.asm
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77
maps/Route49OldCityGate2F.asm
Normal file
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object_const_def
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const ROUTE49OLDCITYGATE2F_LASS
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const ROUTE49OLDCITYGATE2F_TWIN
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Route49OldCityGate2F_MapScripts:
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def_scene_scripts
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def_callbacks
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Route49OldCityGate2FLassScript:
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jumptextfaceplayer Route49OldCityGate2FLassText
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Route49OldCityGate2FLassText:
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text "JOHTO? That's where"
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line "KURT is, right?"
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para "He visits here so-"
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line "metimes to show us"
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cont "his # BALL"
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cont "craft."
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para "They say if you"
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line "can get on his"
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cont "good side, you'll"
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cont "have made it as"
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cont "a TRAINER!"
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done
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Route49OldCityGate2FTwinScript:
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jumptextfaceplayer Route49OldCityGate2FTwinText
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Route49OldCityGate2FTwinText:
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text "You're a tourist?"
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line "That's too bad."
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para "GROWLITHE TOWER"
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line "isn't open to just"
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cont "anyone."
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done
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Route49OldCityGate2FTelescopeScript1:
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jumptext Route49OldCityGate2FTelescopeText1
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Route49OldCityGate2FTelescopeScript2:
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jumptext Route49OldCityGate2FTelescopeText2
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Route49OldCityGate2FTelescopeText1:
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text "<PLAYER> peeked"
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line "into a telescope!"
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para "Whoa! There's a"
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line "tall, tall tower!"
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done
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Route49OldCityGate2FTelescopeText2:
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text "<PLAYER> peeked"
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line "into a telescope!"
|
||||||
|
|
||||||
|
para "Hm? There's a"
|
||||||
|
line "long, long river."
|
||||||
|
done
|
||||||
|
|
||||||
|
Route49OldCityGate2F_MapEvents:
|
||||||
|
db 0, 0 ; filler
|
||||||
|
|
||||||
|
def_warp_events
|
||||||
|
warp_event 5, 0, ROUTE_49_OLD_CITY_GATE_1F, 5
|
||||||
|
|
||||||
|
def_coord_events
|
||||||
|
|
||||||
|
def_bg_events
|
||||||
|
bg_event 1, 0, BGEVENT_READ, Route49OldCityGate2FTelescopeScript1
|
||||||
|
bg_event 3, 0, BGEVENT_READ, Route49OldCityGate2FTelescopeScript2
|
||||||
|
|
||||||
|
def_object_events
|
||||||
|
object_event 2, 2, SPRITE_LASS, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route49OldCityGate2FLassScript, -1
|
||||||
|
object_event 5, 4, SPRITE_TWIN, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route49OldCityGate2FTwinScript, -1
|
||||||
|
|
@ -58,8 +58,8 @@ Route49_2_MapEvents:
|
||||||
def_warp_events
|
def_warp_events
|
||||||
warp_event 8, 27, QUIET_CAVE, 3
|
warp_event 8, 27, QUIET_CAVE, 3
|
||||||
warp_event 9, 27, QUIET_CAVE, 4
|
warp_event 9, 27, QUIET_CAVE, 4
|
||||||
warp_event 9, 5, ROUTE_49_OLD_CITY_GATE, 2
|
warp_event 9, 5, ROUTE_49_OLD_CITY_GATE_1F, 2
|
||||||
warp_event 8, 5, ROUTE_49_OLD_CITY_GATE, 1
|
warp_event 8, 5, ROUTE_49_OLD_CITY_GATE_1F, 1
|
||||||
|
|
||||||
|
|
||||||
def_coord_events
|
def_coord_events
|
||||||
|
|
|
||||||
|
|
@ -17,6 +17,8 @@ SilentHillsNoopScene:
|
||||||
end
|
end
|
||||||
|
|
||||||
SilentHillsBlue1:
|
SilentHillsBlue1:
|
||||||
|
checkevent EVENT_GOT_POKEMON_FROM_BLUE
|
||||||
|
iftrue .end
|
||||||
playmusic MUSIC_PROF_OAK
|
playmusic MUSIC_PROF_OAK
|
||||||
opentext
|
opentext
|
||||||
writetext BlueWaitText1
|
writetext BlueWaitText1
|
||||||
|
|
@ -55,9 +57,12 @@ SilentHillsBlue1:
|
||||||
warpfacing UP, BLUE_LAB, 4, 19
|
warpfacing UP, BLUE_LAB, 4, 19
|
||||||
setevent EVENT_DRAGGED_BY_BLUE
|
setevent EVENT_DRAGGED_BY_BLUE
|
||||||
setevent EVENT_GOT_POKEMON_FROM_BLUE ; It's only for the moment, it gets reset once you're actually picking one. Just handles potentially stupid scenarios.
|
setevent EVENT_GOT_POKEMON_FROM_BLUE ; It's only for the moment, it gets reset once you're actually picking one. Just handles potentially stupid scenarios.
|
||||||
|
.end
|
||||||
end
|
end
|
||||||
|
|
||||||
SilentHillsBlue2:
|
SilentHillsBlue2:
|
||||||
|
checkevent EVENT_GOT_POKEMON_FROM_BLUE
|
||||||
|
iftrue .end
|
||||||
playmusic MUSIC_PROF_OAK
|
playmusic MUSIC_PROF_OAK
|
||||||
opentext
|
opentext
|
||||||
writetext BlueWaitText1
|
writetext BlueWaitText1
|
||||||
|
|
@ -94,6 +99,7 @@ SilentHillsBlue2:
|
||||||
warpfacing UP, BLUE_LAB, 4, 19
|
warpfacing UP, BLUE_LAB, 4, 19
|
||||||
setevent EVENT_DRAGGED_BY_BLUE
|
setevent EVENT_DRAGGED_BY_BLUE
|
||||||
setevent EVENT_GOT_POKEMON_FROM_BLUE ; It's only for the moment, it gets reset once you're actually picking one. Just handles potentially stupid scenarios.
|
setevent EVENT_GOT_POKEMON_FROM_BLUE ; It's only for the moment, it gets reset once you're actually picking one. Just handles potentially stupid scenarios.
|
||||||
|
.end
|
||||||
end
|
end
|
||||||
|
|
||||||
SilentHillsFlypointCallback:
|
SilentHillsFlypointCallback:
|
||||||
|
|
|
||||||
Loading…
Reference in a new issue