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PvK has the goods
This adds a ton of overworld sprites, some from KEP, others from SW97/99, for you all to mess around with. It also adds the prototype trainer sprites from SW99 to use with the old trainer classes, though some don't have modern GSC shading. Unfortunately, the SW99 trainer sprites need palfixing and my PC can't be fucked running it for some reason. Lots of potential here, particularly with making Mediums now use their distinct sprites, and having Channelers to fit into the mix. I'll be using these when fleshing out the Haunted House and Lavender Crypt. South Guy still doesn't have a name, so internally, they are called such. Green from KEP/TPP Anniversary Red has been imported too, because she's awesome like that. Yes this commit has the cat sprite. All rise for the best thing ever.
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61 changed files with 561 additions and 9 deletions
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@ -578,6 +578,10 @@
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const EVENT_BEAT_BIRD_KEEPER_JOSE3
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const EVENT_BEAT_BIRD_KEEPER_VANCE2
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const EVENT_BEAT_BIRD_KEEPER_VANCE3
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const EVENT_BEAT_BIRD_KEEPER_MATT
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const EVENT_BEAT_BIRD_KEEPER_SHAW
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const EVENT_BEAT_BIRD_KEEPER_FREDERICK
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const EVENT_BEAT_BIRD_KEEPER_NORIKAGE
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; Boarder
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const EVENT_BEAT_BOARDER_RONALD
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const EVENT_BEAT_BOARDER_BRAD
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@ -616,7 +620,6 @@
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const EVENT_BEAT_BURGLAR_DUNCAN
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const EVENT_BEAT_BURGLAR_EDDIE
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const EVENT_BEAT_BURGLAR_COREY
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const_skip ; unused
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; Biker
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const EVENT_BEAT_BIKER_BENNY
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const EVENT_BEAT_BIKER_KAZU
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@ -1088,7 +1091,16 @@
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const EVENT_BEAT_PAINTER_DALI ; unused
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const EVENT_BEAT_SOLDIER_PEPPINO ; unused
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const EVENT_BEAT_SPORTSMAN_JACQUES ; unused
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; Unused: next 104 events
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; Nihon Bosses
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const EVENT_BEAT_LEADER_WALKER
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const EVENT_BEAT_LEADER_LORELEI
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const EVENT_BEAT_LEADER_SOUTHGUY
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const EVENT_BEAT_LEADER_IMPOSTEROAK
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const EVENT_BEAT_LEADER_AGATHA
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const EVENT_BEAT_LEADER_GIOVANNI
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const EVENT_BEAT_LEADER_GREEN
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const EVENT_BEAT_KURT
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; Unused: next 93 events
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const_next 1600
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; Sprite visibility flags
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@ -109,10 +109,44 @@
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const SPRITE_CHRIS_RUN ; 67
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const SPRITE_KRIS_RUN ; 68
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const SPRITE_TOPAZ_RUN ; 69 nice
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; Plague's overworld sprite beautification funhouse!
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const SPRITE_TSUKUSHI ; Prototype Bugsy. May use for something else?
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const SPRITE_MIKAN ; Prototype Jasmine, could use for something.
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const SPRITE_MEDIUM
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const SPRITE_AGATHA
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const SPRITE_HELMETBIKER ; Helmeted Biker, Kamen Rider-esque. Could use for alternative biker class.
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const SPRITE_WALKER ; Prototype Falkner, now Walker.
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const SPRITE_SPACEWORLD_GIRL ; Seen a lot in the demo, can distribute across the world.
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const SPRITE_BANCHOMAN ; Bancho student with a pompadour.
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const SPRITE_ENOKI ; Prototype Morty, may use somewhere.
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const SPRITE_IMPOSTER_OAK
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const GOLD_SKATEBOARD
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const SILVERS_SISTER
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; KEP imports proceeding...
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const SPRITE_OWVOLTORB
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const SPRITE_SMALL_BIRD
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const SPRITE_OFFICER_JENNY
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const SPRITE_OWKOFFING
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const SPRITE_JESSIE
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const SPRITE_JAMES
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const SPRITE_OWGENGAR
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const SPRITE_GREEN
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const SPRITE_OWDIGLETT
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const SPRITE_CAT
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const SPRITE_PWARBOK
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const SPRITE_BAOBA
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const SPRITE_SILPH_PRESIDENT
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const SPRITE_SAFARI_ZONE_WORKER
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const SPRITE_LORELEI
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const SPRITE_GIOVANNI
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const SPRITE_CHANNELER
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const SPRITE_BALDING_GUY
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DEF NUM_OVERWORLD_SPRITES EQU const_value - 1
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; SpriteMons indexes (see data/sprites/sprite_mons.asm)
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const_next $80
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const_next $8A
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DEF SPRITE_POKEMON EQU const_value
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const SPRITE_UNOWN ; 80
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const SPRITE_GEODUDE ; 81
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@ -174,6 +174,9 @@ DEF KRIS EQU __trainer_class__
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const JOSE3
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const VANCE2
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const VANCE3
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const MATT
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const SHAW
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const FREDERICK
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trainerclass LASS ; 19
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const CARRIE
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@ -750,6 +753,31 @@ DEF KRIS EQU __trainer_class__
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trainerclass KABUFOSSIL ; 55
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const FOSSIL2
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; Nihon Bosses
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trainerclass WALKER ; 56
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const WALKER1
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trainerclass LORELEI ; 57
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const LORELEI1
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trainerclass XXX ; 58 South guy
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const XXX1
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trainerclass IMPOSTEROAK ; 56
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const OAK
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trainerclass AGATHA ; 56
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const AGATHA1
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trainerclass LEADERGIOVANNI ; 56
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const GIOVANNI3
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trainerclass GREEN ; 56
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const GREEN1
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trainerclass KURT ; 56
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const KURT1
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DEF TOPAZ EQU __trainer_class__
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DEF NUM_TRAINER_CLASSES EQU __trainer_class__ - 1
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