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The Big Bad Bugs and the Lunar Lord!
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56bf3ef2b0
commit
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60 changed files with 302 additions and 40 deletions
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@ -279,6 +279,9 @@ BattleAnimations::
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dw BattleAnim_RockSmash
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dw BattleAnim_Whirlpool
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dw BattleAnim_BeatUp
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dw BattleAnim_RockHead
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dw BattleAnim_RockSlash
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dw BattleAnim_CrossCutter
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assert_table_length NUM_ATTACKS + 1
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dw BattleAnim_SweetScent2
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@ -4592,6 +4595,45 @@ BattleAnim_BeatUp:
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anim_wait 8
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anim_call BattleAnim_ShowMon_0
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anim_ret
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BattleAnim_RockHead:
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anim_1gfx ANIM_GFX_SHINE
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anim_bgeffect ANIM_BG_CYCLE_MID_OBPALS_GRAY_AND_YELLOW, $0, $0, $0
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anim_sound 0, 0, SFX_RAGE
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anim_obj ANIM_OBJ_GLIMMER, 40, 84, $0
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anim_wait 20
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anim_1gfx ANIM_GFX_HIT
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anim_bgeffect ANIM_BG_SHAKE_SCREEN_X, $14, $2, $0
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anim_wait 32
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anim_call BattleAnim_TargetObj_1Row
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anim_bgeffect ANIM_BG_TACKLE, $0, BG_EFFECT_USER, $0
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anim_wait 4
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anim_sound 0, 1, SFX_EGG_BOMB
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anim_obj ANIM_OBJ_HIT_YFIX, 136, 56, $0
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anim_wait 8
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anim_call BattleAnim_ShowMon_0
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anim_ret
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BattleAnim_RockSlash: ;uses the Slash animation
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anim_1gfx ANIM_GFX_CUT
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anim_sound 0, 1, SFX_CUT
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anim_obj ANIM_OBJ_CUT_LONG_DOWN_LEFT, 152, 40, $0
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anim_obj ANIM_OBJ_CUT_LONG_DOWN_LEFT, 148, 36, $0
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anim_wait 32
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anim_ret
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BattleAnim_CrossCutter: ;uses the Cross Chop animation
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anim_1gfx ANIM_GFX_CUT
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anim_sound 0, 1, SFX_CUT
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anim_obj ANIM_OBJ_CROSS_CHOP1, 152, 40, $0
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anim_obj ANIM_OBJ_CROSS_CHOP2, 120, 72, $0
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anim_wait 8
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anim_bgeffect ANIM_BG_SHAKE_SCREEN_X, $58, $2, $0
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anim_wait 92
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anim_sound 0, 1, SFX_VICEGRIP
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anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $8, $10
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anim_wait 16
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anim_ret
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BattleAnimSub_Drain:
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anim_obj ANIM_OBJ_DRAIN, 132, 44, $0
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