mirror of
https://github.com/thornAvery/jep-hack.git
synced 2025-11-14 00:56:40 +13:00
Merge branch 'master' of https://github.com/ZetaNull/jep-hack
This commit is contained in:
commit
6c86b4ff9e
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@ -123,6 +123,8 @@
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|||
const ENGINE_INDIGO_PLATEAU_RIVAL_FIGHT
|
||||
const ENGINE_DAILY_MOVE_TUTOR
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||||
const ENGINE_BUENAS_PASSWORD
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||||
; wJackyTimer
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||||
const ENGINE_JACKY_TIMER
|
||||
; wSwarmFlags
|
||||
const ENGINE_BUENAS_PASSWORD_2
|
||||
const ENGINE_GOLDENROD_DEPT_STORE_SALE_IS_ON
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||||
|
|
|
|||
|
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@ -777,8 +777,8 @@
|
|||
const EVENT_BEAT_BEAUTY_JESSICA
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||||
const EVENT_BEAT_BEAUTY_RACHAEL
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||||
const EVENT_BEAT_BEAUTY_ANGELICA
|
||||
const EVENT_BEAT_BEAUTY_KENDRA
|
||||
const EVENT_BEAT_BEAUTY_VERONICA
|
||||
; const EVENT_BEAT_BEAUTY_KENDRA
|
||||
; const EVENT_BEAT_BEAUTY_VERONICA
|
||||
const EVENT_BEAT_BEAUTY_JULIA
|
||||
const EVENT_BEAT_BEAUTY_THERESA
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||||
const EVENT_BEAT_BEAUTY_VALERIE
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||||
|
|
@ -891,7 +891,7 @@
|
|||
const EVENT_BEAT_LASS_DANA
|
||||
const EVENT_BEAT_LASS_ELLEN
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||||
const EVENT_BEAT_LASS_CONNIE2
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||||
const EVENT_BEAT_LASS_CONNIE3
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||||
const EVENT_BEAT_LASS_LOWRI
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||||
const EVENT_BEAT_LASS_DANA2
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||||
const EVENT_BEAT_LASS_DANA3
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||||
const EVENT_BEAT_LASS_IKUE
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||||
|
|
@ -1061,6 +1061,8 @@
|
|||
const EVENT_BEAT_YOUNGSTER_JIMMY
|
||||
const EVENT_BEAT_YOUNGSTER_OWEN
|
||||
const EVENT_BEAT_YOUNGSTER_JASON
|
||||
const EVENT_BEAT_YOUNGSTER_LUC
|
||||
const EVENT_BEAT_YOUNGSTER_HUW
|
||||
; Teacher
|
||||
const EVENT_BEAT_TEACHER_COLETTE
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||||
const EVENT_BEAT_TEACHER_HILLARY
|
||||
|
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@ -1119,7 +1121,8 @@
|
|||
const EVENT_BEAT_ARCHER2
|
||||
const EVENT_BEAT_ARCHER3
|
||||
const EVENT_BEAT_PROFBLUE
|
||||
; Unused: next 77 events
|
||||
const EVENT_BEAT_SHINJUKU_JACKY_ONCE
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||||
; Unused: next 76 events
|
||||
|
||||
const_next 1600
|
||||
; Sprite visibility flags
|
||||
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@ -133,6 +133,7 @@ DEF NIHON_LANDMARK EQU const_value
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const LANDMARK_QUIET_CAVE
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const LANDMARK_OLD_CITY
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||||
const LANDMARK_POKEMON_PAGODA
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||||
const LANDMARK_ROUTE_50
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const LANDMARK_BLUE_FOREST
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||||
const LANDMARK_ROUTE_66
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const LANDMARK_WHITE_CITY
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||||
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|
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@ -650,10 +650,12 @@ ENDM
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|||
map_const OLD_CITY_GYM, 6, 10 ; 8
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||||
map_const OLD_CITY_MUSEUM, 8, 3 ; 9
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map_const POKEMON_PAGODA_1F, 5, 5 ; 10
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||||
map_const POKEMON_PAGODA_2F, 5, 5 ; 10
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||||
map_const POKEMON_PAGODA_3F, 5, 5 ; 10
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||||
map_const POKEMON_PAGODA_4F, 5, 5 ; 10
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||||
map_const POKEMON_PAGODA_5F, 3, 3 ; 10
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||||
map_const POKEMON_PAGODA_2F, 5, 5 ; 11
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||||
map_const POKEMON_PAGODA_3F, 5, 5 ; 12
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map_const POKEMON_PAGODA_4F, 5, 5 ; 13
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||||
map_const POKEMON_PAGODA_5F, 3, 3 ; 14
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||||
map_const ROUTE_50, 15, 9 ; 15
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||||
map_const JACKYS_HOUSE, 4, 4 ; 16
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||||
endgroup
|
||||
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||||
newgroup BLUE_FOREST ; 37
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||||
|
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|
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|
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@ -126,6 +126,8 @@ DEF KRIS EQU __trainer_class__
|
|||
const JASON
|
||||
const JOEY4
|
||||
const JOEY5
|
||||
const LUC
|
||||
const HUW
|
||||
|
||||
trainerclass SCHOOLBOY ; 17
|
||||
const JACK1
|
||||
|
|
@ -192,7 +194,7 @@ DEF KRIS EQU __trainer_class__
|
|||
const DANA1
|
||||
const ELLEN
|
||||
const CONNIE2 ; unused
|
||||
const CONNIE3 ; unused
|
||||
const LOWRI ; previously CONNIE3
|
||||
const DANA2
|
||||
const DANA3
|
||||
const DANA4
|
||||
|
|
@ -259,8 +261,8 @@ DEF KRIS EQU __trainer_class__
|
|||
const JESSICA ; unused
|
||||
const RACHAEL ; unused
|
||||
const ANGELICA ; unused
|
||||
const KENDRA ; unused
|
||||
const VERONICA ; unused
|
||||
; const KENDRA ; unused
|
||||
; const VERONICA ; unused
|
||||
const JULIA
|
||||
const THERESA
|
||||
const VALERIE
|
||||
|
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@ -809,6 +811,9 @@ DEF KRIS EQU __trainer_class__
|
|||
trainerclass ELDER
|
||||
const LI
|
||||
const KONG
|
||||
|
||||
trainerclass JACK
|
||||
const JACKY
|
||||
|
||||
DEF TOPAZ EQU __trainer_class__
|
||||
DEF NUM_TRAINER_CLASSES EQU __trainer_class__ - 1
|
||||
|
|
|
|||
|
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@ -305,6 +305,9 @@ DEF CELEBIEVENT_FOREST_IS_RESTLESS_F EQU 2
|
|||
const DAILYFLAGS2_MOVE_TUTOR_F ; 6
|
||||
const DAILYFLAGS2_BUENAS_PASSWORD_F ; 7
|
||||
|
||||
; wJackyTimer::
|
||||
const DAILYFLAG_JACKY_TIMER
|
||||
|
||||
; wSwarmFlags::
|
||||
const_def
|
||||
const SWARMFLAGS_BUENAS_PASSWORD_F ; 0
|
||||
|
|
|
|||
|
|
@ -133,6 +133,8 @@ EngineFlags:
|
|||
engine_flag wDailyFlags2, DAILYFLAGS2_INDIGO_PLATEAU_RIVAL_FIGHT_F
|
||||
engine_flag wDailyFlags2, DAILYFLAGS2_MOVE_TUTOR_F
|
||||
engine_flag wDailyFlags2, DAILYFLAGS2_BUENAS_PASSWORD_F
|
||||
|
||||
engine_flag wJackyTimer, DAILYFLAG_JACKY_TIMER
|
||||
|
||||
engine_flag wSwarmFlags, SWARMFLAGS_BUENAS_PASSWORD_F
|
||||
engine_flag wSwarmFlags, SWARMFLAGS_GOLDENROD_DEPT_STORE_SALE_F
|
||||
|
|
|
|||
|
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@ -374,17 +374,6 @@ ENDM
|
|||
map_attributes Route10South, ROUTE_10_SOUTH, $2c, NORTH | SOUTH
|
||||
connection north, Route10North, ROUTE_10_NORTH, 0
|
||||
connection south, LavenderTown, LAVENDER_TOWN, 0
|
||||
|
||||
map_attributes SilentHills, SILENT_HILLS, $05, EAST | WEST ; Add Prince connections later
|
||||
connection west, Route49, ROUTE_49, 0
|
||||
connection east, Route66, ROUTE_66, 0
|
||||
|
||||
map_attributes Route49, ROUTE_49, $05, EAST | WEST
|
||||
connection east, SilentHills, SILENT_HILLS, $00, 0
|
||||
connection west, Route49_2, ROUTE_49_2, $05, 0
|
||||
|
||||
map_attributes Route49_2, ROUTE_49_2, $05, 0, EAST
|
||||
connection east, Route49, ROUTE_49, $05, 0
|
||||
|
||||
map_attributes Route23, ROUTE_23, $0f, 0
|
||||
map_attributes SproutTower1F, SPROUT_TOWER_1F, $00, 0
|
||||
|
|
@ -815,10 +804,21 @@ ENDM
|
|||
map_attributes WinnersPathOutside, WINNERS_PATH_OUTSIDE, $05, NORTH
|
||||
connection north, Route66, ROUTE_66, 0
|
||||
|
||||
map_attributes SilentHills, SILENT_HILLS, $05, EAST | WEST ; Add Prince connections later
|
||||
connection west, Route49, ROUTE_49, 0
|
||||
connection east, Route66, ROUTE_66, 0
|
||||
|
||||
map_attributes Route49, ROUTE_49, $05, EAST | WEST
|
||||
connection east, SilentHills, SILENT_HILLS, $00, 0
|
||||
connection west, Route49_2, ROUTE_49_2, $05, 0
|
||||
|
||||
map_attributes Route49_2, ROUTE_49_2, $05, 0, EAST
|
||||
connection east, Route49, ROUTE_49, $05, 0
|
||||
|
||||
map_attributes Route66, ROUTE_66, $05, WEST | SOUTH
|
||||
connection south, WinnersPathOutside, WINNERS_PATH_OUTSIDE, 0
|
||||
|
||||
connection west, SilentHills, SILENT_HILLS, 0
|
||||
|
||||
map_attributes QuietCave, QUIET_CAVE, $76, 0
|
||||
map_attributes BlueLab, BLUE_LAB, $00, 0
|
||||
map_attributes SilentHillsPokecenter1F, SILENT_HILLS_POKECENTER_1F, $00, 0
|
||||
|
|
@ -826,7 +826,11 @@ ENDM
|
|||
map_attributes CalsHouse1F, CALS_HOUSE_1F, $00, 0
|
||||
map_attributes CalsHouse2F, CALS_HOUSE_2F, $00, 0
|
||||
|
||||
map_attributes OldCity, OLD_CITY, $00, 0 ; will have a west exit.
|
||||
map_attributes OldCity, OLD_CITY, $00, WEST
|
||||
connection west, Route50, ROUTE_50, 4
|
||||
|
||||
map_attributes Route50, ROUTE_50, $00, EAST
|
||||
connection east, OldCity, OLD_CITY, -4
|
||||
|
||||
map_attributes Route49OldCityGate1F, ROUTE_49_OLD_CITY_GATE_1F, $00, 0
|
||||
map_attributes Route49OldCityGate2F, ROUTE_49_OLD_CITY_GATE_2F, $00, 0
|
||||
|
|
@ -843,6 +847,7 @@ ENDM
|
|||
map_attributes PokemonPagoda3F, POKEMON_PAGODA_3F, $00, 0
|
||||
map_attributes PokemonPagoda4F, POKEMON_PAGODA_4F, $00, 0
|
||||
map_attributes PokemonPagoda5F, POKEMON_PAGODA_5F, $00, 0
|
||||
map_attributes JackysHouse, JACKYS_HOUSE, $00, 0
|
||||
|
||||
map_attributes BlueForest, BLUE_FOREST, $00, 0 ; this is on its own for now. add connections later.
|
||||
|
||||
|
|
|
|||
|
|
@ -1273,3 +1273,9 @@ PokemonPagoda4F_Blocks:
|
|||
|
||||
PokemonPagoda5F_Blocks:
|
||||
INCBIN "maps/PokemonPagoda5F.ablk"
|
||||
|
||||
Route50_Blocks:
|
||||
INCBIN "maps/Route50.ablk"
|
||||
|
||||
JackysHouse_Blocks:
|
||||
INCBIN "maps/JackysHouse.ablk"
|
||||
|
|
|
|||
|
|
@ -137,6 +137,7 @@ Landmarks:
|
|||
landmark 76, 108, QuietCaveName
|
||||
landmark 76, 100, OldCityName
|
||||
landmark 76, 100, PokemonPagodaName
|
||||
landmark 60, 100, Route50Name
|
||||
landmark 140, 60, BlueForestName
|
||||
landmark 108, 108, Route66Name
|
||||
landmark 124, 108, WhiteCityName
|
||||
|
|
@ -250,6 +251,7 @@ SilentHillsName: db "SILENT¯HILLS@"
|
|||
UnknownName: db "?????@"
|
||||
Route66Name: db "ROUTE 66@"
|
||||
Route49Name: db "ROUTE 49@"
|
||||
Route50Name: db "ROUTE 50@"
|
||||
QuietCaveName: db "QUIET¯CAVE@"
|
||||
OldCityName: db "SEPIA¯CITY@"
|
||||
PokemonPagodaName: db "#MON¯PAGODA@"
|
||||
|
|
|
|||
|
|
@ -714,6 +714,8 @@ MapGroup_OldCity:
|
|||
map PokemonPagoda3F, TILESET_TOWER, INDOOR, LANDMARK_POKEMON_PAGODA, MUSIC_SPROUT_TOWER, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map PokemonPagoda4F, TILESET_TOWER, INDOOR, LANDMARK_POKEMON_PAGODA, MUSIC_SPROUT_TOWER, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map PokemonPagoda5F, TILESET_TOWER, INDOOR, LANDMARK_POKEMON_PAGODA, MUSIC_SPROUT_TOWER, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map Route50, TILESET_NIHON_OLD, ROUTE, LANDMARK_ROUTE_50, MUSIC_ROUTE_30, TRUE, PALETTE_AUTO, FISHGROUP_NONE
|
||||
map JackysHouse, TILESET_HOUSE, INDOOR, LANDMARK_ROUTE_50, MUSIC_VIOLET_CITY, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
assert_table_length NUM_OLD_CITY_MAPS
|
||||
|
||||
MapGroup_BlueForest:
|
||||
|
|
|
|||
|
|
@ -741,7 +741,7 @@ OldCityGroupSprites:
|
|||
db SPRITE_TWIN
|
||||
db SPRITE_BUG_CATCHER
|
||||
db SPRITE_YOUNGSTER
|
||||
db SPRITE_BEAUTY
|
||||
db SPRITE_SPACEWORLD_GIRL
|
||||
db SPRITE_SUPER_NERD
|
||||
db SPRITE_GRANNY
|
||||
db SPRITE_MONSTER
|
||||
|
|
|
|||
|
|
@ -600,6 +600,8 @@ INCLUDE "maps/LavenderCryptSet1.asm"
|
|||
INCLUDE "maps/LavenderCryptSet2.asm"
|
||||
INCLUDE "maps/LavenderCryptSet3.asm"
|
||||
INCLUDE "maps/LavenderCryptDokuroarsRoom.asm"
|
||||
INCLUDE "maps/Route50.asm"
|
||||
INCLUDE "maps/JackysHouse.asm"
|
||||
|
||||
SECTION "Map Scripts 31", ROMX ; spillover
|
||||
INCLUDE "maps/TanobyRuins.asm"
|
||||
|
|
|
|||
Binary file not shown.
|
|
@ -50,15 +50,16 @@
|
|||
tilecoll FLOOR, WALL, FLOOR, WALL ; 31
|
||||
tilecoll WALL, WINDOW, WALL, WALL ; 32
|
||||
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 33
|
||||
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 34
|
||||
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 35
|
||||
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 36
|
||||
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 37
|
||||
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 38
|
||||
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 39
|
||||
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3a
|
||||
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3b
|
||||
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3c
|
||||
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3d
|
||||
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3e
|
||||
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3f
|
||||
tilecoll WALL, FLOOR, FLOOR, FLOOR ; 34
|
||||
tilecoll WALL, FLOOR, FLOOR, FLOOR ; 35
|
||||
tilecoll WALL, WALL, WALL, WALL ; 36
|
||||
tilecoll WALL, WALL, FLOOR, FLOOR ; 37
|
||||
tilecoll WINDOW, WALL, FLOOR, FLOOR ; 38
|
||||
tilecoll WALL, WINDOW, FLOOR, FLOOR ; 39
|
||||
tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 3a
|
||||
tilecoll WALL, WALL, TV, FLOOR ; 3b
|
||||
tilecoll WALL, WALL, FLOOR, RADIO ; 3c
|
||||
tilecoll FLOOR, FLOOR, FLOOR, WALL ; 3d
|
||||
tilecoll FLOOR, FLOOR, WALL, FLOOR ; 3e
|
||||
tilecoll FLOOR, WALL, FLOOR, FLOOR ; 3f
|
||||
tilecoll WALL, FLOOR, FLOOR, FLOOR ; 40
|
||||
|
|
|
|||
Binary file not shown.
Binary file not shown.
|
|
@ -64,3 +64,10 @@
|
|||
tilecoll WALL, WALL, WALL, WALL ; 3f
|
||||
tilecoll WALL, WALL, FLOOR, WALL ; 40
|
||||
tilecoll HEADBUTT_TREE, FLOOR, FLOOR, FLOOR ; 41
|
||||
tilecoll FLOOR, WALL, FLOOR, WALL ; 42
|
||||
tilecoll HEADBUTT_TREE, HEADBUTT_TREE, HEADBUTT_TREE, HEADBUTT_TREE ; 43
|
||||
tilecoll TALL_GRASS, TALL_GRASS, TALL_GRASS, TALL_GRASS ; 44
|
||||
tilecoll WALL, DOOR, WALL, FLOOR ; 45
|
||||
tilecoll WALL, WALL, FLOOR, FLOOR ; 46
|
||||
tilecoll WALL, WALL, DOOR, WALL ; 47
|
||||
tilecoll WALL, WALL, WALL, WALL ; 48
|
||||
|
|
|
|||
Binary file not shown.
|
|
@ -555,4 +555,10 @@ TrainerClassAttributes:
|
|||
dw AI_BASIC | AI_SETUP | AI_TYPES | AI_CAUTIOUS | AI_STATUS | AI_RISKY
|
||||
dw CONTEXT_USE | SWITCH_SOMETIMES
|
||||
|
||||
; Jack
|
||||
db NO_ITEM, NO_ITEM ; items
|
||||
db 10 ; base reward
|
||||
dw AI_BASIC | AI_SETUP | AI_TYPES | AI_CAUTIOUS | AI_STATUS | AI_RISKY
|
||||
dw CONTEXT_USE | SWITCH_SOMETIMES
|
||||
|
||||
assert_table_length NUM_TRAINER_CLASSES
|
||||
|
|
|
|||
|
|
@ -93,4 +93,5 @@ TrainerClassNames::
|
|||
li "EXECUTIVE"
|
||||
li "PROFESSOR"
|
||||
li "ELDER"
|
||||
li "SHINJUKU" ; JACK
|
||||
assert_list_length NUM_TRAINER_CLASSES
|
||||
|
|
|
|||
|
|
@ -94,4 +94,5 @@ TrainerClassDVs:
|
|||
dn 13, 12, 13, 13 ; ARCHER
|
||||
dn 13, 12, 13, 13 ; PROF.BLUE
|
||||
dn 12, 15, 13, 13 ; ELDER (HP Ground)
|
||||
dn 12, 15, 13, 13 ; JACK (HP Ground)
|
||||
assert_table_length NUM_TRAINER_CLASSES
|
||||
|
|
|
|||
|
|
@ -96,4 +96,5 @@ TrainerEncounterMusic::
|
|||
db MUSIC_ROCKET_ENCOUNTER ; ARCHER
|
||||
db MUSIC_OFFICER_ENCOUNTER ; PROF.BLUE
|
||||
db MUSIC_SAGE_ENCOUNTER ; ELDER
|
||||
db MUSIC_HIKER_ENCOUNTER ; JACK
|
||||
assert_table_length NUM_TRAINER_CLASSES + 1
|
||||
|
|
|
|||
|
|
@ -37,6 +37,7 @@ MaleTrainers:
|
|||
db SPORTSMAN
|
||||
db AEROFOSSIL
|
||||
db ELDER
|
||||
db JACK
|
||||
.End
|
||||
|
||||
FemaleTrainers:
|
||||
|
|
|
|||
|
|
@ -95,4 +95,5 @@ BTTrainerClassGenders:
|
|||
db FEMALE ; ARCHER
|
||||
db MALE ; PROF.BLUE
|
||||
db MALE ; ELDER
|
||||
db MALE ; JACK
|
||||
assert_table_length NUM_TRAINER_CLASSES
|
||||
|
|
|
|||
|
|
@ -101,7 +101,8 @@ INCBIN "gfx/trainers/kurt.gbcpal", middle_colors
|
|||
INCBIN "gfx/trainers/ariana.gbcpal", middle_colors
|
||||
INCBIN "gfx/trainers/archer.gbcpal", middle_colors
|
||||
INCBIN "gfx/trainers/blue_professor.gbcpal", middle_colors
|
||||
INCBIN "gfx/trainers/elder.gbcpal", middle_colors ; elder
|
||||
INCBIN "gfx/trainers/elder.gbcpal", middle_colors
|
||||
INCBIN "gfx/trainers/jack.gbcpal", middle_colors
|
||||
|
||||
EnbyPalette:
|
||||
INCLUDE "gfx/player/topaz.pal"
|
||||
|
|
|
|||
|
|
@ -935,6 +935,26 @@ YoungsterGroup:
|
|||
dw RATICATE
|
||||
dw HYPER_BEAM, QUICK_ATTACK, HYPER_FANG, PURSUIT
|
||||
db -1 ; end
|
||||
|
||||
next_list_item ; YOUNGSTER (14)
|
||||
db "LUC@", TRAINERTYPE_MOVES
|
||||
db 45
|
||||
dw ARIADOS
|
||||
dw SLUDGE_BOMB, PSYCHIC_M, PURSUIT, AGILITY
|
||||
db 45
|
||||
dw RATICATE
|
||||
dw HYPER_FANG, QUICK_ATTACK, SUPER_FANG, SHADOW_BALL
|
||||
db -1 ; end
|
||||
|
||||
next_list_item ; YOUNGSTER (14)
|
||||
db "HUW@", TRAINERTYPE_MOVES
|
||||
db 45
|
||||
dw SANDSLASH
|
||||
dw SWORDS_DANCE, EARTHQUAKE, ROCK_SLIDE, METAL_CLAW
|
||||
db 45
|
||||
dw QUAGSIRE
|
||||
dw EARTHQUAKE, SURF, HEADBUTT, AMNESIA
|
||||
db -1 ; end
|
||||
|
||||
end_list_items
|
||||
|
||||
|
|
@ -1903,17 +1923,17 @@ BeautyGroup:
|
|||
dw SENTRET
|
||||
db -1 ; end
|
||||
|
||||
next_list_item ; BEAUTY (12)
|
||||
db "KENDRA@", TRAINERTYPE_NORMAL
|
||||
db 15
|
||||
dw SENTRET
|
||||
db -1 ; end
|
||||
; next_list_item ; BEAUTY (12)
|
||||
; db "KENDRA@", TRAINERTYPE_NORMAL
|
||||
; db 15
|
||||
; dw SENTRET
|
||||
; db -1 ; end
|
||||
|
||||
next_list_item ; BEAUTY (13)
|
||||
db "VERONICA@", TRAINERTYPE_NORMAL
|
||||
db 15
|
||||
dw SENTRET
|
||||
db -1 ; end
|
||||
; next_list_item ; BEAUTY (13)
|
||||
; db "VERONICA@", TRAINERTYPE_NORMAL
|
||||
; db 15
|
||||
; dw SENTRET
|
||||
; db -1 ; end
|
||||
|
||||
next_list_item ; BEAUTY (14)
|
||||
db "JULIA@", TRAINERTYPE_NORMAL
|
||||
|
|
|
|||
|
|
@ -216,10 +216,12 @@ LassGroup:
|
|||
dw MARILL
|
||||
db -1 ; end
|
||||
|
||||
next_list_item ; LASS (13)
|
||||
db "CONNIE@", TRAINERTYPE_NORMAL
|
||||
db 21
|
||||
dw MARILL
|
||||
next_list_item ; LASS (13) - originally Connie 3
|
||||
db "LOWRI@", TRAINERTYPE_NORMAL
|
||||
db 45
|
||||
dw BELLEDAM
|
||||
db 45
|
||||
dw RAITORA
|
||||
db -1 ; end
|
||||
|
||||
next_list_item ; LASS (14)
|
||||
|
|
@ -701,6 +703,24 @@ ElderGroup:
|
|||
db -1 ; end
|
||||
end_list_items
|
||||
|
||||
JackGroup:
|
||||
next_list_item
|
||||
db "JACKY@", TRAINERTYPE_MOVES
|
||||
db 50
|
||||
dw AMANOBI ; Kage-Maru
|
||||
dw METAL_CLAW, SPIKES, FIRE_SPIN, PETAL_DANCE
|
||||
db 50
|
||||
dw ANNIHILAPE
|
||||
dw CROSS_CHOP, ROCK_HEAD, MEDITATE, HEADBUTT
|
||||
db 50
|
||||
dw PORYGON_Z
|
||||
dw LOCK_ON, ZAP_CANNON, RECOVER, TRI_ATTACK
|
||||
db 50
|
||||
dw HITMONCHAN
|
||||
dw MACH_PUNCH, COUNTER, DETECT, HI_JUMP_KICK
|
||||
db -1 ; end
|
||||
end_list_items
|
||||
|
||||
; No rematches here, just a lot of unused dupes.
|
||||
; Potential alt usage? rename a few?
|
||||
; See spreadsheet for combinations.
|
||||
|
|
|
|||
|
|
@ -95,4 +95,5 @@ TrainerGroups:
|
|||
dba ArcherGroup
|
||||
dba ProfBlueGroup
|
||||
dba ElderGroup
|
||||
dba JackGroup
|
||||
assert_table_length NUM_TRAINER_CLASSES
|
||||
|
|
|
|||
|
|
@ -95,4 +95,5 @@ TrainerPicPointers::
|
|||
dba ArcherPic
|
||||
dba ProfBluePic
|
||||
dba ElderPic
|
||||
dba JackPic
|
||||
assert_table_length NUM_TRAINER_CLASSES
|
||||
|
|
|
|||
|
|
@ -93,4 +93,5 @@ BTTrainerClassSprites:
|
|||
db SPRITE_RED ; Archer
|
||||
db SPRITE_RED ; Prof.Blue
|
||||
db SPRITE_SAGE ; ELDER
|
||||
db SPRITE_ROCKER ; JACK
|
||||
assert_table_length NUM_TRAINER_CLASSES
|
||||
|
|
|
|||
|
|
@ -171,5 +171,33 @@ NihonGrassWildMons:
|
|||
dbw 32, MARILL
|
||||
dbw 35, SKARMORY
|
||||
end_grass_wildmons
|
||||
|
||||
|
||||
def_grass_wildmons ROUTE_50
|
||||
db 10 percent, 10 percent, 10 percent ; encounter rates: morn/day/nite
|
||||
; morn
|
||||
dbw 30, CATERPIE
|
||||
dbw 31, METAPOD
|
||||
dbw 30, CATERPIE
|
||||
dbw 31, METAPOD
|
||||
dbw 32, PIDGEY
|
||||
dbw 32, CATERPIE
|
||||
dbw 35, SUNFLORA
|
||||
; day
|
||||
dbw 30, CATERPIE
|
||||
dbw 31, PIDGEY
|
||||
dbw 30, RATTATA
|
||||
dbw 31, RATTATA
|
||||
dbw 32, RATTATA
|
||||
dbw 32, CATERPIE
|
||||
dbw 35, GIRAFARIG
|
||||
; nite
|
||||
dbw 30, RATTATA
|
||||
dbw 31, HOOTHOOT
|
||||
dbw 30, ODDISH
|
||||
dbw 31, HOOTHOOT
|
||||
dbw 32, ODDISH
|
||||
dbw 32, ODDISH
|
||||
dbw 35, SKARMORY
|
||||
end_grass_wildmons
|
||||
|
||||
db -1 ; end
|
||||
|
|
|
|||
|
|
@ -7,6 +7,7 @@ ClearDailyTimers:
|
|||
ld [wLuckyNumberDayTimer], a
|
||||
ld [wSweetHoneyTimer], a
|
||||
ld [wDailyResetTimer], a
|
||||
ld [wJackyTimer], a ; This could use an engine flag I think but mehhhhhhhh
|
||||
ret
|
||||
|
||||
InitCallReceiveDelay::
|
||||
|
|
|
|||
|
|
@ -1048,3 +1048,4 @@ TeacherMPic: INCBIN "gfx/trainers/teacherm.2bpp.lz"
|
|||
PainterPic: INCBIN "gfx/trainers/painter.2bpp.lz"
|
||||
SoldierPic: INCBIN "gfx/trainers/soldier.2bpp.lz"
|
||||
SportsmanPic: INCBIN "gfx/trainers/sportsman.2bpp.lz"
|
||||
JackPic: INCBIN "gfx/trainers/jack.2bpp.lz"
|
||||
|
|
|
|||
Binary file not shown.
|
Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 4 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 807 B After Width: | Height: | Size: 447 B |
1
maps/JackysHouse.ablk
Normal file
1
maps/JackysHouse.ablk
Normal file
|
|
@ -0,0 +1 @@
|
|||
;;6<543333=>3:?@
|
||||
359
maps/JackysHouse.asm
Normal file
359
maps/JackysHouse.asm
Normal file
|
|
@ -0,0 +1,359 @@
|
|||
; To paraphrase KEP:
|
||||
; Shinjuku Jacky was a famous Virtua Fighter player and the source of the famous "Jack" sprite.
|
||||
; He wrote the book "Virtua Fighter Maniax", the first to feature frame data for Virtua Fighter 1 and thus a very notable resource.
|
||||
; If you ever view a frame data resource, thank Jacky for popularising the concept.
|
||||
; At the time, many Virtua Fighter players had "geographical names", representing their residences. Shinjuku is notably within Tokyo, near to Shibuya.
|
||||
; Because Celadon City is based on Tokyo Metropolis, specifically Shinjuku and Shibuya, and there's a map called JISAN.MAP that featured N64s, in RG ROM Hacks, he's normally placed there.
|
||||
|
||||
; In JEP, Jacky is a gamer near Sepia City who you can fight for Gold Leaves, which I want to serve as Heart Scales.
|
||||
|
||||
object_const_def
|
||||
|
||||
JackysHouse_MapScripts:
|
||||
def_scene_scripts
|
||||
|
||||
def_callbacks
|
||||
|
||||
; You can fight Shinjuku Jacky every day to get Gold Leaves, which serve as Heart Scale currency.
|
||||
JackysHouseJackyScript:
|
||||
faceplayer
|
||||
checkevent EVENT_BEAT_SHINJUKU_JACKY_ONCE
|
||||
opentext
|
||||
iftrue .beatOnce
|
||||
writetext JackyWelcomeText
|
||||
waitbutton
|
||||
closetext
|
||||
sjump .firstFight
|
||||
.beatOnce
|
||||
checkflag ENGINE_JACKY_TIMER
|
||||
iftrue .tuckeredOut
|
||||
opentext
|
||||
writetext JackyPostBeat
|
||||
waitbutton
|
||||
closetext
|
||||
; fallthrough
|
||||
.firstFight
|
||||
yesorno
|
||||
iffalse .No
|
||||
sjump .Yes
|
||||
.No
|
||||
opentext
|
||||
writetext JackyNo
|
||||
waitbutton
|
||||
closetext
|
||||
sjump .end
|
||||
.Yes
|
||||
opentext
|
||||
writetext JackyYes
|
||||
waitbutton
|
||||
closetext
|
||||
winlosstext JackyLossText, 0
|
||||
loadtrainer JACK, JACKY
|
||||
startbattle
|
||||
reloadmapafterbattle
|
||||
|
||||
setevent EVENT_BEAT_SHINJUKU_JACKY_ONCE
|
||||
setflag ENGINE_JACKY_TIMER
|
||||
opentext
|
||||
writetext JackyAfterBattle
|
||||
promptbutton
|
||||
verbosegiveitem GOLD_LEAF
|
||||
iffalse .NoRoomForGoldLeaf
|
||||
writetext JackyGift
|
||||
waitbutton
|
||||
closetext
|
||||
sjump .end
|
||||
.tuckeredOut
|
||||
opentext
|
||||
writetext JackyTiredText
|
||||
waitbutton
|
||||
closetext
|
||||
; fallthrough
|
||||
.end
|
||||
end
|
||||
|
||||
.NoRoomForGoldLeaf:
|
||||
writetext JackyNoRoomForGoldLeaf
|
||||
closetext
|
||||
end
|
||||
|
||||
JackyWelcomeText:
|
||||
text "I am SHINJUKU"
|
||||
line "JACKY!"
|
||||
|
||||
para "I know everything"
|
||||
line "about the world"
|
||||
cont "of #MON!"
|
||||
|
||||
para "Hm? You think you"
|
||||
line "can take me?"
|
||||
done
|
||||
|
||||
JackyYes:
|
||||
text "Let's see if you"
|
||||
line "can walk the"
|
||||
cont "walk! Come on!"
|
||||
done
|
||||
|
||||
JackyNo:
|
||||
text "Maybe another"
|
||||
line "time…"
|
||||
done
|
||||
|
||||
JackyLossText:
|
||||
text "I can't believe"
|
||||
line "I lost!"
|
||||
done
|
||||
|
||||
JackyAfterBattle:
|
||||
text "It was like you"
|
||||
line "were fighting in"
|
||||
cont "slow motion…"
|
||||
|
||||
para "Ok! I will give"
|
||||
line "you a gift to"
|
||||
cont "help you on your"
|
||||
cont "quest!"
|
||||
done
|
||||
|
||||
JackyGift:
|
||||
text "There's a guy in"
|
||||
line "WEST CITY who"
|
||||
cont "loves these!"
|
||||
|
||||
para "Go find him!"
|
||||
|
||||
para "I look forward to"
|
||||
line "our next bout!"
|
||||
done
|
||||
|
||||
JackyNoRoomForGoldLeaf:
|
||||
text "Whoa, dude! You've"
|
||||
line "got some loaded"
|
||||
cont "pockets!"
|
||||
|
||||
para "Go make room!"
|
||||
done
|
||||
|
||||
JackyPostBeat:
|
||||
text "Hey, it's you!"
|
||||
|
||||
para "Wanna fight again?"
|
||||
line "I'm out of your"
|
||||
cont "league!"
|
||||
done
|
||||
|
||||
JackyTiredText:
|
||||
text "Chawwww!"
|
||||
|
||||
para "I'm tuckered out!"
|
||||
line "I gotta take my"
|
||||
cont "#MON to the"
|
||||
cont "CENTER in SEPIA!"
|
||||
|
||||
para "Gimme a day,"
|
||||
line "would ya?"
|
||||
done
|
||||
|
||||
JackyN64:
|
||||
jumptext JackyN64Text
|
||||
|
||||
JackyN64Text:
|
||||
text "It's a NINTENDO"
|
||||
line "64! The latest"
|
||||
cont "game console!"
|
||||
done
|
||||
|
||||
JackySNES:
|
||||
jumptext JackySNESText
|
||||
|
||||
JackySNESText:
|
||||
text "It's a SNES!"
|
||||
|
||||
para "Aren't these old"
|
||||
line "now?"
|
||||
|
||||
para "JACKY: Hey! The"
|
||||
line "games are still"
|
||||
cont "fun! You're on a"
|
||||
cont "GAME BOY!"
|
||||
done
|
||||
|
||||
JackyVirtualBoy:
|
||||
jumptext JackyVirtualBoy
|
||||
|
||||
JackyVirtualBoyText:
|
||||
text "It's a VIRTUAL"
|
||||
line "BOY!"
|
||||
|
||||
para "<PLAYER> looked"
|
||||
line "inside…"
|
||||
|
||||
para "A plumber is" ; Mario's Tennis, arguably the best game on the system.
|
||||
line "playing tennis!" ; Ok, I guess Wario Land is better...
|
||||
|
||||
para "Best not look" ; Safety is key, Kris!
|
||||
line "for too long…"
|
||||
done
|
||||
|
||||
JackyTVFightersDestiny:
|
||||
jumptext JackyTVFightersDestiny
|
||||
|
||||
; Virtua Fighter 3 never made it to the N64, but Fighters Destiny is basically the same thing.
|
||||
JackyTVFightersDestinyText:
|
||||
text "Some characters"
|
||||
line "are fighting in"
|
||||
cont "3D! Wow!"
|
||||
|
||||
para "Isn't this too"
|
||||
line "realistic?"
|
||||
done
|
||||
|
||||
JackyTVStreetFighterII:
|
||||
jumptext JackyTVStreetFighterII
|
||||
|
||||
; Jacky was a big Virtua Fighter nerd, so I imagine he'd have two fighting games running at once.
|
||||
JackyTVStreetFighterIIText:
|
||||
text "A man in a ban-"
|
||||
line "dana is fighting"
|
||||
cont "an American!"
|
||||
|
||||
para "Fiery projectiles"
|
||||
line "and crazy kicks!"
|
||||
|
||||
para "A true classic!"
|
||||
done
|
||||
|
||||
JackyMetalSlugPoster:
|
||||
jumptext JackyMetalSlugPosterText
|
||||
|
||||
JackyMetalSlugPosterText:
|
||||
text "It's a poster"
|
||||
line "advertising a"
|
||||
cont "game with huge"
|
||||
cont "tanks and guns!"
|
||||
done
|
||||
|
||||
JackyDDRPoster:
|
||||
jumptext JackyDDRPoster
|
||||
|
||||
JackyDDRPosterText:
|
||||
text "It's a poster"
|
||||
line "advertising a"
|
||||
cont "dancing game!"
|
||||
done
|
||||
|
||||
JackyPCStarcraft:
|
||||
jumptext JackyPCStarcraft
|
||||
|
||||
JackyPCStarcraftText: ; Brood War hadn't long come out, and was really popular in Korea at least. They made the Zerg rush!
|
||||
text "There's an Eng-"
|
||||
line "lish game on the"
|
||||
cont "screen."
|
||||
|
||||
para "Tons of little"
|
||||
line "creatures are"
|
||||
cont "attacking some-"
|
||||
cont "one's base!"
|
||||
done
|
||||
|
||||
JackyDND:
|
||||
jumptext JackyDNDText
|
||||
|
||||
JackyDNDText:
|
||||
text "It's a book for"
|
||||
line "a tabletop game."
|
||||
|
||||
para "It's called…"
|
||||
|
||||
para "MOUNTAINs and"
|
||||
line "CHARIZARDs?"
|
||||
done
|
||||
|
||||
SuperNerdAboutJacky:
|
||||
jumptextfaceplayer SuperNerdAboutJackyText
|
||||
|
||||
SuperNerdAboutJackyText:
|
||||
text "JACKY? He was in"
|
||||
line "CELADON a few"
|
||||
cont "years ago."
|
||||
|
||||
para "He was voice act-"
|
||||
line "ing for the next"
|
||||
cont "big fighting"
|
||||
cont "game!" ; Shinjuku Jacky voice acted for Virtua Fighter 3!
|
||||
|
||||
para "But he seems more"
|
||||
line "interested in a"
|
||||
cont "kid he fought."
|
||||
|
||||
para "Weird, huh?"
|
||||
done
|
||||
|
||||
JackySuperNerd2:
|
||||
jumptextfaceplayer JackySuperNerd2Text
|
||||
|
||||
JackySuperNerd2Text:
|
||||
text "The VIRTUAL BOY"
|
||||
line "is so cool,"
|
||||
cont "right?"
|
||||
|
||||
para "It'll catch on"
|
||||
line "eventually."
|
||||
done
|
||||
|
||||
JackySuperNerd3:
|
||||
jumptextfaceplayer JackySuperNerd3Text
|
||||
|
||||
JackySuperNerd3Text:
|
||||
text "JACKY still has"
|
||||
line "that old SNES."
|
||||
|
||||
para "The games were"
|
||||
line "awesome, though."
|
||||
cont "I totally get it!"
|
||||
done
|
||||
|
||||
JackySuperNerd4:
|
||||
jumptextfaceplayer JackySuperNerd4Text
|
||||
|
||||
JackySuperNerd4Text: ; A legitimate talking point at the time, before console upgrades became common.
|
||||
text "I don't get it."
|
||||
line "Why do we need"
|
||||
cont "to buy a new"
|
||||
cont "game console?"
|
||||
|
||||
para "The SNES was"
|
||||
line "fine. I want to"
|
||||
cont "keep playing"
|
||||
cont "my old games,"
|
||||
cont "but they're not"
|
||||
cont "compatible."
|
||||
done
|
||||
|
||||
JackysHouse_MapEvents:
|
||||
db 0, 0 ; filler
|
||||
|
||||
def_warp_events
|
||||
warp_event 2, 7, ROUTE_50, 2
|
||||
warp_event 3, 7, ROUTE_50, 2
|
||||
|
||||
def_coord_events
|
||||
|
||||
def_bg_events
|
||||
bg_event 0, 2, BGEVENT_READ, JackyN64
|
||||
bg_event 2, 2, BGEVENT_READ, JackySNES
|
||||
bg_event 5, 1, BGEVENT_READ, JackyVirtualBoy
|
||||
bg_event 3, 0, BGEVENT_READ, JackyMetalSlugPoster
|
||||
bg_event 1, 0, BGEVENT_READ, JackyDDRPoster
|
||||
bg_event 4, 1, BGEVENT_READ, JackyPCStarcraft
|
||||
bg_event 0, 1, BGEVENT_READ, JackyTVFightersDestiny
|
||||
bg_event 2, 1, BGEVENT_READ, JackyTVStreetFighterII
|
||||
bg_event 5, 6, BGEVENT_READ, JackyDND
|
||||
|
||||
def_object_events
|
||||
object_event 3, 4, SPRITE_BANCHOMAN, SPRITEMOVEDATA_STANDING_DOWN, 2, 2, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, JackysHouseJackyScript, -1 ; He has the Banchoman sprite for now, but this could absolutely change!
|
||||
object_event 7, 6, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_LEFT, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, SuperNerdAboutJacky, -1
|
||||
object_event 7, 5, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_LEFT, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, JackySuperNerd2, -1
|
||||
object_event 5, 4, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_DOWN, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, JackySuperNerd3, -1
|
||||
object_event 4, 5, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_RIGHT, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, JackySuperNerd4, -1
|
||||
|
|
@ -23,14 +23,14 @@ HoneyGrandmaSignScript:
|
|||
|
||||
HoneyGrandmaSignText:
|
||||
text "HONEY GRANDMA's"
|
||||
line "house"
|
||||
line "HOUSE"
|
||||
done
|
||||
|
||||
OldCityEarlsHouseSignScript:
|
||||
jumptext OldCityEarlsHouseSignText
|
||||
|
||||
OldCityEarlsHouseSignText:
|
||||
text "EARL'S house"
|
||||
text "EARL'S HOUSE"
|
||||
done
|
||||
|
||||
OldCityTrainerSchoolSignScript:
|
||||
|
|
@ -58,7 +58,7 @@ OldCitySouthSignScript:
|
|||
jumptext OldCitySouthSignText
|
||||
|
||||
OldCitySouthSignText:
|
||||
text "SOUTH: ROUTE 50"
|
||||
text "SOUTH: ROUTE 49"
|
||||
done
|
||||
|
||||
; Gets its name from sepia often being used to show the romantic old days, while doubling as an orangey, autumny colour.
|
||||
|
|
|
|||
BIN
maps/Route50.ablk
Normal file
BIN
maps/Route50.ablk
Normal file
Binary file not shown.
132
maps/Route50.asm
Normal file
132
maps/Route50.asm
Normal file
|
|
@ -0,0 +1,132 @@
|
|||
object_const_def
|
||||
|
||||
Route50_MapScripts:
|
||||
def_scene_scripts
|
||||
|
||||
def_callbacks
|
||||
|
||||
GameHouseSign:
|
||||
jumptext GameHouseSignText
|
||||
|
||||
GameHouseSignText:
|
||||
text "JACKY GEEK HOUSE"
|
||||
done
|
||||
|
||||
Route50Sign:
|
||||
jumptext Route50SignText
|
||||
|
||||
Route50SignText:
|
||||
text "ROUTE 50"
|
||||
para "EAST: SEPIA CITY"
|
||||
line "WEST: fuck uh idk"
|
||||
done
|
||||
|
||||
TrainerLassLowri:
|
||||
trainer LASS, LOWRI, EVENT_BEAT_LASS_LOWRI, LassLowriSeenText, LassLowriBeatenText, 0, .AfterScript
|
||||
|
||||
.AfterScript:
|
||||
endifjustbattled
|
||||
opentext
|
||||
writetext LassLowriAfterBattleText
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
LassLowriSeenText:
|
||||
text "I'm not like"
|
||||
line "other LASSes!" ; bwahahahaha
|
||||
done
|
||||
|
||||
LassLowriBeatenText:
|
||||
text "My cute fluffies!"
|
||||
done
|
||||
|
||||
LassLowriAfterBattleText:
|
||||
text "Isn't this place"
|
||||
line "beautiful?"
|
||||
|
||||
para "I want to move"
|
||||
line "here! Away from"
|
||||
cont "the big city!" ; This implies she lives in West!
|
||||
|
||||
para "I wish HUW would"
|
||||
line "understand!"
|
||||
done
|
||||
|
||||
TrainerYoungsterLuc:
|
||||
trainer YOUNGSTER, LUC, EVENT_BEAT_YOUNGSTER_LUC, YoungsterLucSeenText, YoungsterLucBeatenText, 0, .AfterScript
|
||||
|
||||
.AfterScript:
|
||||
endifjustbattled
|
||||
opentext
|
||||
writetext YoungsterLucAfterBattleText
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
YoungsterLucSeenText:
|
||||
text "Have you met"
|
||||
line "JACKY?"
|
||||
done
|
||||
|
||||
YoungsterLucBeatenText:
|
||||
text "Urk!"
|
||||
done
|
||||
|
||||
YoungsterLucAfterBattleText:
|
||||
text "JACKY is a world-"
|
||||
line "class gamer!"
|
||||
|
||||
para "You should stop"
|
||||
line "by his place!"
|
||||
done
|
||||
|
||||
TrainerYoungsterHuw:
|
||||
trainer YOUNGSTER, HUW, EVENT_BEAT_YOUNGSTER_HUW, YoungsterHuwSeenText, YoungsterHuwBeatenText, 0, .AfterScript
|
||||
|
||||
.AfterScript:
|
||||
endifjustbattled
|
||||
opentext
|
||||
writetext YoungsterHuwAfterBattleText
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
YoungsterHuwSeenText:
|
||||
text "Passing through?"
|
||||
|
||||
para "Not without a"
|
||||
line "battle, you're"
|
||||
cont "not!"
|
||||
done
|
||||
|
||||
YoungsterHuwBeatenText:
|
||||
text "Awk!"
|
||||
done
|
||||
|
||||
YoungsterHuwAfterBattleText:
|
||||
text "I want to be as"
|
||||
line "good at games"
|
||||
cont "as JACKY."
|
||||
|
||||
para "But LOWRI keeps"
|
||||
line "bothering me!"
|
||||
done
|
||||
|
||||
Route50_MapEvents:
|
||||
db 0, 0 ; filler
|
||||
|
||||
def_warp_events
|
||||
warp_event 6, 5, DEBUG_ROOM, 1 ; West Gate
|
||||
warp_event 15, 4, JACKYS_HOUSE, 1 ; Game House
|
||||
|
||||
def_coord_events
|
||||
|
||||
def_bg_events
|
||||
bg_event 14, 5, BGEVENT_READ, GameHouseSign
|
||||
bg_event 24, 10, BGEVENT_READ, Route50Sign
|
||||
|
||||
def_object_events
|
||||
object_event 23, 7, SPRITE_SPACEWORLD_GIRL, SPRITEMOVEDATA_SPINRANDOM_SLOW, 2, 2, -1, -1, 0, OBJECTTYPE_TRAINER, 2, TrainerLassLowri, -1
|
||||
object_event 16, 9, SPRITE_YOUNGSTER, SPRITEMOVEDATA_SPINRANDOM_SLOW, 2, 2, -1, -1, 0, OBJECTTYPE_TRAINER, 4, TrainerYoungsterLuc, -1
|
||||
object_event 10, 8, SPRITE_YOUNGSTER, SPRITEMOVEDATA_SPINRANDOM_SLOW, 2, 2, -1, -1, 0, OBJECTTYPE_TRAINER, 3, TrainerYoungsterHuw, -1
|
||||
|
|
@ -110,7 +110,7 @@ SilentHillsSign1:
|
|||
jumptext SilentHillsSign1Text
|
||||
|
||||
SilentHillsSign1Text:
|
||||
text "CAL's House"
|
||||
text "CAL's HOUSE"
|
||||
done
|
||||
|
||||
SilentHillsSign2:
|
||||
|
|
@ -118,7 +118,7 @@ SilentHillsSign2:
|
|||
|
||||
SilentHillsSign2Text:
|
||||
text "SILENT HILLS"
|
||||
line "Ever peaceful..."
|
||||
line "Ever peaceful…"
|
||||
done
|
||||
|
||||
SilentHillsSign3:
|
||||
|
|
@ -133,14 +133,14 @@ SilentHillsSign4:
|
|||
|
||||
SilentHillsSign4Text:
|
||||
text "Huh? The door is"
|
||||
line "closed..."
|
||||
line "closed…"
|
||||
done
|
||||
|
||||
SilentHillsSign5:
|
||||
jumptext SilentHillsSign5Text
|
||||
|
||||
SilentHillsSign5Text:
|
||||
text "<RIVAL>'s House"
|
||||
text "<RIVAL>'s HOUSE"
|
||||
done
|
||||
|
||||
SilentHillsPokecenterSign:
|
||||
|
|
|
|||
|
|
@ -3207,7 +3207,8 @@ wDailyResetTimer:: dw
|
|||
wDailyFlags1:: db
|
||||
wDailyFlags2:: db
|
||||
wSwarmFlags:: db
|
||||
ds 2
|
||||
wJackyTimer:: db
|
||||
ds 1
|
||||
wTimerEventStartDay:: db
|
||||
ds 3
|
||||
|
||||
|
|
|
|||
Loading…
Reference in a new issue