Haunted House groundwork

Adds the Haunted House with wild data, warps, and most of the house itself done.

Gengar Doll is set to be a boss fight, needs walking sprites among other things.

BG events need a bit more fleshing out.

Needs integration for the loose board mechanic.

Otherwise extremely fleshed-out.
This commit is contained in:
Llinos Evans 2024-08-15 20:49:25 +01:00
parent 4905e4246f
commit 6e832f06d8
25 changed files with 587 additions and 53 deletions

View file

@ -49,6 +49,7 @@
const LANDMARK_BLACKTHORN_CITY ; 29
const LANDMARK_DRAGONS_DEN ; 2a
const LANDMARK_ROUTE_45 ; 2b
const LANDMARK_HAUNTED_HOUSE
const LANDMARK_DARK_CAVE ; 2c
const LANDMARK_ROUTE_46 ; 2d
const LANDMARK_SILVER_CAVE ; 2e

View file

@ -396,6 +396,9 @@ ENDM
map_const LAVENDER_CRYPT_SET_2, 12, 10 ; 17
map_const LAVENDER_CRYPT_SET_3, 12, 10 ; 18
map_const LAVENDER_CRYPT_DOKUROARS_ROOM, 7, 8 ; 19
map_const HAUNTED_HOUSE_FOYER, 6, 5 ; 20 - it's here so we can use the purple palette. As far as I know, this doesn't cause any gameplay issues.
map_const HAUNTED_HOUSE_1F, 18, 10 ; 21
map_const HAUNTED_HOUSE_2F, 11, 4 ; 22
endgroup
newgroup SILVER ; 19