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Haunted House groundwork
Adds the Haunted House with wild data, warps, and most of the house itself done. Gengar Doll is set to be a boss fight, needs walking sprites among other things. BG events need a bit more fleshing out. Needs integration for the loose board mechanic. Otherwise extremely fleshed-out.
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4905e4246f
commit
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25 changed files with 587 additions and 53 deletions
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@ -736,6 +736,9 @@ ENDM
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map_attributes SeafoamIslandsB2F, SEAFOAM_ISLANDS_B2F, $00, 0 ; Bank 1
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map_attributes SeafoamIslandsB3F, SEAFOAM_ISLANDS_B3F, $00, 0 ; Bank 1
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map_attributes SeafoamIslandsB4F, SEAFOAM_ISLANDS_B4F, $00, 0 ; Bank 1
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map_attributes HauntedHouseFoyer, HAUNTED_HOUSE_FOYER, $00, 0
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map_attributes HauntedHouse1F, HAUNTED_HOUSE_1F, $00, 0
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map_attributes HauntedHouse2F, HAUNTED_HOUSE_2F, $00, 0
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; Citrine City Maps
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map_attributes CitrineCity, CITRINE_CITY, $00, 0 ; Bank 2
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@ -1282,4 +1282,13 @@ CapeBrink_Blocks:
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SummerBeachHouse_Blocks:
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INCBIN "maps/SummerBeachHouse.ablk"
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HauntedHouseFoyer_Blocks:
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INCBIN "maps/HauntedHouseFoyer.ablk"
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HauntedHouse1F_Blocks:
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INCBIN "maps/HauntedHouse1F.ablk"
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HauntedHouse2F_Blocks:
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INCBIN "maps/HauntedHouse2F.ablk"
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@ -55,6 +55,7 @@ Landmarks:
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landmark 132, 44, BlackthornCityName
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landmark 132, 36, DragonsDenName
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landmark 132, 64, Route45Name
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landmark 124, 68, HauntedHouseName
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landmark 112, 72, DarkCaveName
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landmark 124, 88, Route46Name
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landmark 148, 68, SilverCaveName
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@ -436,6 +436,9 @@ MapGroup_Lavender:
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map LavenderCryptSet2, TILESET_LAVENDER_CRYPT, CAVE, LANDMARK_LAVENDER_TOWN, MUSIC_LAVENDER_TOWN, TRUE, PALETTE_NITE, FISHGROUP_NONE
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map LavenderCryptSet3, TILESET_LAVENDER_CRYPT, CAVE, LANDMARK_LAVENDER_TOWN, MUSIC_LAVENDER_TOWN, TRUE, PALETTE_NITE, FISHGROUP_NONE
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map LavenderCryptDokuroarsRoom, TILESET_LAVENDER_CRYPT, CAVE, LANDMARK_LAVENDER_TOWN, MUSIC_LAVENDER_TOWN, TRUE, PALETTE_NITE, FISHGROUP_NONE
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map HauntedHouseFoyer, TILESET_LAVENDER_CRYPT, CAVE, LANDMARK_HAUNTED_HOUSE, MUSIC_LAVENDER_TOWN, TRUE, PALETTE_NITE, FISHGROUP_NONE
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map HauntedHouse1F, TILESET_LAVENDER_CRYPT, CAVE, LANDMARK_HAUNTED_HOUSE, MUSIC_LAVENDER_TOWN, TRUE, PALETTE_NITE, FISHGROUP_NONE
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map HauntedHouse2F, TILESET_LAVENDER_CRYPT, CAVE, LANDMARK_HAUNTED_HOUSE, MUSIC_LAVENDER_TOWN, TRUE, PALETTE_NITE, FISHGROUP_NONE
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assert_table_length NUM_LAVENDER_MAPS
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MapGroup_Silver:
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@ -603,6 +603,9 @@ INCLUDE "maps/LavenderCryptDokuroarsRoom.asm"
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INCLUDE "maps/Route50.asm"
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INCLUDE "maps/JackysHouse.asm"
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INCLUDE "maps/SummerBeachHouse.asm"
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INCLUDE "maps/HauntedHouseFoyer.asm"
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INCLUDE "maps/HauntedHouse1F.asm"
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INCLUDE "maps/HauntedHouse2F.asm"
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SECTION "Map Scripts 31", ROMX ; spillover
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INCLUDE "maps/TanobyRuins.asm"
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