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Haunted House groundwork
Adds the Haunted House with wild data, warps, and most of the house itself done. Gengar Doll is set to be a boss fight, needs walking sprites among other things. BG events need a bit more fleshing out. Needs integration for the loose board mechanic. Otherwise extremely fleshed-out.
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25 changed files with 587 additions and 53 deletions
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@ -11,9 +11,6 @@ PokemonPagoda5FStatue:
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PokemonPagoda5FSign:
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jumptext PokemonPagoda5FSignText
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PokemonPagoda5FButsudan:
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jumptext PokemonPagoda5FButsudanText
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PokemonPagoda5FStatueText:
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text "It's a statue of"
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line "ABRA."
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@ -33,10 +30,6 @@ PokemonPagoda5FSignText: ; 女娲补天
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cont "disaster."
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done
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PokemonPagoda5FButsudanText:
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text "It's a butsudan!"
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done
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ElderRoenScript:
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faceplayer
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opentext
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@ -61,7 +54,6 @@ PokemonPagoda5F_MapEvents:
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def_bg_events
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bg_event 4, 1, BGEVENT_READ, PokemonPagoda5FSign
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bg_event 2, 0, BGEVENT_READ, PokemonPagoda5FStatue
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bg_event 3, 0, BGEVENT_READ, PokemonPagoda5FButsudan
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def_object_events
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object_event 2, 3, SPRITE_SAGE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, ElderRoenScript, -1
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