mirror of
https://github.com/thornAvery/jep-hack.git
synced 2026-02-06 16:15:24 +13:00
Route 50
This adds Route 50 to the game, as well as Jacky, albeit without the gate or house that you can warp to within. I decided that the game house will be where Shinjuku Jacky hangs out this time! He'll battle the player and give them uhhh idfk you figure it out Also I don't know what to call West City. It's a rather sea-blueish colour, sort of like duck egg blue. Sort of a Pacific Teal, right? I need another gay person to give colour ideas.
This commit is contained in:
parent
b7099d8ee8
commit
7114109368
32 changed files with 286 additions and 42 deletions
|
|
@ -374,17 +374,6 @@ ENDM
|
|||
map_attributes Route10South, ROUTE_10_SOUTH, $2c, NORTH | SOUTH
|
||||
connection north, Route10North, ROUTE_10_NORTH, 0
|
||||
connection south, LavenderTown, LAVENDER_TOWN, 0
|
||||
|
||||
map_attributes SilentHills, SILENT_HILLS, $05, EAST | WEST ; Add Prince connections later
|
||||
connection west, Route49, ROUTE_49, 0
|
||||
connection east, Route66, ROUTE_66, 0
|
||||
|
||||
map_attributes Route49, ROUTE_49, $05, EAST | WEST
|
||||
connection east, SilentHills, SILENT_HILLS, $00, 0
|
||||
connection west, Route49_2, ROUTE_49_2, $05, 0
|
||||
|
||||
map_attributes Route49_2, ROUTE_49_2, $05, 0, EAST
|
||||
connection east, Route49, ROUTE_49, $05, 0
|
||||
|
||||
map_attributes Route23, ROUTE_23, $0f, 0
|
||||
map_attributes SproutTower1F, SPROUT_TOWER_1F, $00, 0
|
||||
|
|
@ -815,10 +804,21 @@ ENDM
|
|||
map_attributes WinnersPathOutside, WINNERS_PATH_OUTSIDE, $05, NORTH
|
||||
connection north, Route66, ROUTE_66, 0
|
||||
|
||||
map_attributes SilentHills, SILENT_HILLS, $05, EAST | WEST ; Add Prince connections later
|
||||
connection west, Route49, ROUTE_49, 0
|
||||
connection east, Route66, ROUTE_66, 0
|
||||
|
||||
map_attributes Route49, ROUTE_49, $05, EAST | WEST
|
||||
connection east, SilentHills, SILENT_HILLS, $00, 0
|
||||
connection west, Route49_2, ROUTE_49_2, $05, 0
|
||||
|
||||
map_attributes Route49_2, ROUTE_49_2, $05, 0, EAST
|
||||
connection east, Route49, ROUTE_49, $05, 0
|
||||
|
||||
map_attributes Route66, ROUTE_66, $05, WEST | SOUTH
|
||||
connection south, WinnersPathOutside, WINNERS_PATH_OUTSIDE, 0
|
||||
|
||||
connection west, SilentHills, SILENT_HILLS, 0
|
||||
|
||||
map_attributes QuietCave, QUIET_CAVE, $76, 0
|
||||
map_attributes BlueLab, BLUE_LAB, $00, 0
|
||||
map_attributes SilentHillsPokecenter1F, SILENT_HILLS_POKECENTER_1F, $00, 0
|
||||
|
|
@ -826,7 +826,11 @@ ENDM
|
|||
map_attributes CalsHouse1F, CALS_HOUSE_1F, $00, 0
|
||||
map_attributes CalsHouse2F, CALS_HOUSE_2F, $00, 0
|
||||
|
||||
map_attributes OldCity, OLD_CITY, $00, 0 ; will have a west exit.
|
||||
map_attributes OldCity, OLD_CITY, $00, WEST
|
||||
connection west, Route50, ROUTE_50, 4
|
||||
|
||||
map_attributes Route50, ROUTE_50, $00, EAST
|
||||
connection east, OldCity, OLD_CITY, -4
|
||||
|
||||
map_attributes Route49OldCityGate1F, ROUTE_49_OLD_CITY_GATE_1F, $00, 0
|
||||
map_attributes Route49OldCityGate2F, ROUTE_49_OLD_CITY_GATE_2F, $00, 0
|
||||
|
|
|
|||
|
|
@ -1273,3 +1273,6 @@ PokemonPagoda4F_Blocks:
|
|||
|
||||
PokemonPagoda5F_Blocks:
|
||||
INCBIN "maps/PokemonPagoda5F.ablk"
|
||||
|
||||
Route50_Blocks:
|
||||
INCBIN "maps/Route50.ablk"
|
||||
|
|
|
|||
|
|
@ -137,6 +137,7 @@ Landmarks:
|
|||
landmark 76, 108, QuietCaveName
|
||||
landmark 76, 100, OldCityName
|
||||
landmark 76, 100, PokemonPagodaName
|
||||
landmark 60, 100, Route50Name
|
||||
landmark 140, 60, BlueForestName
|
||||
landmark 108, 108, Route66Name
|
||||
landmark 124, 108, WhiteCityName
|
||||
|
|
@ -250,6 +251,7 @@ SilentHillsName: db "SILENT¯HILLS@"
|
|||
UnknownName: db "?????@"
|
||||
Route66Name: db "ROUTE 66@"
|
||||
Route49Name: db "ROUTE 49@"
|
||||
Route50Name: db "ROUTE 50@"
|
||||
QuietCaveName: db "QUIET¯CAVE@"
|
||||
OldCityName: db "SEPIA¯CITY@"
|
||||
PokemonPagodaName: db "#MON¯PAGODA@"
|
||||
|
|
|
|||
|
|
@ -714,6 +714,7 @@ MapGroup_OldCity:
|
|||
map PokemonPagoda3F, TILESET_TOWER, INDOOR, LANDMARK_POKEMON_PAGODA, MUSIC_SPROUT_TOWER, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map PokemonPagoda4F, TILESET_TOWER, INDOOR, LANDMARK_POKEMON_PAGODA, MUSIC_SPROUT_TOWER, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map PokemonPagoda5F, TILESET_TOWER, INDOOR, LANDMARK_POKEMON_PAGODA, MUSIC_SPROUT_TOWER, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map Route50, TILESET_NIHON_OLD, ROUTE, LANDMARK_ROUTE_50, MUSIC_ROUTE_30, TRUE, PALETTE_AUTO, FISHGROUP_NONE
|
||||
assert_table_length NUM_OLD_CITY_MAPS
|
||||
|
||||
MapGroup_BlueForest:
|
||||
|
|
|
|||
|
|
@ -741,7 +741,7 @@ OldCityGroupSprites:
|
|||
db SPRITE_TWIN
|
||||
db SPRITE_BUG_CATCHER
|
||||
db SPRITE_YOUNGSTER
|
||||
db SPRITE_BEAUTY
|
||||
db SPRITE_SPACEWORLD_GIRL
|
||||
db SPRITE_SUPER_NERD
|
||||
db SPRITE_GRANNY
|
||||
db SPRITE_MONSTER
|
||||
|
|
|
|||
|
|
@ -600,6 +600,7 @@ INCLUDE "maps/LavenderCryptSet1.asm"
|
|||
INCLUDE "maps/LavenderCryptSet2.asm"
|
||||
INCLUDE "maps/LavenderCryptSet3.asm"
|
||||
INCLUDE "maps/LavenderCryptDokuroarsRoom.asm"
|
||||
INCLUDE "maps/Route50.asm"
|
||||
|
||||
SECTION "Map Scripts 31", ROMX ; spillover
|
||||
INCLUDE "maps/TanobyRuins.asm"
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue