Random additions because Martha was bored

- Gave the Debug Room its own name and placement on the map, simply being '?????' and up in the top-left corner of Nihon.

- Added a feature where the shiny palette of a Pokemon can be seen by pressing Select on the Pokedex screen.

- Added preliminary sprites for Belledam, Bipulla, Burgela, Coinpur, Jungela, Pupperon, Stromen, and Tricules.

- Added preliminary shiny palettes for Bipulla, Bellignan, Burgela, Coinpur, Jungela and Tricules

- Changed Debug Room's layout again slightly

- Added another NPC to the Debug Room that gives you a bunch of useful items when spoken to, mainly all of the HMs and Apriballs, plus some Master Balls, Rare Candies and more.
This commit is contained in:
Martha Schilling 2024-03-26 21:58:13 +00:00
parent 44db4d67ed
commit 7554222e3c
35 changed files with 131 additions and 61 deletions

View file

@ -1,6 +1,7 @@
 ! ! !WWE
R
 ! ! !E

 !
ERETnUXYG~IJ
HEF|}BEJ~EJ@AAB
DBIIIIJDFTnUDFX5YHIIIJ|}~EEE
E
E@AABHJ~IIIEF|}ABEJ~EF@AAB
DBIIIIJDFTnUDFX5YHIIIJ|}~EEE

View file

@ -111,7 +111,7 @@ DebugFlyScript:
addcellnum PHONE_MOM
readvar VAR_BADGES
givepoke SHI_SHI, 70, HM_FLY
givepoke SHI_SHI, 70
closetext
end
@ -127,7 +127,7 @@ DebugDexScript:
playsound SFX_FANFARE
promptbutton
callasm CheatFillPokedex
givepoke CELEBI, 50, MASTER_BALL
givepoke CELEBI, 50
closetext
end
@ -149,13 +149,47 @@ CheatFillPokedex:
call ByteFill
ret
DebugItemScript:
faceplayer
opentext
writetext DebugTextE
playsound SFX_FANFARE_2
promptbutton
giveitem MASTER_BALL, 99
giveitem LEVEL_BALL, 99
giveitem MOON_BALL, 99
giveitem FRIEND_BALL, 99
giveitem LURE_BALL, 99
giveitem LOVE_BALL, 99
giveitem FAST_BALL, 99
giveitem HEAVY_BALL, 99
giveitem HM_CUT, 1
giveitem HM_FLY, 1
giveitem HM_SURF, 1
giveitem HM_STRENGTH, 1
giveitem HM_WHIRLPOOL, 1
giveitem HM_WATERFALL, 1
giveitem FULL_RESTORE, 99
giveitem MAX_REVIVE, 99
giveitem MAX_REPEL, 99
giveitem RARE_CANDY, 99
giveitem BICYCLE, 1
giveitem SUPER_ROD, 1
closetext
end
DebugTextE:
text "<PLAYER> received"
line "many items!"
done
DebugRoom_MapEvents:
db 0, 0 ; filler
def_warp_events
warp_event 23, 14, PLAYERS_HOUSE_1F, 1
warp_event 3, 20, SILENT_HILLS, 1
warp_event 15, 15, LAKE_OF_RAGE, 3
warp_event 11, 15, LAKE_OF_RAGE, 3
warp_event 27, 5, PEWTER_CITY, 2
warp_event 15, 2, GOLDENROD_CITY, 1 ; city warp
warp_event 4, 9, PALLET_TOWN, 1 ; left lab/league warp
@ -176,6 +210,7 @@ DebugRoom_MapEvents:
object_event 27, 21, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, DebugPokemon2Script, -1
object_event 23, 27, SPRITE_SUICUNE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_OW_RED, OBJECTTYPE_SCRIPT, 0, DebugPokemon3Script, -1
object_event 26, 27, SPRITE_SUICUNE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_OW_BROWN, OBJECTTYPE_SCRIPT, 0, DebugPokemon4Script, -1
object_event 24, 15, SPRITE_NURSE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_OW_PURPLE, OBJECTTYPE_SCRIPT, 0, DebugFlyScript, -1
object_event 22, 15, SPRITE_NURSE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_OW_PURPLE, OBJECTTYPE_SCRIPT, 0, DebugDexScript, -1
object_event 17, 13, SPRITE_NURSE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_OW_PURPLE, OBJECTTYPE_SCRIPT, 0, DebugFlyScript, -1
object_event 16, 13, SPRITE_NURSE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_OW_PURPLE, OBJECTTYPE_SCRIPT, 0, DebugDexScript, -1
object_event 19, 13, SPRITE_NURSE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_OW_PURPLE, OBJECTTYPE_SCRIPT, 0, DebugItemScript, -1