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White City progressgating
This commit adds some events to the White City gate that prevent the player from getting too ahead of themselves. I've also expanded Route 66 and Winner's Path so you don't get that ugly gate ending too early. Oh, and Cal has his teams and some notes for the future chucked in. The player needs to dumpsterfuck Green to access White City now!
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8 changed files with 126 additions and 26 deletions
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@ -617,8 +617,8 @@ ENDM
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newgroup SILENT_HILLS ; 35
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map_const WINNERS_PATH, 10, 26 ; 1
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map_const WINNERS_PATH_OUTSIDE, 9, 30 ; 2
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map_const ROUTE_66, 31, 9 ; 3
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map_const WINNERS_PATH_OUTSIDE, 10, 30 ; 2
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map_const ROUTE_66, 32, 9 ; 3
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map_const SILENT_HILLS, 10, 10 ; 4
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map_const DEBUG_ROOM, 20, 20 ; 5
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map_const ROUTE_49, 15, 9 ; 6
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