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	minor tweaks
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			@ -48,6 +48,7 @@ ENDM
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; KHALID - Arab boy's name
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; OSAMA - Arab boy's name
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; ABDUL - Arab boy's name. On its own this can mean a large number of things, but it's also a JoJo reference!
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; OMAR - Arab boy's name.
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; YANG - 杨 Mandarin name
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; ZHAO - 赵 Mandarin name
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; ZHOU - 周 Mandarin name
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			@ -60,6 +61,14 @@ ENDM
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; HAYUN - Korean girl's name
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; ISEO - Korean girl's name
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; JIA - Mandarin/Korean girl's name
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; TERESA - Spanish girl's name
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; AELFGAR - Old English male name.
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; BRECA - Beowulf character, Old English name
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; CHAUCER - Middle English / French surname
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; GARMUND - Beowulf character, Old English name
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; GRENDEL - Beowulf character, Old English name, major villain
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; HROTHGAR - Beowulf character, Old English name, king of Denmark
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; FRODA - Beowulf character, Old English name
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; trainer class ids
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; `trainerclass` indexes are for:
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			@ -40,19 +40,20 @@ WhitneyGroup:
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BugsyGroup:
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	next_list_item ; BUGSY (1)
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	db "BUGSY@", TRAINERTYPE_MOVES
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	db "BUGSY@", TRAINERTYPE_MOVES ; Concerns: Does this make the Chikorita playthrough too difficult?
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	db 14
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	dw KAKUNA ; Keeps the organic "Bugsy is researching how cocoon Pokemon keep their moves" thing
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	dw POISON_STING, STRING_SHOT, HARDEN, NO_MOVE
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	dw PUPAL ; Keeps the organic "Bugsy is researching how cocoon Pokemon keep their moves" thing
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	dw LEECH_LIFE, STRING_SHOT, HARDEN, NO_MOVE ; We use Pupal because it has Bug STAB, thus serving Bugsy better.
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	db 14
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	dw YANMA
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	dw LEECH_LIFE, FORESIGHT, QUICK_ATTACK, DOUBLE_TEAM
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	dw LEECH_LIFE, SONICBOOM, QUICK_ATTACK, DOUBLE_TEAM
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	db 14
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	dw ARIADOS ; Underlevelled Ariados. TO TEST - Is this too strong? Very low BP moves save for Bite should justify it.
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	dw POISON_STING, CONSTRICT, SCARY_FACE, BITE
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	db 16
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	dw SCYTHER
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	dw QUICK_ATTACK, LEER, FURY_CUTTER, NO_MOVE
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	db -1 ; end
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	; Potential revision: Underlevelled Ariados? Test further.
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	; Also - This makes the Chikorita playthrough harder. Test?
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	end_list_items
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			@ -402,7 +403,7 @@ PokemonProfGroup:
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	dw EARTHQUAKE, ICE_BEAM, THUNDERBOLT, LOVELY_KISS
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	db 60
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	dw TAUROS
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	dw BODY_SLAM, HYPER_BEAM, EARTHQUAKE, BLIZZARD ; Iconic King of Gen 1 set to represent Oak's aging. 
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	dw BODY_SLAM, HYPER_BEAM, EARTHQUAKE, BLIZZARD ; Iconic King of Gen 1 set to represent Oak's aging. Timely, as it was in NC97 previously.
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	db -1 ; end
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	end_list_items
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			@ -4856,7 +4857,7 @@ CamperGroup:
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	db 32 ; It seems the devs realised they messed up this area and fixed it real quick
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	dw FEAROW
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	db 32
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	dw PRIMEAPE ; ANNIHILAPE??
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	dw PRIMEAPE ; ANNIHILAPE?
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	db 34
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	dw TAUROS
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	db -1 ; end
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