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(very rough) Winner's Path
This implements Winner's Path into the game, complete with trainers and wild Pokemon. There's still a lot to do, though. The Debug Lady that gave Celebi now gives Furret because it gets all the important HMs, which we need to...test things. Naturally, you have all the badges now too!
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18 changed files with 289 additions and 83 deletions
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@ -126,6 +126,7 @@ DEF KANTO_LANDMARK EQU const_value
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const LANDMARK_SIX_ISLAND
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const LANDMARK_SEVEN_ISLAND
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DEF NIHON_LANDMARK EQU const_value
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const LANDMARK_WINNERS_PATH
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const LANDMARK_SILENT_HILLS
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const LANDMARK_DEBUG_ROOM
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const LANDMARK_ROUTE_49
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@ -616,18 +616,19 @@ ENDM
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endgroup
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newgroup SILENT_HILLS ; 35
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map_const SILENT_HILLS, 10, 10 ; 1
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map_const DEBUG_ROOM, 20, 20 ; 2
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map_const ROUTE_49, 15, 9 ; 3
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map_const QUIET_CAVE, 27, 18 ; 4
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map_const ROUTE_49_2, 10, 19 ; 5
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map_const SILENT_HILLS_POKECENTER_1F, 10, 4 ; 6
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map_const SILVERS_HOUSE, 5, 5 ; 7
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map_const CALS_HOUSE_1F, 5, 4 ; 8
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map_const CALS_HOUSE_2F, 5, 4 ; 9
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map_const SINJOH_RUINS_EXTERIOR, 10, 10 ; 10
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map_const SINJOH_RUINS_INTERIOR, 10, 10 ; 10
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map_const ROUTE_49_OLD_CITY_GATE, 5, 4 ; 11
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map_const WINNERS_PATH, 10, 26 ; 1
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map_const SILENT_HILLS, 10, 10 ; 2
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map_const DEBUG_ROOM, 20, 20 ; 3
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map_const ROUTE_49, 15, 9 ; 4
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map_const QUIET_CAVE, 27, 18 ; 5
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map_const ROUTE_49_2, 10, 19 ; 6
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map_const SILENT_HILLS_POKECENTER_1F, 10, 4 ; 7
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map_const SILVERS_HOUSE, 5, 5 ; 8
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map_const CALS_HOUSE_1F, 5, 4 ; 9
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map_const CALS_HOUSE_2F, 5, 4 ; 10
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map_const SINJOH_RUINS_EXTERIOR, 10, 10 ; 11
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map_const SINJOH_RUINS_INTERIOR, 10, 10 ; 12
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map_const ROUTE_49_OLD_CITY_GATE, 5, 4 ; 13
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endgroup
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newgroup BLUE_FOREST ; 36
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