(very rough) Winner's Path

This implements Winner's Path into the game, complete with trainers and wild Pokemon. There's still a lot to do, though.

The Debug Lady that gave Celebi now gives Furret because it gets all the important HMs, which we need to...test things. Naturally, you have all the badges now too!
This commit is contained in:
Llinos Evans 2024-07-17 23:12:24 +01:00
parent 4b9ed6021d
commit 7ef292a431
18 changed files with 289 additions and 83 deletions

View file

@ -806,6 +806,7 @@ ENDM
map_attributes NavalRockB1F, NAVAL_ROCK_B1F, $00, 0
; Nihon
map_attributes WinnersPath, WINNERS_PATH, $00, 0
map_attributes BlueForest, BLUE_FOREST, $00, 0 ; this is on its own for now. add connections later.
map_attributes QuietCave, QUIET_CAVE, $76, 0
map_attributes SilentHillsPokecenter1F, SILENT_HILLS_POKECENTER_1F, $00, 0

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@ -1198,3 +1198,6 @@ SinjohRuinsExterior_Blocks:
SinjohRuinsInterior_Blocks:
INCBIN "maps/SinjohRuinsInterior.ablk"
WinnersPath_Blocks:
INCBIN "maps/WinnersPath.ablk"

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@ -130,6 +130,7 @@ Landmarks:
landmark 0, 0, UnknownName ; Six Island
landmark 0, 0, UnknownName ; Seven Island
assert_table_length NIHON_LANDMARK
landmark 0, 0, WinnersPathName
landmark 92, 108, SilentHillsName
landmark 20, 28, UnknownName ; Debug Room
landmark 91, 108, Route49Name ; probably not correct
@ -240,6 +241,7 @@ TohjoFallsName: db "TOHJO FALLS@"
UndergroundName: db "UNDERGROUND@"
BattleTowerName: db "BATTLE¯TOWER@"
SpecialMapName: db "SPECIAL@"
WinnersPathName: db "WINNER'S¯PATH@"
SilentHillsName: db "SILENT¯HILLS@"
UnknownName: db "?????@"
Route49Name: db "ROUTE 49@"

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@ -673,6 +673,7 @@ MapGroup_SevenIsland: ; 34
MapGroup_SilentHills:
table_width MAP_LENGTH, MapGroup_SilentHills
map WinnersPath, TILESET_CAVE, CAVE, LANDMARK_WINNERS_PATH, MUSIC_VICTORY_ROAD, FALSE, PALETTE_NITE, FISHGROUP_DRATINI ; Sounds like a funny fishgroup
map SilentHills, TILESET_NIHON_01, TOWN, LANDMARK_SILENT_HILLS, MUSIC_NIHON_TOWN_01, TRUE, PALETTE_AUTO, FISHGROUP_SHORE
map DebugRoom, TILESET_NIHON_01, TOWN, LANDMARK_DEBUG_ROOM, MUSIC_SINJOH_RUINS, TRUE, PALETTE_AUTO, FISHGROUP_SHORE
map Route49, TILESET_NIHON_01, ROUTE, LANDMARK_ROUTE_49, MUSIC_ROUTE_30, TRUE, PALETTE_AUTO, FISHGROUP_POND

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@ -592,3 +592,4 @@ INCLUDE "maps/SinjohRuinsInterior.asm"
SECTION "Map Scripts 29", ROMX
INCLUDE "maps/Route49OldCityGate.asm"
INCLUDE "maps/WinnersPath.asm"