Finish adding nonbinary player option

- Properly allocated RAM for player gender
- Fixed enby player sprite displaying incorrectly in certain areas
- Made new pack palette for enby player
This commit is contained in:
Zeta_Null 2023-09-12 00:30:11 -04:00
parent b3a3e27906
commit 89ef7cab53
3 changed files with 17 additions and 16 deletions

View file

@ -1140,14 +1140,14 @@ SpriteAnimOAMData:
.OAMData_PurpleWalk: .OAMData_PurpleWalk:
db 4 db 4
dbsprite -1, 0, -1, 0, $00, PAL_OW_PURPLE dbsprite -1, -1, 0, 0, $00, PAL_OW_PURPLE
dbsprite -1, 0, 0, 0, $01, PAL_OW_PURPLE dbsprite 0, -1, 0, 0, $01, PAL_OW_PURPLE
dbsprite 0, 0, -1, 0, $02, PAL_OW_PURPLE dbsprite -1, 0, 0, 0, $02, PAL_OW_PURPLE
dbsprite 0, 0, 0, 0, $03, PAL_OW_PURPLE dbsprite 0, 0, 0, 0, $03, PAL_OW_PURPLE
.OAMData_MagnetTrainPurple: .OAMData_MagnetTrainPurple:
db 4 db 4
dbsprite -1, 0, -1, 0, $00, PAL_OW_PURPLE | PRIORITY dbsprite -1, -1, 0, 0, $00, PAL_OW_PURPLE | PRIORITY
dbsprite -1, 0, 0, 0, $01, PAL_OW_PURPLE | PRIORITY dbsprite 0, -1, 0, 0, $01, PAL_OW_PURPLE | PRIORITY
dbsprite 0, 0, -1, 0, $02, PAL_OW_PURPLE | PRIORITY dbsprite -1, 0, 0, 0, $02, PAL_OW_PURPLE | PRIORITY
dbsprite 0, 0, 0, 0, $03, PAL_OW_PURPLE | PRIORITY dbsprite 0, 0, 0, 0, $03, PAL_OW_PURPLE | PRIORITY

View file

@ -66,6 +66,7 @@ _GetVarAction::
dwb wBuenasPassword, RETVAR_ADDR_DE dwb wBuenasPassword, RETVAR_ADDR_DE
dwb wKenjiBreakTimer, RETVAR_STRBUF2 dwb wKenjiBreakTimer, RETVAR_STRBUF2
dwb .CountUncaughtMons, RETVAR_EXECUTE dwb .CountUncaughtMons, RETVAR_EXECUTE
dwb wPlayerGender, RETVAR_STRBUF2
.CountCaughtMons: .CountCaughtMons:
; Caught mons. Saturate at 255. ; Caught mons. Saturate at 255.

View file

@ -1,25 +1,25 @@
RGB 31, 31, 31 RGB 31, 31, 31
RGB 12, 24, 01 RGB 31, 31, 01
RGB 05, 16, 00 RGB 31, 16, 00
RGB 00, 00, 00 RGB 00, 00, 00
RGB 31, 31, 31 RGB 31, 31, 31
RGB 12, 24, 01 RGB 31, 31, 01
RGB 05, 16, 00 RGB 31, 16, 00
RGB 00, 00, 00 RGB 00, 00, 00
RGB 31, 31, 11 RGB 11, 31, 11
RGB 12, 24, 01 RGB 31, 31, 01
RGB 05, 16, 00 RGB 31, 16, 00
RGB 00, 00, 00 RGB 00, 00, 00
RGB 31, 31, 31 RGB 31, 31, 31
RGB 12, 24, 01 RGB 31, 31, 01
RGB 05, 16, 00 RGB 31, 16, 00
RGB 31, 00, 00 RGB 31, 00, 00
RGB 31, 31, 31 RGB 31, 31, 31
RGB 12, 24, 01 RGB 31, 31, 01
RGB 31, 00, 00 RGB 31, 00, 00
RGB 00, 00, 00 RGB 00, 00, 00