diff --git a/maps/Route49.asm b/maps/Route49.asm index 07f8c0b..5b609c5 100644 --- a/maps/Route49.asm +++ b/maps/Route49.asm @@ -1,3 +1,6 @@ +; Text on this route uses translations from Minamitoku. +; https://www.youtube.com/watch?v=Pe1vsKRl7_M&ab_channel=Minamitoku + object_const_def const ROUTE_49_BUG_CATCHER @@ -6,6 +9,47 @@ Route49_MapScripts: def_callbacks +Route49Sign1: + jumptext Route49Sign1Text + +Route49Sign1Text: + text "ROUTE 49" ; Originally Route 1, but since Johto exists now, we use Route 49. + line "SILENT HILLS -" + cont "OLD CITY" ; Localisation TBD + done + +Route49Sign2: + jumptext Route49Sign2Text + +Route49Sign2Text: + text "QUIET CAVE" + + para "Please be aware" + line "of wild #MON!" + done + +Route49Boy1: + jumptextfaceplayer Route49Boy1Text + +; Minamitoku stated that the school the boy went to here is used to prepare for exams and the like, so this seems to be the best localisation. +Route49Boy1Text: + text "I saw a strange" + line "#MON when I came" + cont "back from prep" + cont "school!" + done + +Route49Boy2: + jumptextfaceplayer Route49Boy2Text + +Route49Boy2Text: + text "Hey, pal!" ; "Hey, boy!" originally, localised with gender-neutral pronouns to account for Crystal. + para "You should use" + line "# BALLs after" + cont "you've weakened" + cont "the #MON!" + done + TrainerBugCatcherSioned: trainer BUG_CATCHER, SIONED, EVENT_BEAT_BUG_CATCHER_SIONED, BugCatcherSionedSeenText, BugCatcherSionedBeatenText, 0, .Script @@ -42,12 +86,16 @@ Route49_MapEvents: db 0, 0 ; filler def_warp_events - ;warp_event 8, 9, SILENT_CAVE, 1 - ;warp_event 8, 8, SILENT_CAVE, 1 + ;warp_event 8, 9, QUIET_CAVE, 1 + ;warp_event 8, 8, QUIET_CAVE, 1 def_coord_events def_bg_events + bg_event 20, 8, BGEVENT_READ, Route49Sign1 + bg_event 12, 7, BGEVENT_READ, Route49Sign2 def_object_events object_event 23, 7, SPRITE_BUG_CATCHER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 5, TrainerBugCatcherSioned, -1 + object_event 20, 5, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, Route49Boy2, -1 + object_event 19, 12, SPRITE_YOUNGSTER, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 1, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, Route49Boy1, -1