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@ -706,7 +706,6 @@ ENDM
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newgroup SUNGLOW_CITY ; 40
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map_const ROUTE_57, 10, 27 ; 1
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map_const SUNGLOW_CITY, 10, 9 ; 2
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map_const SUNGLOW_WELL, 10, 9 ; 2
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endgroup
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newgroup BLUE_FOREST ; 41
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@ -930,8 +930,6 @@ ENDM
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map_attributes SunglowCity, SUNGLOW_CITY, $03, SOUTH ; this is missing a route connection
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connection south, Route57, ROUTE_57, 0
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map_attributes SunglowWell, SUNGLOW_WELL, $03, SOUTH ; this is missing a route connection
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map_attributes BlueForest, BLUE_FOREST, $00, 0 ; this is on its own for now. add connections later.
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@ -1345,9 +1345,6 @@ Route57_Blocks:
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SunglowCity_Blocks:
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INCBIN "maps/SunglowCity.ablk"
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SunglowWell_Blocks:
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INCBIN "maps/SunglowWell.ablk"
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AventurineCity_Blocks:
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INCBIN "maps/AventurineCity.ablk"
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@ -777,7 +777,6 @@ MapGroup_SunglowCity:
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table_width MAP_LENGTH, MapGroup_SunglowCity
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map Route57, TILESET_NIHON_BIRDON, ROUTE, LANDMARK_ROUTE_57, MUSIC_MOBILE_ADAPTER_MENU, FALSE, PALETTE_AUTO, FISHGROUP_SHORE
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map SunglowCity, TILESET_NIHON_BIRDON, TOWN, LANDMARK_SUNGLOW_CITY, MUSIC_MOBILE_ADAPTER_MENU, FALSE, PALETTE_AUTO, FISHGROUP_SHORE
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map SunglowWell, TILESET_UNDERWATER, ROUTE, LANDMARK_SUNGLOW_CITY, MUSIC_MOBILE_ADAPTER, FALSE, PALETTE_AUTO, FISHGROUP_SHORE
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assert_table_length NUM_SUNGLOW_CITY_MAPS
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MapGroup_BlueForest:
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@ -39,7 +39,7 @@
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tilecoll WALL, WALL, WALL, WALL ; 25
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tilecoll WALL, DOOR, FLOOR, FLOOR ; 26
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tilecoll WALL, WALL, FLOOR, FLOOR ; 27
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tilecoll WALL, FLOOR, FLOOR, FLOOR ; 28
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tilecoll WALL, WALL, FLOOR, FLOOR ; 28
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tilecoll WALL, WALL, FLOOR, FLOOR ; 29
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tilecoll WALL, WALL, WALL, WALL ; 2a
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tilecoll WALL, WALL, WALL, WALL ; 2b
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@ -78,7 +78,7 @@ TilesetForestAnim:
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TilesetJohtoAnim:
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dw vTiles2 tile $14, AnimateWaterTile
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dw vTiles2 tile $5b, AnimateDeepWaterTile
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dw NULL, WaitTileAnimation
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dw NULL, WaitTileAnimation
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dw NULL, AnimateWaterPalette
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dw NULL, WaitTileAnimation
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@ -237,6 +237,7 @@ TilesetTowerAnim:
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dw NULL, DoneTileAnimation
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TilesetNihon1Anim:
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TilesetNihonBirdonAnim:
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TilesetNihonFontAnim:
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TilesetNihonHighTechAnim:
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TilesetNihonOldAnim:
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@ -254,19 +255,6 @@ TilesetNihonWhiteCityAnim:
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dw NULL, WaitTileAnimation
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dw NULL, StandingTileFrame8
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dw NULL, DoneTileAnimation
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TilesetNihonBirdonAnim:
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dw vTiles2 tile $14, AnimateWaterTile
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dw NULL, WaitTileAnimation
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dw vTiles2 tile $60, AnimateDeepWaterTile
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dw NULL, WaitTileAnimation
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dw NULL, AnimateWaterPalette
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dw NULL, WaitTileAnimation
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dw NULL, AnimateFlowerTile
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dw NULL, WaitTileAnimation
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dw NULL, WaitTileAnimation
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dw NULL, StandingTileFrame8
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dw NULL, DoneTileAnimation
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TilesetForestKantoAnim:
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dw NULL, WaitTileAnimation
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@ -73,11 +73,6 @@ LoadSpecialMapPalette:
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scf
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ret
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.underwater
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call LoadUnderwaterPalette
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scf
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ret
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.do_nothing
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and a
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ret
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