mirror of
https://github.com/thornAvery/jep-hack.git
synced 2025-10-15 19:54:28 +13:00
Fixed build issue, flypoints for coral/savoy, populate savoy
Savoy City is now full of savvy younglings ready to bombard people with old slang. I wanted it to be a capitalistic hellscape where all the young ones trying to keep up with the trends. A few older people, as well as those entering, do not appreciate the babel.
This commit is contained in:
parent
94599c63e3
commit
94436d0ef6
|
@ -164,7 +164,6 @@ INCLUDE "audio/music/route30.asm" ; u broke the bamk
|
|||
INCLUDE "audio/music/NihonTrainerBattle.asm"
|
||||
INCLUDE "audio/music/NorthCity.asm"
|
||||
INCLUDE "audio/music/Tanoby01.asm"
|
||||
INCLUDE "audio/music/silenthills.asm"
|
||||
INCLUDE "audio/music/mart.asm"
|
||||
|
||||
|
||||
|
|
|
@ -119,6 +119,5 @@ Music:
|
|||
dba Music_NihonTrainerBattle
|
||||
dba Music_NorthCity
|
||||
dba Music_Tanoby01
|
||||
dba Music_SilentHills
|
||||
dba Music_Mart
|
||||
assert_table_length NUM_MUSIC_SONGS
|
||||
|
|
|
@ -107,6 +107,8 @@
|
|||
const ENGINE_FLYPOINT_SEVEN_ISLAND
|
||||
const ENGINE_FLYPOINT_SILENT_HILLS
|
||||
const ENGINE_FLYPOINT_OLD
|
||||
const ENGINE_FLYPOINT_SAVOY
|
||||
const ENGINE_FLYPOINT_CORAL
|
||||
const ENGINE_FLYPOINT_UNUSED
|
||||
; wLuckyNumberShowFlag
|
||||
const ENGINE_LUCKY_NUMBER_SHOW
|
||||
|
|
|
@ -115,6 +115,8 @@ DEF NUM_FISHGROUPS EQU const_value - 1
|
|||
; nihon
|
||||
const SPAWN_SILENT_HILLS
|
||||
const SPAWN_OLD_CITY
|
||||
const SPAWN_SAVOY_CITY
|
||||
const SPAWN_CORAL_CITY
|
||||
DEF NUM_SPAWNS EQU const_value
|
||||
|
||||
DEF SPAWN_N_A EQU -1
|
||||
|
@ -161,6 +163,8 @@ DEF SEVII_FLYPOINT_2 EQU const_value ; 6-7
|
|||
DEF NIHON_FLYPOINT EQU const_value
|
||||
const FLY_SILENT_HILLS
|
||||
const FLY_OLD_CITY
|
||||
const FLY_SAVOY_CITY
|
||||
const FLY_CORAL_CITY
|
||||
DEF NUM_FLYPOINTS EQU const_value
|
||||
|
||||
DEF MAX_OUTDOOR_SPRITES EQU 23 ; see engine/overworld/overworld.asm
|
||||
|
|
|
@ -117,7 +117,6 @@
|
|||
const MUSIC_NIHONTRAINERBATTLE ; 70
|
||||
const MUSIC_NORTHCITY ; 71
|
||||
const MUSIC_TANOBY01 ; 72
|
||||
const MUSIC_SILENTHILLS ; 73
|
||||
const MUSIC_MART ; 74
|
||||
DEF NUM_MUSIC_SONGS EQU const_value
|
||||
|
||||
|
|
|
@ -117,6 +117,8 @@ EngineFlags:
|
|||
engine_flag wVisitedSpawns, SPAWN_SEVEN_ISLAND
|
||||
engine_flag wVisitedSpawns, SPAWN_SILENT_HILLS
|
||||
engine_flag wVisitedSpawns, SPAWN_OLD_CITY
|
||||
engine_flag wVisitedSpawns, SPAWN_SAVOY_CITY
|
||||
engine_flag wVisitedSpawns, SPAWN_CORAL_CITY
|
||||
engine_flag wVisitedSpawns, NUM_SPAWNS ; unused
|
||||
|
||||
engine_flag wLuckyNumberShowFlag, LUCKYNUMBERSHOW_GAME_OVER_F
|
||||
|
|
|
@ -39,4 +39,6 @@ Flypoints:
|
|||
; Nihon
|
||||
db LANDMARK_SILENT_HILLS, SPAWN_SILENT_HILLS
|
||||
db LANDMARK_OLD_CITY, SPAWN_OLD_CITY
|
||||
db LANDMARK_SAVOY_CITY, SPAWN_SAVOY_CITY
|
||||
db LANDMARK_CORAL_CITY, SPAWN_CORAL_CITY
|
||||
db -1 ; end
|
||||
|
|
|
@ -694,15 +694,15 @@ MapGroup_SilentHills:
|
|||
map WinnersPath, TILESET_CAVE, CAVE, LANDMARK_WINNERS_PATH, MUSIC_VICTORY_ROAD, FALSE, PALETTE_NITE, FISHGROUP_DRATINI ; Sounds like a funny fishgroup
|
||||
map WinnersPathOutside, TILESET_NIHON_01, ROUTE, LANDMARK_WINNERS_PATH, MUSIC_INDIGO_PLATEAU, FALSE, PALETTE_AUTO, FISHGROUP_NONE
|
||||
map Route66, TILESET_NIHON_01, ROUTE, LANDMARK_ROUTE_66, MUSIC_NIHONTIME, FALSE, PALETTE_AUTO, FISHGROUP_OCEAN
|
||||
map SilentHills, TILESET_NIHON_01, TOWN, LANDMARK_SILENT_HILLS, MUSIC_SILENTHILLS, TRUE, PALETTE_AUTO, FISHGROUP_NONE
|
||||
map SilentHills, TILESET_NIHON_01, TOWN, LANDMARK_SILENT_HILLS, MUSIC_NIHON_TOWN_01, TRUE, PALETTE_AUTO, FISHGROUP_NONE
|
||||
map DebugRoom, TILESET_NIHON_01, TOWN, LANDMARK_DEBUG_ROOM, MUSIC_SINJOH_RUINS, TRUE, PALETTE_AUTO, FISHGROUP_SHORE
|
||||
map Route49, TILESET_NIHON_01, ROUTE, LANDMARK_ROUTE_49, MUSIC_NIHONTIME, TRUE, PALETTE_AUTO, FISHGROUP_POND
|
||||
map QuietCave, TILESET_LUSHCAVE, FOREST, LANDMARK_QUIET_CAVE, MUSIC_NIHONTIME, TRUE, PALETTE_NITE, FISHGROUP_POND
|
||||
map Route49_2, TILESET_NIHON_01, ROUTE, LANDMARK_ROUTE_49, MUSIC_NIHONTIME, TRUE, PALETTE_AUTO, FISHGROUP_POND
|
||||
map SilentHillsPokecenter1F, TILESET_POKECENTER, INDOOR, LANDMARK_SILENT_HILLS, MUSIC_POKEMON_CENTER, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map SilversHouse, TILESET_PLAYERS_HOUSE, INDOOR, LANDMARK_SILENT_HILLS, MUSIC_SILENTHILLS, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map CalsHouse1F, TILESET_PLAYERS_HOUSE, INDOOR, LANDMARK_SILENT_HILLS, MUSIC_SILENTHILLS, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map CalsHouse2F, TILESET_PLAYERS_HOUSE, INDOOR, LANDMARK_SILENT_HILLS, MUSIC_SILENTHILLS, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map SilversHouse, TILESET_PLAYERS_HOUSE, INDOOR, LANDMARK_SILENT_HILLS, MUSIC_NIHON_TOWN_01, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map CalsHouse1F, TILESET_PLAYERS_HOUSE, INDOOR, LANDMARK_SILENT_HILLS, MUSIC_NIHON_TOWN_01, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map CalsHouse2F, TILESET_PLAYERS_HOUSE, INDOOR, LANDMARK_SILENT_HILLS, MUSIC_NIHON_TOWN_01, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map SinjohRuinsExterior, TILESET_CAVE, CAVE, LANDMARK_SILENT_HILLS, MUSIC_SINJOH_RUINS, TRUE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map SinjohRuinsInterior, TILESET_CAVE, CAVE, LANDMARK_SILENT_HILLS, MUSIC_SINJOH_RUINS, TRUE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map Route49OldCityGate1F, TILESET_NIHON_GATE, GATE, LANDMARK_ROUTE_49, MUSIC_NIHONTIME, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
|
|
|
@ -331,9 +331,7 @@ IndigoGroupSprites:
|
|||
db SPRITE_POKE_BALL
|
||||
db SPRITE_BOULDER
|
||||
|
||||
SavoyCityGroupSprites: ; Will have its own thing eventually
|
||||
CoralCityGroupSprites: ; Ditto
|
||||
BlueForestGroupSprites: ; Ditto
|
||||
BlueForestGroupSprites: ; Will have its own thing eventually
|
||||
WhiteCityGroupSprites: ; Ditto
|
||||
NewBarkGroupSprites:
|
||||
db SPRITE_SUICUNE
|
||||
|
@ -753,3 +751,56 @@ OldCityGroupSprites:
|
|||
db SPRITE_POKE_BALL
|
||||
db SPRITE_FRUIT_TREE
|
||||
|
||||
SavoyCityGroupSprites:
|
||||
; 12 non-walking filler sprites
|
||||
db SPRITE_SUICUNE
|
||||
db SPRITE_SILVER_TROPHY
|
||||
db SPRITE_FAMICOM
|
||||
db SPRITE_POKEDEX
|
||||
db SPRITE_WILL
|
||||
db SPRITE_ROCKER
|
||||
db SPRITE_NURSE
|
||||
db SPRITE_FISHER
|
||||
db SPRITE_BIG_LAPRAS
|
||||
db SPRITE_BIG_ONIX
|
||||
db SPRITE_SUDOWOODO
|
||||
db SPRITE_RIVAL
|
||||
; 9 walking sprites
|
||||
db SPRITE_LASS
|
||||
db SPRITE_COOLTRAINER_F
|
||||
db SPRITE_ROCKER
|
||||
db SPRITE_SAILOR
|
||||
db SPRITE_GENTLEMAN
|
||||
db SPRITE_ROCKET
|
||||
db SPRITE_FISHER
|
||||
db SPRITE_FAIRY
|
||||
; 2 non-walking sprites
|
||||
db SPRITE_POKE_BALL
|
||||
db SPRITE_FRUIT_TREE
|
||||
|
||||
CoralCityGroupSprites:
|
||||
; 12 non-walking filler sprites
|
||||
db SPRITE_SUICUNE
|
||||
db SPRITE_SILVER_TROPHY
|
||||
db SPRITE_FAMICOM
|
||||
db SPRITE_POKEDEX
|
||||
db SPRITE_WILL
|
||||
db SPRITE_ROCKER
|
||||
db SPRITE_NURSE
|
||||
db SPRITE_FISHER
|
||||
db SPRITE_BIG_LAPRAS
|
||||
db SPRITE_BIG_ONIX
|
||||
db SPRITE_SUDOWOODO
|
||||
db SPRITE_RIVAL
|
||||
; 9 walking sprites
|
||||
db SPRITE_RIVAL
|
||||
db SPRITE_TWIN
|
||||
db SPRITE_SAILOR
|
||||
db SPRITE_POKEFAN_M
|
||||
db SPRITE_SWIMMER_GUY
|
||||
db SPRITE_SWIMMER_GIRL
|
||||
db SPRITE_FISHER
|
||||
db SPRITE_MONSTER
|
||||
; 2 non-walking sprites
|
||||
db SPRITE_POKE_BALL
|
||||
db SPRITE_FRUIT_TREE
|
||||
|
|
|
@ -49,6 +49,8 @@ SpawnPoints:
|
|||
|
||||
spawn SILENT_HILLS, 13, 5
|
||||
spawn OLD_CITY, 27, 29
|
||||
spawn SAVOY_CITY, 25, 15
|
||||
spawn CORAL_CITY, 31, 11
|
||||
|
||||
spawn N_A, -1, -1
|
||||
|
||||
|
|
|
@ -4,6 +4,11 @@ CoralCity_MapScripts:
|
|||
def_scene_scripts
|
||||
|
||||
def_callbacks
|
||||
callback MAPCALLBACK_NEWMAP, CoralCityFlypointCallback
|
||||
|
||||
CoralCityFlypointCallback:
|
||||
setflag ENGINE_FLYPOINT_CORAL
|
||||
endcallback
|
||||
|
||||
CoralCity_MapEvents:
|
||||
db 0, 0 ; filler
|
||||
|
|
|
@ -1,10 +1,49 @@
|
|||
object_const_def
|
||||
const ROUTE50_SAVOYCITYGATE_OFFICER
|
||||
const ROUTE50_SAVOYCITYGATE_SPACEWORLD_GIRL
|
||||
const ROUTE50_SAVOYCITYGATE_SUPER_NERD
|
||||
|
||||
Route50SavoyCityGate_MapScripts:
|
||||
def_scene_scripts
|
||||
|
||||
def_callbacks
|
||||
|
||||
Route50SavoyCityGateOfficerScript:
|
||||
jumptextfaceplayer Route50SavoyCityGateOfficerText
|
||||
|
||||
Route50SavoyCityGateOfficerText:
|
||||
text "You're heading to"
|
||||
line "SAVOY CITY?"
|
||||
|
||||
para "It's a great place!"
|
||||
line "The people, on the"
|
||||
cont "other hand…" ; Story of anyone visiting Paris (allegedly)
|
||||
done
|
||||
|
||||
Route50SavoyCityGateSpaceworldGirlScript:
|
||||
jumptextfaceplayer Route50SavoyCityGateSpaceworldGirlText
|
||||
|
||||
Route50SavoyCityGateSpaceworldGirlText:
|
||||
text "Huh? You're bother-"
|
||||
line "ing me! Step off!"
|
||||
done
|
||||
|
||||
Route50SavoyCityGateSuperNerdScript:
|
||||
jumptextfaceplayer Route50SavoyCityGateSuperNerdText
|
||||
|
||||
Route50SavoyCityGateSuperNerdText:
|
||||
text "Oh, this issue of"
|
||||
line "#MON HANDBOOK"
|
||||
cont "is great!"
|
||||
|
||||
para "So MAWTLE is a"
|
||||
line "Dark #MON…"
|
||||
|
||||
para "…"
|
||||
|
||||
para "Hey! Quit peeking!"
|
||||
done
|
||||
|
||||
Route50SavoyCityGate_MapEvents:
|
||||
db 0, 0 ; filler
|
||||
|
||||
|
@ -19,3 +58,6 @@ Route50SavoyCityGate_MapEvents:
|
|||
def_bg_events
|
||||
|
||||
def_object_events
|
||||
object_event 5, 2, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, Route50SavoyCityGateOfficerScript, -1
|
||||
object_event 7, 4, SPRITE_SPACEWORLD_GIRL, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route50SavoyCityGateSpaceworldGirlScript, -1
|
||||
object_event 1, 2, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route50SavoyCityGateSuperNerdScript, -1
|
||||
|
|
|
@ -1,9 +1,187 @@
|
|||
; Theme: A city filled with slang-slinging younglings of the 90s.
|
||||
; A few older residents and migrants do not like the younglings.
|
||||
; Player finds out Kuye is actually a Gym Leader, if they have noticed her at all.
|
||||
; Hoping to have Impostor Oak taken to Braz-- I mean, Coral City, during this arc.
|
||||
|
||||
; In one of the houses or Pokemon Centers, have someone talk about Jacky.
|
||||
; I want him to be native to Savoy City!
|
||||
|
||||
object_const_def
|
||||
const SAVOYCITY_LASS
|
||||
const SAVOYCITY_COOLTRAINER_F
|
||||
const SAVOYCITY_ROCKETM
|
||||
const SAVOYCITY_SAILOR
|
||||
const SAVOYCITY_GENTLEMAN
|
||||
const SAVOYCITY_ROCKER
|
||||
const SAVOYCITY_FISHER
|
||||
const SAVOYCITY_PIXYTOP
|
||||
|
||||
SavoyCity_MapScripts:
|
||||
def_scene_scripts
|
||||
|
||||
def_callbacks
|
||||
callback MAPCALLBACK_NEWMAP, SavoyCityFlypointCallback
|
||||
|
||||
SavoyCityFlypointCallback:
|
||||
setflag ENGINE_FLYPOINT_SAVOY
|
||||
endcallback
|
||||
|
||||
SavoyCitySignScript:
|
||||
jumptext SavoyCitySignText
|
||||
|
||||
SavoyCitySignText:
|
||||
text "SAVOY CITY"
|
||||
line "Hip 'n' savvy!"
|
||||
done
|
||||
|
||||
SavoyCityTrainSignScript:
|
||||
jumptext SavoyCityTrainSignText
|
||||
|
||||
SavoyCityTrainSignText:
|
||||
text "SAVOY RAIL"
|
||||
|
||||
para "Bringing the"
|
||||
line "future to you!"
|
||||
done
|
||||
|
||||
SavoyDockSignScript:
|
||||
jumptext SavoyDockSignText
|
||||
|
||||
SavoyDockSignText:
|
||||
text "SAVOY DOCK"
|
||||
line "idk figure it"
|
||||
cont "out bozo"
|
||||
done
|
||||
|
||||
SavoyCityDeptStoreSignScript:
|
||||
jumptext SavoyCityDeptStoreSignText
|
||||
|
||||
SavoyCityDeptStoreSignText:
|
||||
text "SAVOY CITY"
|
||||
line "DEPT STORE"
|
||||
|
||||
para "Gotta buy 'em"
|
||||
line "all!"
|
||||
done
|
||||
|
||||
SavoyCityJOPMSignScript:
|
||||
jumptext SavoyCityJOPMSignText
|
||||
|
||||
SavoyCityJOPMSignText:
|
||||
text "JOPM RADIO"
|
||||
|
||||
para "The Voice of"
|
||||
line "NIHON!"
|
||||
done
|
||||
|
||||
SavoyCityGymSignScript:
|
||||
jumptext SavoyCityGymSignText
|
||||
|
||||
SavoyCityGymSignText:
|
||||
text "SAVOY GYM"
|
||||
line "#MON GYM"
|
||||
|
||||
para "LEADER: KUYE"
|
||||
|
||||
para "She's one mean" ; this feels 90s enough to work right
|
||||
line "girl!"
|
||||
done
|
||||
|
||||
SavoyCityLassScript:
|
||||
jumptextfaceplayer SavoyCityLassText
|
||||
|
||||
SavoyCityLassText:
|
||||
text "Wassup? This is"
|
||||
line "SAVOY CITY!"
|
||||
|
||||
para "Life's ace here!"
|
||||
line "Livin' large!"
|
||||
done
|
||||
|
||||
SavoyCityCoolTrainerFScript:
|
||||
jumptextfaceplayer SavoyCityCoolTrainerFText
|
||||
|
||||
SavoyCityCoolTrainerFText:
|
||||
text "JOPM puts on"
|
||||
line "some wicked trax!"
|
||||
|
||||
para "Huh? You daft?"
|
||||
line "Like, cool! C'mon!"
|
||||
done
|
||||
|
||||
SavoyCityRockerScript:
|
||||
jumptextfaceplayer SavoyCityRockerText
|
||||
|
||||
SavoyCityRockerText:
|
||||
text "You seen KUYE's"
|
||||
line "latest expose?"
|
||||
|
||||
para "It's killer! Dot"
|
||||
line "com."
|
||||
done
|
||||
|
||||
SavoyCitySailorScript:
|
||||
jumptextfaceplayer SavoyCitySailorText
|
||||
|
||||
SavoyCitySailorText:
|
||||
text "These townies"
|
||||
line "are so annoying!"
|
||||
|
||||
para "Me? I'm from"
|
||||
line "SUNGLOW! Can't"
|
||||
cont "handle these"
|
||||
cont "jobbers!" ; He's a hypocrite.
|
||||
done
|
||||
|
||||
SavoyCityGentlemanScript:
|
||||
jumptextfaceplayer SavoyCityGentlemanText
|
||||
|
||||
SavoyCityGentlemanText:
|
||||
text "I can't keep up"
|
||||
line "with the kids in"
|
||||
cont "this city."
|
||||
|
||||
para "It's all babel!" ; Tower of Babel reference GO!
|
||||
done
|
||||
|
||||
; This jobber is gonna block the port to send imposter oak over or something
|
||||
SavoyCityRocketMScript:
|
||||
jumptextfaceplayer SavoyCityRocketMText
|
||||
|
||||
SavoyCityRocketMText:
|
||||
text "Comment to be"
|
||||
line "written."
|
||||
done
|
||||
|
||||
SavoyCityFisherScript:
|
||||
jumptextfaceplayer SavoyCityFisherText
|
||||
|
||||
SavoyCityFisherText:
|
||||
text "PIXYTOP? Oh, it's"
|
||||
line "a Fairy #MON."
|
||||
|
||||
para "Super hip right"
|
||||
line "now!"
|
||||
done
|
||||
|
||||
SavoyCityPixytopScript:
|
||||
faceplayer
|
||||
opentext
|
||||
writetext SavoyCityPixytopText
|
||||
cry CLEFAIRY ; TODO: Implement Pixytop and add the cry here
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
SavoyCityPixytopText:
|
||||
text "PIXYTOP: Spin!"
|
||||
line "Bam!"
|
||||
done
|
||||
|
||||
; Some guy is gonna say this is so profound like in spite of language change it's still got normality in it
|
||||
; Actually I can't be bothered to write another sign
|
||||
SavoyCityPokecenterSign:
|
||||
jumpstd PokecenterSignScript
|
||||
|
||||
SavoyCity_MapEvents:
|
||||
db 0, 0 ; filler
|
||||
|
@ -18,6 +196,21 @@ SavoyCity_MapEvents:
|
|||
def_coord_events
|
||||
|
||||
def_bg_events
|
||||
bg_event 30, 16, BGEVENT_READ, SavoyCitySignScript
|
||||
bg_event 12, 10, BGEVENT_READ, SavoyDockSignScript
|
||||
bg_event 16, 7, BGEVENT_READ, SavoyCityDeptStoreSignScript
|
||||
bg_event 29, 21, BGEVENT_READ, SavoyCityTrainSignScript
|
||||
bg_event 28, 9, BGEVENT_READ, SavoyCityJOPMSignScript
|
||||
bg_event 18, 24, BGEVENT_READ, SavoyCityGymSignScript
|
||||
bg_event 26, 14, BGEVENT_READ, SavoyCityPokecenterSign
|
||||
|
||||
def_object_events
|
||||
object_event 19, 27, SPRITE_LASS, SPRITEMOVEDATA_WANDER, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, SavoyCityLassScript, -1
|
||||
object_event 31, 13, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_WALK_UP_DOWN, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, SavoyCityCoolTrainerFScript, -1
|
||||
object_event 6, 8, SPRITE_ROCKET, SPRITEMOVEDATA_STANDING_RIGHT, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, SavoyCityRocketMScript, -1
|
||||
object_event 13, 9, SPRITE_SAILOR, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, SavoyCitySailorScript, -1
|
||||
object_event 29, 22, SPRITE_GENTLEMAN, SPRITEMOVEDATA_WANDER, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, SavoyCityGentlemanScript, -1
|
||||
object_event 22, 15, SPRITE_ROCKER, SPRITEMOVEDATA_WALK_UP_DOWN, 2, 2, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, SavoyCityRockerScript, -1
|
||||
object_event 17, 8, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_DOWN, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, SavoyCityFisherScript, -1
|
||||
object_event 18, 8, SPRITE_FAIRY, SPRITEMOVEDATA_STANDING_DOWN, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, SavoyCityPixytopScript, -1
|
||||
|
||||
|
|
Loading…
Reference in a new issue