Expand tilesets from 192 to 255 tiles

This commit is contained in:
Zeta_Null 2023-09-12 13:59:09 -04:00
parent 89ef7cab53
commit 94d9c77070
80 changed files with 188 additions and 357 deletions

View file

@ -1,4 +1,4 @@
DEF MAP_NAME_SIGN_START EQU $60
DEF MAP_NAME_SIGN_START EQU $c0
InitMapNameSign::
xor a
@ -42,7 +42,6 @@ InitMapNameSign::
; Display for 60 frames
ld a, 60
ld [wLandmarkSignTimer], a
call LoadMapNameSignGFX
call InitMapNameFrame
farcall HDMATransfer_OnlyTopFourRows
ret
@ -124,13 +123,6 @@ PlaceMapNameSign::
ldh [hLCDCPointer], a
ret
LoadMapNameSignGFX:
ld de, MapEntryFrameGFX
ld hl, vTiles2 tile MAP_NAME_SIGN_START
lb bc, BANK(MapEntryFrameGFX), 14
call Get2bpp
ret
InitMapNameFrame:
hlcoord 0, 0
ld b, 2