Bug fixes

- Fixed a bug where you couldn't walk through one of the Kanto rock tiles
- Fixed a bug where you couldn't go back through the Winner's Path cave exits
- Fixed a bug where some trainers would glitch when walking on Silent Hills mapgroups
- Optimised the Silent Hills spriteset
- Modified Painter Dali and Super Nerd Gregg's teams
- Modified Winners Path's wild data to feature L56 Chanseys for use with the Repel Trick.
- Fixed some text so it scrolls better
This commit is contained in:
Llinos Evans 2024-07-19 08:19:25 +01:00
parent 289b250e89
commit 980b8dc47a
12 changed files with 28 additions and 25 deletions

View file

@ -698,23 +698,22 @@ SilentHillsGroupSprites:
db SPRITE_FAMICOM
db SPRITE_POKEDEX
db SPRITE_WILL
db SPRITE_KAREN
db SPRITE_ROCKER
db SPRITE_NURSE
db SPRITE_OLD_LINK_RECEPTIONIST
db SPRITE_FISHER
db SPRITE_BIG_LAPRAS
db SPRITE_BIG_ONIX
db SPRITE_SUPER_NERD
db SPRITE_POKEFAN_M
db SPRITE_SUDOWOODO
db SPRITE_RIVAL
db SPRITE_TEACHER
db SPRITE_FISHER
; 9 walking sprites
db SPRITE_COOLTRAINER_M
db SPRITE_YOUNGSTER
db SPRITE_POKEFAN_F
db SPRITE_BEAUTY
db SPRITE_BUG_CATCHER
db SPRITE_ROCKER
db SPRITE_BLUE
db SPRITE_POKEFAN_M
db SPRITE_SUPER_NERD
; 2 non-walking sprites
db SPRITE_POKE_BALL
db SPRITE_FRUIT_TREE