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Buu and Grenmar? Nowaynowaynoway!
This required me to scrap some unused content from `load_font.asm`. However, this is only really a temporary fix - we need to decouple footprints.asm from it and make it load from separate banks to keep going. Look at how Pokemon sprites are loaded for reference.
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48 changed files with 182 additions and 38 deletions
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@ -186,6 +186,7 @@
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const SCYTHER ; 7b
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const KLEAVOR
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const JYNX ; 7c
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const BUU
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const ELECTABUZZ ; 7d
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const MAGMAR ; 7e
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const PINSIR ; 7f
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@ -340,6 +341,7 @@ DEF JOHTO_POKEMON EQU const_value
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const PORYGON2 ; e9
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const STANTLER ; ea
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const SMEARGLE ; eb
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const GRENMAR
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const TYROGUE ; ec
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const HITMONTOP ; ed
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const SMOOCHUM ; ee
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