Buu and Grenmar? Nowaynowaynoway!

This required me to scrap some unused content from `load_font.asm`. However, this is only really a temporary fix - we need to decouple footprints.asm from it and make it load from separate banks to keep going.

Look at how Pokemon sprites are loaded for reference.
This commit is contained in:
Llinos Evans 2024-07-09 20:20:51 +01:00
parent b62062a82c
commit ae81f290d2
48 changed files with 182 additions and 38 deletions

View file

@ -173,6 +173,7 @@ PokemonCries::
mon_cry CRY_CATERPIE, 0, 256 ; SCYTHER
mon_cry CRY_CATERPIE, -512, 383 ; KLEAVOR
mon_cry CRY_DROWZEE, 255, 383 ; JYNX
mon_cry CRY_NIDORAN_M, 0, 0 ; BUU
mon_cry CRY_VOLTORB, 143, 383 ; ELECTABUZZ
mon_cry CRY_CHARMANDER, 255, 176 ; MAGMAR
mon_cry CRY_PIDGEOTTO, 0, 256 ; PINSIR
@ -326,6 +327,7 @@ PokemonCries::
mon_cry CRY_GIRAFARIG, 115, 576 ; PORYGON2
mon_cry CRY_AIPOM, -352, 384 ; STANTLER
mon_cry CRY_PICHU, -538, 496 ; SMEARGLE
mon_cry CRY_NIDORAN_M, 0, 0 ; GRENMAR
mon_cry CRY_AIPOM, 44, 264 ; TYROGUE
mon_cry CRY_SLUGMA, 0, 256 ; HITMONTOP
mon_cry CRY_MARILL, 104, 256 ; SMOOCHUM