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Buu and Grenmar? Nowaynowaynoway!
This required me to scrap some unused content from `load_font.asm`. However, this is only really a temporary fix - we need to decouple footprints.asm from it and make it load from separate banks to keep going. Look at how Pokemon sprites are loaded for reference.
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48 changed files with 182 additions and 38 deletions
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@ -173,6 +173,7 @@ PokemonCries::
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mon_cry CRY_CATERPIE, 0, 256 ; SCYTHER
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mon_cry CRY_CATERPIE, -512, 383 ; KLEAVOR
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mon_cry CRY_DROWZEE, 255, 383 ; JYNX
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mon_cry CRY_NIDORAN_M, 0, 0 ; BUU
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mon_cry CRY_VOLTORB, 143, 383 ; ELECTABUZZ
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mon_cry CRY_CHARMANDER, 255, 176 ; MAGMAR
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mon_cry CRY_PIDGEOTTO, 0, 256 ; PINSIR
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@ -326,6 +327,7 @@ PokemonCries::
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mon_cry CRY_GIRAFARIG, 115, 576 ; PORYGON2
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mon_cry CRY_AIPOM, -352, 384 ; STANTLER
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mon_cry CRY_PICHU, -538, 496 ; SMEARGLE
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mon_cry CRY_NIDORAN_M, 0, 0 ; GRENMAR
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mon_cry CRY_AIPOM, 44, 264 ; TYROGUE
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mon_cry CRY_SLUGMA, 0, 256 ; HITMONTOP
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mon_cry CRY_MARILL, 104, 256 ; SMOOCHUM
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