Buu and Grenmar? Nowaynowaynoway!

This required me to scrap some unused content from `load_font.asm`. However, this is only really a temporary fix - we need to decouple footprints.asm from it and make it load from separate banks to keep going.

Look at how Pokemon sprites are loaded for reference.
This commit is contained in:
Llinos Evans 2024-07-09 20:20:51 +01:00
parent b62062a82c
commit ae81f290d2
48 changed files with 182 additions and 38 deletions

View file

@ -124,6 +124,7 @@ EggMovePointers2::
dw NoEggMoves2
dw StantlerEggMoves
dw NoEggMoves2
dw GrenmarEggMoves
dw TyrogueEggMoves
dw NoEggMoves2
dw SmoochumEggMoves
@ -569,6 +570,15 @@ StantlerEggMoves:
dw BITE
dw -1 ; end
GrenmarEggMoves:
dw DISABLE
dw ENCORE
dw PERISH_SONG
dw RAPID_SPIN
dw SING
dw SLAM
dw -1
TyrogueEggMoves:
dw RAPID_SPIN
dw HI_JUMP_KICK